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FIA European Truck Racing Championship is a rather unique and time-consuming racing game. With the settings all set to default, a single race weekend will take you approximately three hours to complete, three hours of driving around the same racetrack in hopes of catching up to the parallel-running CPU who hardly ever slow down to give you an advantage. Not to mention the large number of penalties you can incur by breaking the official rules, thus further increasing your time and making restarting the race your only chance of success. However, despite the brutal nature, the unforgiving punishments, the long-winded racing (which I turned down) and the credit system not currently working, I quickly became addicted to this game and couldn’t stop playing.
If you like games which thrive on your pain and suffering as you cry in the corner, Robbie Swifthand and the Orb of Mysteries is for you! Not only does it test your patience and memory skills, but it’ll push your reactions to their limit as it introduces new hazards and throws everything at you without any prior warning. Although you may think that 90 levels in a platformer where you simply collect an orb, throw it at a portal, then escape, doesn’t sound long; the one-hit-kills, traps, hazards, giant rolling spiked balls, and other nasty things will ensure your stay is a long and painful one. Despite death being your best friend within this brutally unfair platformer, the mechanics are solid and it really is a joy to both play and laugh at others as they break down in front of you, unable to carry on due to the frustration taking control of them from the inside.
Despite changing a number of mechanics and aspects of the game, I thoroughly enjoyed playing Wolfenstein: Youngblood. If you’ve got a friend to play with, or don’t mind jumping in with a stranger, then the enjoyment you’ll get out of the title will be a lot more than playing solo, not because it’s bad if you play on your own, it’s just a bit harder as your AI companion can be a bit unpredictable. There are tonnes of side missions, collectables and secrets to uncover, but the game does begin to get a little repetitive and annoying with the respawning enemies and level-based bullet sponges. However, I don’t mind monotony and repetitive games as it means I can play them without being 100% focused all the time, so I personally found the experience enjoyable and entertaining, especially the narrative later on into the game.
Automachef is the gaming equivalent of Marmite, you’ll either love it or hate it. If you’re the kind of person who enjoys micromanaging all the various aspects of your creation in order to get the most out of it (such as Theme Park, Railway Empire, Tropico, etc), then you’ll most likely appreciate the depth and complexity of this rather simple-looking resource management game. However, if you’re not a fan of games which require a lot of planning with many trial and error attempts, you probably won’t get the level of satisfaction I got. There’s a whole host of machines and recipes to work with, as well as the endless Contract mode and Mods/Custom Scenarios (if you’re on PC), so you’ll never get bored or run out of things to do within this game.
Wolfenstein: Cyberpilot was a fun experience despite its short length and questionable controls. I've always enjoyed burning Nazis, I can't think of anything better to do on a hot Summer's day, so being able to do it in virtual reality just further enhanced my enjoyment which I had within this mini-Wolfenstein title. I had a few issues with the controls, in terms of the available space required, but it never really impacted my overall experience as I simply readjusted myself IRL. Personally, this should have been an added companion to Wolfenstein: Youngblood but that doesn't make it a bad game, it just didn't feel as involved or content-rich as I'd expected when I first heard about it.
Despite the technical issues and lack of prior knowledge, I enjoyed playing We. The Revolution. I wasn’t enjoying it to start with, I will admit, as the language is very of that time so it takes a while to get used to and understand what’s really happening in the cases. The bugs were particularly frustrating as they stopped me progressing just as I was really getting into the story. Yet, I did still keep coming back for more and once it’s patched I will absolutely give it another play to see the different results you get based on your choices and to get more of the trophies.
Pawarumi is an extremely fun and smartly unique shmup with a mechanic that makes the game both tactical and exciting. There is an element of luck at first but it’s very satisfying when you start mixing the weapons correctly for what you want to do. Although I struggled with the difficulty for way too long, once I got a grip of the Trinity mechanic I had an absolute blast and I wanted to keep improving my score for the leaderboard. There’s not a lot of game here, with the high score system really the only thing to keep you coming back, but what is here is very solid, fun and very, very pretty.
If you're looking for something different and enjoy platforming, puzzles and rhythm games, SongBird Symphony is for you! Each new area and species of bird you meet has its own soundtrack as well as fun and entertaining song-battle for you to take part within. I couldn't help myself from singing along, cheering for our small protagonist's achievements, becoming heartbroken when bad things happen, and cheering him on when all hope was lost. I've not been this emotionally attached to a video game for a while, I wanted to step into the game and give Birb a massive hug and never let go.
Personally, I believe Cytus Alpha is the best rhythm-based game out on the Nintendo Switch, despite its little-known soundtrack. With over 200 songs to unlock, an intriguing story to uncover, and an online leaderboard to climb, there are literally hours upon hours worth of content awaiting your twitchy fingers! Launching with support for both touch and Joycon gameplay, the developers learnt from their previous release (VOEZ) and made the game accessible to all from the get-go (even though I strongly urge everyone to play with touch and not the Joycons if possible). The artwork is glorious, the music is amazing, and the gameplay is as smooth as you can get – I’m really struggling to find anything negative about this incredible game.
