TheSixthAxis
HomepageTheSixthAxis's Reviews
Legend of Keepers is a delight to play. It has such character, both in its looks and humour, that it feels unique when compared to other games out there. For those who want to work hard to create undefeatable monsters and dungeons, there's plenty of scope to carve out your success. It's definitely a title to try out for yourself, even if you're not usually one for this type of turn-based indie RPG.
Dark Nights with Poe and Munro is, as a drama, objectively terrible, but there's a chance it could be a cult hit. It's like watching an amateur dramatics presentation in your local village hall, but on a PlayStation 5. If you can grab some friends, copious amounts of alcohol and embrace the ridiculousness, you will have some fun.
Overall, I like Dandy Ace a fair bit, but the story doesn't do quite enough to drive you to do more runs, and there were a few times when things felt grossly unfair due to the sheer volume of enemies that some rooms spit at you. The card combination system is wonderful to use though, and that'll keep mechanically-minded players involved for a fair while with Dandy Ace.
I really enjoyed my time Maskmaker. Puzzle games like this can easily lead to frustration, but Maskmaker is a thoroughly inventive VR puzzler that walks the line very well. It's a tad short, but I think it might be better that way as it doesn't outstay its welcome or overuse any mechanics. I'd love to give it a better score and it's an enjoyable VR puzzler, but with a few fiddly bits and some pretty serious bug that forced me to restart the whole game, it's lost a couple of points.
I was moved beyond words by this little game. Before Your Eyes manages to be interesting and quirky, whilst also finding new ways to immerse you in a beautiful story. It is deeply sad at times, and at others fills you with an immense joy and appreciation for people and their complex lives. There is so much about this game that is better experienced for the first time with no forewarning, but if you like heartfelt stories and powerful narratives, this one's for you.
Lady Dimitrescu's towering presence is just the tip of the iceberg of what Resident Evil Village offers. This game takes everything you know about the iconic horror series and dials it up to eleven!
New Pokémon Snap has a lot going for it. It's a genuinely endearing game that shutterbugs and Pokémon fans alike will enjoy, and anyone in the middle of that Venn diagram will absolutely love. That love will not be blind to the game's stark limitations, though. As it stands, it's a perfectly serviceable game, but some minor tweaks and quality of life improvements such as auto-completing requests you've finished, could drastically improve this game's flow and make it a far more enjoyable experience for everyone.
It feels immensely satisfying to be sat here in 2021, eons after playing Super Stardust HD on PS3, and see just how far Housemarque has come. Offering a visual bullet hell spectacle, a showcase for the DualSense controller and a rewarding sci-fi narrative woven around the roguelike loop, we can say with unflinching confidence that Returnal is the PS5's best game to date.
It's difficult to recommend Arkham Horror Mother's Embrace if you're not already a fervent fan of the universe, and knowledge of what this game could have done with the source material will leave you yearning for a better digital implementation of Asmodee's tabletop tour de force.
Total War: Rome Remastered reflects quality and care from every raised gladius and stray denarius. We think you'll love this, says the remaster. If not, no worries, you can change it. It's more difficult that modern Total War games to get into, but it's undoubtedly a great package. So, two thumbs up then. Or to the side, if you want to be a stickler for history.
The Binding of Isaac: Repentance is an incredible achievement that goes beyond just being a DLC expansion. This is another load of thread connecting yet more pieces to the potential of the already brilliant base game. With all of these plates spinning, it's impossible to know how well a run is going to go at any given time, but it remains incredibly fun trying to figure that out.
The Sims 4: Paranormal Stuff is a great example of a Pack, it includes some classic Sims dark humour, and increases the challenge of the game by a fair bit if you let it. It doesn't come cheap, but for the amount of content and the sheer silliness introduced it may just be worth it. The items are maybe my favourite so far with their witchy charm, and the return of Bonehilda is a welcome one. It is a lot of fun, but may be best suited to spooky Sims with a high libido…
Smelter's opening cutscene got me very pumped for what was to follow, but what did follow left me despondent. I'd been set up and felt ready for an awesome 16-bit experience that, thanks to its promised smelting of genres, would feel genuinely fresh. The game that followed wasn't fresh, it was past its sell by date and starting to smell like feet.
As old-school as it can get in every frame and fibre of its being, Battle Axe faithfully transports you back to the classic Capcom and Neo Geo arcade era with its exquisite pixel art animation and punchy, challenging gameplay.
Atelier Mysterious Trilogy Deluxe Pack brings the best of the franchise to a brand new console. Atelier Sophie is an iconic piece of the series with a brand new lease on life, Atelier Firis has unique exploration gameplay that hasn't been attempted in any other entry, and the new story content in Atelier Lyde & Suelle is a delight for longtime fans. These games have never looked better, and are a must-play for anyone interested in the Atelier series.
Milestone's MotoGP series has taken some significant steps forward in recent years; expanding the career mode, making the bike handling more realistic and lively, but it's a little tougher to see the signs of progress in MotoGP 21. This is a slighter evolution of the series, with the biggest changes the ones that you can see from the jump to the new generation consoles and, if you're on PS5, feel through the DualSense controller.
NieR Replicant was always an odd title that was great both in spite of and because of its limitations. Many of those oddities remain in Nier Replicant ver.1.22474487139..., but it's a more refined experience on the whole that doesn't feel quite so awkward when placed alongside the superb NieR Automata.
Oddworld: Soulstorm clearly comes from a very passionate, dedicated group of developers. Although it is very rough in places, there are parts of it that really do stick out as excellent examples of both gameplay and storytelling. With more refinement this could have been a shining example of what ground-up remakes could be, but it just falls a little short of the high standards set elsewhere. It's still charming and funny, just like the Mudokens you're trying to save, but that doesn't make it any less frustrating.
The core game of Ashwalkers is a great, atmospheric experience that takes classics like The Oregon Trail and transports them to a vividly realised post-apocalyptic setting. Characters are nicely defined, resource management is clearly presented, and I genuinely wanted to find out more about the world and its inhabitants. However, the actual process of playing the game is just too slow and becomes boring after the first couple of runs. There is a good survival and choice-filled game here, but you have to walk a long long way to get to it.
Disco Elysium: The Final Cut is a work of genius. I'm planning to immediately replay it, simply because I don't want it to be over yet. The story is absolutely captivating, the world is filled to the brim with detail, and the characters and their motivations are remarkably well thought out. It made me laugh at absurd moment, made me gasp with the twists in the story, and I've developed an attachment to the main character's partner, Kim Kitsuragi, and his endless patience with me shooting finger guns at him as much as possible. Disco Elysium: The Final Cut is a masterwork and you are doing yourself a disservice if you miss it.