The game falters somewhat under the weight of its ambitious premise—the various ramifications of killing or sparing certain NPCs in each five-hour playthrough probably won’t wow you to your core—but fun combat, charming visuals, and thorough commitment to its namesake elevate Hindsight 20/20 – Wrath of the Raakshasa to a unique experience that’s absolutely worth a playthrough (or three) to see what it has to offer.
Overall, I step away from this new port of El Shaddai with much the same opinion I had as when I played the original ten years ago. It’s an intriguing premise with absolutely stunning audiovisual presentation, but the repetitive gameplay struggled to hold my interest. The story I’m mostly neutral on – it’s just plain odd and told in a weird way, which somehow works in the full package.
Really, should anyone be surprised that No More Heroes III is a good time? Suda51 and his gang may be known for games that are varying levels of weird, but you can hardly ever say that they're boring at all. Travis might have been in relative exile for a while, but it feels like he hasn't missed a beat. It's time to fire up that beam katana back up, people. Far from a swing and a miss, it's good to see Travis back in his element. This gets a solid recommend from me.
I wouldn’t go as far as to say that Foreclosed is a complete waste of effort to play. It’s clear the developers were trying to make something cool here, but whether you’re looking for a third person shooter, a cyberpunk game, or a story-heavy game, your time would almost assuredly be better spent elsewhere. Every system presented to the player works on a functional level, but their implementation simply isn’t up to par with what’s required to make an engaging video game—even one that’s only about four hours long—and this culminates in an experience that ends up being more half-baked than hard-boiled.
But if you loved these games before, these remasters are perfect for what they’re trying to do. They’re charming. They feel like a sudden rush of nostalgia not because they’re exactly the games you remember, but the rare form of remaster that does add some stuff on top while still preserving all of the spirit and intent perfectly. And if you’ve never played these games but want to understand why people loved them so much, these are the perfect way to try them out.
If this isn’t obvious by now, I was not a fan of Bustafellows. I have been playing otome games for a long time, so perhaps I have just aged out of the typical character tropes and bland dialogue that plague most of the modern releases. Still, I wanted to like it and admit that for fans of the genre, this game is definitely a diamond amongst the common rough that we get on a yearly (almost monthly if you count mobile games) basis.
Fuga: Melodies of Steel is perhaps one of the most impactful games I’ve ever played. The story and gameplay both serve to complement each other, with the story adding so much importance to your decisions, but with the horrible impact of firing the cannon entirely within your power to prevent if you pay attention to all your options. I don’t know if my experience will match everyone else’s, but I sincerely and genuinely felt something from this, and sometimes it just feels good to have something connect with you even as it hurts.
Cris Tales is the type of game you really want to love. You see the gorgeousness on the screen and hear the lovely score… but then you remember you have to play it. The visual and auditory elements are so stand-out in quality that they cause the more simplistic gameplay and unexciting narrative to feel stunted in comparison.
This is a slower, more painful, and in many ways more failure-prone sort of game. But for players who enjoy the option of a slower ludonarrative and want to experience a build through this difficult situation, stalking the wreckage of the exclusion zone is going to be a lot of fun. If you’re willing to be patient and survival-minded, you’ll find a lot to enjoy here in Chernobylite.
Whether you’re an old fan of the series, looking for a fun visual novel about courtroom intrigue, or just saw a few of the series memes flying around and want to know what it’s all about, you owe it to yourself to pick up The Great Ace Attorney Chronicles.
It’s not an instant classic, but I think fans of the original are going to really find stuff to like here. And if you’re like me and never played the original, you still owe it to yourself to give this one a solid look. The weirdness of its controls and some of its quirks mean that it might not be for everyone… but give it a fair shot, and I have a feeling you’re going to get a lot more out of it than you might initially expect.
Samurai Warriors 5 is a lot of a good thing, but you have to be confident you’ll enjoy that good thing for it to be worth the price of admission. If you’re already a fan of the singular “1 vs 1000” gameplay that can only really be found in Warriors games, your time will be well spent with this title.
Wings of Ruin is awesome, and you should play it. No, really. The first Stories game kind of flew under the radar for me. I had heard of it but never got around to playing it. This game practically called out to me and begged me to play it, and it delivered. This game is not just Monster Hunter fan service, as it might look on the surface. It is a legitimately good RPG with really fun gameplay, tons of polish, and it simply offers an all around good experience.
This game is tricky for me to score. Chivalry II doesn’t really break new ground. That’s not really a bad thing though, as the original was a bit rough but super fun. In most regards, the game is vastly improved and polished over the original. It is just so satisfying and fun to play that I can ALMOST overlook the minor bugs here and there, and the gameplay issue I described. If these things were addressed, this would be darn close to a 10/10 from me.
Scarlet Nexus is an excellent way to get your JRPG fix. It’s stylish, has an evolving storyline, unique characters, and a wicked fun battle system. It does try to do a lot, and in doing so falls a little short at times, but this is something that will only bog you down if you let it. The game has a lot to offer and boredom is the last thing you’ll feel when you’re running around swinging buses at enemies. If you’ve ever wondered what can be done when truly using the power of the mind, this title offer you a fresh perspective.
For SRPG fans clamoring for games of a more “classic” style, this title comes highly recommended, especially with the replayability afforded to it through its custom campaign options. I know for sure I’ll be loading this up on the regular for a long time to come.
Ultimately, Final Fantasy VII Remake Intergrade is a better version of Final Fantasy VII Remake. While some of the improvements may not seem noticeable, the ones that are, are great. Saves from the PS4 can be saved and imported into this new version using in-game options, so you can carry over your progress and trophies if you decide to jump back into the game.
While it’s true the target audience is a bit niche, at its core Winds of Change is a thrilling fantasy visual novel about the oppressed and downtrodden finding hope and doing everything they can to change their world for the better, a story everyone can enjoy.
Overall though, in spite of the snags I hit, Tactical Adventures mostly did a really good job with the story and the combat in Solasta. It succeeds in pumping some life into a genre that hasn’t been catching my attention for a while. Some of my points might come across as a bit harsh, but I want to stress that it was still a very good experience most of the time. It might need a little love that it’s almost certain to get post-release, but I can still recommend this game for fans of D&D style RPGs.
It does have some minor flaws, among them its limited world and the nature of how some of the darker themes were handled, but for the low price-point and engaging experience, I wouldn’t let those things keep you from giving it a try. I am certainly glad I did, and look forward to future titles from GameTomo.