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Element Space had choices that impacted the game like Mass Effect which I liked. Unfortunately, there were many bugs that caused the game time to be funny, frustrating, and annoying. A good game is there somewhere but the problems need to be fixed.
WWE 2K20 features a lot of modes and a full WWE roster but that's all you get in the game. If you want to enjoy the game, you have to get along with numerous technical issues, forget about any online feature, and get used to the awkward narration of MyPlayer.
It’s time to sum everything here up and tell you the truth about Silver Chains in short and simple words. Don’t buy it. This is my loud and clear message for those who are reading this review. Silver Chains has several structural issues that never allow you to enjoy your experience.
Tiny Metal: Full Metal Rumble is an Advance War inspired turn-based tactics game. Boasting nice graphics and soundtrack, but forgettable story and poor controls. While the game has it's moments in the sun, the issues with the controls truly kill the fun for me. With a lacking story, if controls are an issue, what fun is there to be had? Then there's the ethical issues behind the company itself, but I'll leave that to you to decide.
Lonely In The Winter is a turn-based JPRG that falls a bit short of where it could be. With poorly optimized moments which cause frame rates to tank and a story that feels inconclusive, it feels like an Early Access title more than a completed project. That being said, the story does have some potential if it were fleshed out more. If you are looking for a JRPG, but want to be limitedly invested, Lonely In The Winter is not a bad evening distraction.
Unruly Heroes is a game of boinks and swooshes. Everything bounces around weightlessly and nothing makes sense. The rhinoceroses don't charge, the spears don't chunk into wood, and the thrown enemies have no impact whatsoever. The voice acting is aggressively bad, the writing is lifeless, and the game itself is devoid of personality. It is white bread. It is room-temp tap water. It is not worth your time.
Clock simulator really is a cluster of mini-games that set players against the clock. This is an interesting idea that doesn't quite go far enough meaning that the bell tolls far too quickly for this unusual indie game.
Steel Rats ultimately ends up being a good platforming game idea marred by unfortunate controls and physics, Combine that with a storyline that seems to be trying too hard to be taken seriously and you're left with almost no driving reason to play other than stubbornness, which does not really equate to fun.
A sci-fi third-person shooter that sets the player against massive hoards of giant monster, insects, and aliens. EDF lacks in story and contains intentionally bad dialogue, but you get to blow up lots of stuff.
The game is clunky and frustrating. It provides some fun in estimating firing ranges for your tanks, but it makes that fun really hard to get to and loads it with the burdens of no tutorial, subpar UI, and frustrating movement mechanics. Whatever you'd come to this game looking for, it's probably done better somewhere else.
Kaet Must Die is meant to be a hard game, but it crosses the threshold of what is fun in a hard game. Although everyone's point of view of what fun is, is different obviously. The game seems more catered towards being a game that is streamed for the jump scares reactions that several audiences appreciate. Because there are jump scares, oh yes there are plenty of jump scares.
Overall, I was able to beat this game in less than two hours. There is very little in the way of a story except for being a lonely Koala Bear looking for his mate. He is depressed most of the game and nothing good happens. I don't feel any personal connection with the characters, and pretty much beat the game just to see what happened.
I don’t really see Dawn of Andromeda having much in the way of longevity. They’re late to the market, don’t offer enough true innovation to stand out in any way, and happen to be releasing while several other really good options in the same genre are being actively updated. About the only people that I would expect to see picking it up would be those few like me that play pretty much every 4X, but I’d still have to advise my fellow strategists to give this one a pass.
The story of Doctor Who: Edge of Reality follows the classic canon of the series, developing very vigorously and featuring interesting plot twists and a stunning end. The game is worth playing through, but the number of bugs and glitches interfere with the enjoyment and can force you to restart your playthrough. The idea and certain features such as the mechanics of riddles, musical accompaniment, the story of a huge universe filled with detailed lore are amazing, but the realization leaves much to be desired.
I enjoyed my time in AeternoBladeII but alas I can not give it more than 4.5/10 due to poor optimization, stubborn camera and an overall dated game design.
The egregious monetization can't be overlooked in this game. Originally I was being lenient and choosing to simply ignore it but after playing the game for 10 hours it very quickly became clear this game is only interested in putting up as many obstacles as possible and selling you the solution to these problems. While it's true that a lot of these items can be earned in-game, they make it very clear that paying is the better option. Combine that with the simple and repetitive nature of the game and I can't honestly recommend this. As it's free though you have nothing to lose by trying it for yourself, just understand though what type of game you are getting yourself into.
The gameplay, art, and controls are all solid, the music is nice but an odd choice for a platformer, and the voice acting is good, but it's largely marred by the mashup fanfic plot. I found a few bugs, and there was some lag in controls, but they were largely incidental, and to be expected in a small team game this soon out of Early Access.
Clam man got a smile or two out of me in places, but at best it's a semi-interactive read along that tries to be a bit out there but falls flat.
I actually volunteered to play Syberia 3 after watching the trailers. I even went so far as to play for a few hours on PlayStation 4 to see if the experience would be different. Sadly, it was not. It seemed like a game with such promise and that it would somehow be something more than what it ultimately became. To say that I am disappointed is to understate things greatly. Let’s hope that Microids lets the Syberia IP go, or at least wait a good long while before making another one that is worthy of the first two games because Syberia 3 isn’t it.
Stranded Sails is the perfect game for those who enjoy learning and structured game play. I found every new discovery exciting, cooking food for my crew rewarding and fishing as always put me in my zen zone but unfortunately I did not get the adventuring survival I was hoping for which is a shame really because it is also obvious that a lot of hard work has gone into this title as a studio and I look forward to watching Lemondrop evolve.