Although the world of Moss is small in scale, Quill has a huge heart which makes the adventure even more magical. Polyarc has simply made the first game built specifically for (PS)VR that makes it an absolute must-buy piece of hardware. This game shows just how immersive the device can be, without having to make sacrifices in gameplay or visual quality but instead adding to the feelings that the game encourages with the interactivity that is only possible when you step into Virtual Reality. Sure, it doesn’t make use of absolutely everything the device can offer, but when the game is this good and still has a few ways to improve, to me that can only be a positive thing when looking forward to Book Two in the world of Moss.
If you’re a fan of puzzle games, games with unique gameplay mechanics, interesting indie games, or even if you’re a casual gamer looking for something to pick up and play every now and again, Etherborn is waiting for you.
Despite not having any interest in cars whatsoever, Car Mechanic Simulator blew me away with its realism and fun factor. Sure, some people may see this game as a boring, mundane job-like experience where all you do is repair cars for the various clients who contact your shop, but others will find relaxation, satisfaction, and interesting educational aspects to the same concept. As someone who loves to take things apart to find the fault in them, then put them back together and witness the once-dead device come to life, this game was perfect for me. Progression is, unfortunately, a long and tedious journey which will take you many hours until you begin to unlock the more advanced tools and abilities which makes the game much more entertaining and enjoyable. My advice – stick with it as it’s worth it.
Lunar Great Wall Studios have made an intriguing and magical game, within Another Sight, with a premise that keeps you hooked until you finish it.
After all these years of not playing any of the SAMURAI SHODOWN games, it was really neat to finally get my hands on one. At first, I was playing the game all wrong and didn’t really enjoy playing it. However, after realising the error of my ways, I re-approached the game and had a much better experience. I love that they took the game in a different direction with the cel-shaded graphics and I truly feel like it will do a service to the game’s longevity down the line. I personally didn’t get too much out of the story of the game, but that’s fine for me considering I don’t go to fighting games for epic stories.
Sea of Solitude is an emotional journey in which we help giant creatures come to terms with their issues and resolve them. Whereas the game feels like it’s taken great inspiration from silent indie titles, such as RiME, this game provides spoken narrative in order to tell its story, a story which a lot of us can relate to. For a game encased within symbolism, metaphors, hidden meanings, and the personification of emotions, the whole aesthetic and art style of the game are beyond stunning – thanks to the simplist nature of the visuals combined with the complexity of the design. Taking around four to five hours to complete, even longer if you wish to find all of the collectables, I feel this is the perfect length as it tells its story with great pacing.
If you’re looking for a game to help pass some time when travelling, during break time, or when you’ve got a few minutes to spare, then check out Hero Express. If you’re a fan of games like Trials but think those games are a little too hard due to their unfair and brutal difficulty, this game is much easier and forgiving – although it does have a number of frustrating moments if you’re too under or overpowered!
Despite its short length, Draugen is a narrative adventure which you shouldn’t miss out on. Visually the game is absolutely stunning, from it’s highly detailed and realistic characters to the picturesque environments within this Norwegian setting, it’s easy to get lost in the moment as you wander around and admire its beauty. Thanks to the mysterious and harrowing nature of the narrative, the story brings up questions which will stick with you long after you’ve seen the final credits roll – some of which may be answered in the prequel comic book which is due for release later this year as (possibly free) DLC.
The Legend of Heroes: Trails of Cold Steel II is the perfect way to deliver a sequel to an amazing game, it takes what was great about the first title and expands various aspects whilst adding in new mechanics in order to further enhance your experience. It has an extensive explanation on what happened in the first game but I’d highly recommend you play that first and then this one in order to get the full story and live the journey for yourself. From the addition of new attacks, giant mech battles within Valimar, a map-based exploration system, and evolved skills, everything is what you’d expect from a Nihon Falcom JRPG – it’s an amazing game and stands up today despite the fact it originated as a last-gen title.
The Sinking City is basically Sherlock Holmes off his tits on Opium after reading the works of H.P. Lovecraft. It combines all of the great deduction and investigation mechanics we’ve seen in Frogwares‘ Sherlock games with adequate combat mechanics and an emphasis on plotting out your own map based on the clues you uncover. Whereas I wasn’t a massive fan of the combat in place, it helped mix things up a little so that you’re swapping between investigating and killing things. Neither version I played (PC and PS4) felt perfect, in terms of its performance, but it wasn’t enough to put me off playing the game as the gripping story and horrific aesthetics had me hooked.
Despite being a weaker console than it’s bigger brothers, the Switch version of Red Faction Guerrilla: ReMARStered is a feature-perfect port. Sure, the resolution takes a big hit and the performance seems like it may be targeting a lower framerate than the other systems, but the core gameplay and excitement is all there and it feels great to play this game anywhere you want.