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Some rather important missteps with the combat make the experience far too toothless, annulling the sense of fast-paced action and dramatically lowering stakes upon defeat.
Hyrule Warriors: Age of Calamity is a strong title with plenty of appeal to both Zelda and Musou fans. The enduring gameplay strengths of Omega Force’s titles are present and its interesting approach to being a prequel ensures there is some narrative interest.
It’s a solid and certainly unique game that can be quite enjoyable when approached with the right expectations.
Ikenfell is a difficult game to adjudicate on. In terms of its storytelling and visual presentation, it is an enriching experience that always had me eager to know what was going to happen next. From a gameplay standpoint, it’s a dull slog that just feels like it needed more of a punch and a lot less padding.
CD Projekt RED's management has absolutely rushed it out before it was properly ready, and at this stage it's very much a case of buyer beware. It’s clear that lots of effort has been put into creating Night City and the well-linked major gameplay systems, but even when putting the technical issues aside, it still feels much like many open-world games that have come before.
When judged simply on how successful it is in providing a horror game as rich in atmosphere as it is in enjoyable inventory-based and traditional puzzles, the game effortlessly scores high marks.
For those interested in trying out a social manipulation game before diving into something as depressing as Papers, Please or for anyone who’s skirted visual novels in the past due to the deep time investment typically required, Headliner: NoviNews is a low-commitment entry point.
The game provides a solid if unoriginal strategy RPG experience on the Nintendo Switch for series veterans and newcomers alike.
Empire of Sin is a good game held back only by a lack of variety in ways to win, leaving most forms of diplomacy and expansion feeling useless long-term.
This story is beautiful, thoughtful, and even uncomfortable at times, and the two endings are very different but equally important. A Summer’s End is easily one of the best visual novels I have played in a long time and its story is going to follow me easily for the rest of my life.
Though it may not reach the same atmospheric levels as Demon Souls or Bloodborne, action RPG fans would do well to give Chronos: Before the Ashes a chance to test their killing abilities.
It is a tight package bursting at the seams with loads of content, but it is also a game that asks the player to be in a certain frame of mind, one in which losses aren’t regarded as just a waste of time but opportunities to learn for the sake of future success.
It may not be a brand new game, but even all these years later there still isn’t anything else quite like it.
Overall, I loved my time with Yakuza: Like a Dragon, and while there are imperfections in the game, they are equally a part of its charm.
It may look like a 16-bit retro-esque game at first glance, but it’s a well-polished action RPG that offers so much that it can compete head-to-head with its modern high-budget counterparts.
The level of challenge won’t be to everyone’s liking, but for those who do like this sort of thing, then Batbarian is a game that will give the player a run for their money. It’s hard, but never unfair, and it lures the player onward with an interesting plot and retro graphics. This one stands as an example of what a good indie developer can do with a classic game genre, breathing life into it and making it their own.
With a plethora of great writing and a battle system with tons of options, this RPG should bring a smile to anyone that enjoys the most wonderful time of the year.
Unfortunately, the game underserves both the source material and players on the Switch. While fans of the Seven Knights mobile game may enjoy this title, there are scores of more fulfilling experiences available on the console.
Ghost of a Tale is and does a lot of things, some impressive but not all of them great triumphs.
Even after having completed the game, it’s hard to know exactly what to make of Paradise Killer. The concept of an open-world murder mystery is very intriguing, and the world offers enough piecemeal rewards to spur on thorough exploration. But the flip-side of that same coin is the potential to severely hamstring the pacing of the already difficult-to-navigate narrative.