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WayTooManyGames

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1723 games reviewed
71.7 average score
75 median score
55.4% of games recommended

WayTooManyGames's Reviews

7.5 / 10.0 - Heading Out
May 11, 2024

Heading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs.

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8 / 10.0 - Sker Ritual
May 11, 2024

Overall, Sker Ritual was a lot more of what I wanted and way more than I could have expected from it. Is this going to be a Call of Duty: Zombies killer? Maybe not as of now, but it’s clearly a really good step in the right direction, as that series simply doesn’t care about having to improve anymore. Even though it’s completely different from its predecessor, Sker Ritual is a pleasant surprise, a well-polished game, and something I definitely plan to continue returning to often, especially if there are any big content updates in the future.

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5.5 / 10.0 - Sagres
May 10, 2024

The gameplay loop became repetitive after a while, as there is just so much you can do in terms of trading, loot, and exploring. The combat was an utter joke. I appreciate the effort, but this just didn’t land with me at all…

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May 10, 2024

Tales of Kenzera: Zau is a great concept that was clearly pushed forward by a good writer and storyteller. There is a deep narrative here that I enjoyed and it really carries the whole package here. While it starts out as a fairly simple, run-of-the-mill metroidvania gameplay wise, it is unfortunately brought way down by its lack of polish and design. Too often I felt like I was fighting the game itself instead of actually enjoying a good challenge. While the story shines bright, its enjoyment is diminished by its frustrating gameplay design.

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3 / 10.0 - Rainbow Cotton
May 7, 2024

Maybe it was too difficult to incorporate, maybe it made the game too easy, I couldn’t tell you. What I can say is Rainbow Cotton is the magical girl wrapped version of a Cybertruck. Quirky and odd, the novelty wears off when you can’t control it and it ultimately crashes and burns, killing you with design flaws that the creators were well aware of.

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May 7, 2024

You need the proper mindset to enjoy it properly. If what you want is a relaxing, exploratory game, and if you’re into collectionism and task-completion, without having to actually resort to any complex mechanics or hardships, this will be a perfect fit. If not, you may find this game to be quite boring, possibly a bit pretentious. Thankfully, I sided with the former.

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All in all, if you like Demon Slayer and you like Mario Party, there’s a really good chance you’ll have fun with this game, as niche as this condition can be. At least for a little bit. Much like Mario Party though, it may just be saved for parties when you have people around to play with because it’s not exactly the most thrilling thing to play alone, and as mentioned already, you won’t be able to find people online to play with unless you’re really, really lucky.

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May 2, 2024

It does have a lot of issues, but Outcast: A New Beginning also features its fair share of saving graces. It is flawed, but a somewhat good time in smaller bursts. It’s a shame its open world design felt generic, never succeeding at captivating me, because the core combat mechanics and admittedly great visual design did a lot of heavy lifting. It’s an unapologetic old-school game in its premise and content; it doesn’t try to be anything else, nor does it try to punch above its weight. Whether you think this is commendable or not is up to your opinion.

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May 2, 2024

Honestly I hate talking so poorly about any games, but when I can’t find a single redeeming aspect, and I can’t find a single praise to give a game after hours of game time, it’s concerning. If you’re going to ask “why did you play it for hours then? Couldn’t have been that bad!” The answer is I was desperate to find something positive, instead I found a terrible way to waste my time.

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May 1, 2024

Brothers: A Tale of Two Sons Remake is a fine game, and one I recommend playing. What disappoints me most is just how little was done to this version to set itself apart from the original. The gameplay remains untouched, other than a completely clunky and bizarre co-op mode. The main changes were an enhanced soundtrack and graphics, but the large majority of the game is exactly the same as it was before.

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6.5 / 10.0 - Horrific Xanatorium
May 1, 2024

Having said all that, Horrific Xanatorium had its moments, regardless of how short they were. The art styling was good (though I LOVED the pixel art in the credits), the concept was mostly well realized, and this is a really good first work from an up and coming designer and writer. The moments of hallucination, the fears and the inability to distinguish fact from fiction all nestled into my brain quite nicely, and I’m thrilled to be sure that I’m really here.

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Apr 30, 2024

There’s charm, there’s cuteness, there’s a generous difficulty curve and there’s a plot that passes the Bechdel test. This is the right step forward for Peach into the spotlight, and I hope Showtime! is the first of many more adventures to come.

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5 / 10.0 - Broken Roads
Apr 29, 2024

The major issue is, for something so potentially grand and promising, there’s just no fuel to keep the fire going. You find handfuls of tinder and the occasional decent stick to build a little heat, but when the most exciting moments come from shooting massive spiders and finding innovative ways to run around the map, it’s just a bit of a splodge that doesn’t ever quite find its shape.

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8 / 10.0 - Top Spin 2K25
Apr 26, 2024

Of course, there’s the everlasting conundrum regarding 2K’s monetization practices, but this game did not feel as grindy or egregious as its basketball counterparts. If you are not into online play, you won’t have a lot of options; you will most likely spending many hours grinding for experience points to upgrade your avatar. Thankfully, the gameplay is downright impeccable.

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Apr 26, 2024

Yes, the army battles were a bit confusing. The thing is, Eiyuden Chronicle: Hundred Heroes is chock full of content. It can keep me busy for hours upon hours before I start to get bored. From card games to spinning tops, I was very rarely not engaged.

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3.5 / 10.0 - Sticky Business
Apr 25, 2024

The Switch version of Sticky Business is less of a game, and more of a very clunky and shallow creative tool with not a lot to entice players for long. The progression system is silly, the gameplay loop lacks any kind of excitemente, and the controls and interface are embarassingly bad, never taking advantage of the Switch’s touchscreen, or even giving us the bare minimum of a completely cursor-based interface.

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I feel The Hungry Lamb is for a specific audience, though I can’t quite align with whom that might be. It’s not thrilling enough to land in constant VN recommendations, it’s got uncomfortable relationships which will put most people off, and the endings never hit the high note that satisfies everything.

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Apr 25, 2024

Zombies, Aliens and Guns is probably one of the least ambitious and memorable games I’ve ever played, but oddly enough, it was far from being bad. It fulfilled its reason to exist, which was to distract me for about two hours in a Thursday afternoon, entertaining me with its accessible controls, easygoing level of difficulty, and easy achievements. I played it, beat it, had a bit of fun with it, and will now probably forget about its existence. There’s nothing wrong about being competent but largely disposable.

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7 / 10.0 - stitch.
Apr 24, 2024

Overall, I think Stitch is an ultra quaint title that oozes warmth and welcome in gameplay and visual presentation, and is just such a decompression tool after a long day doing literally anything. It gives me such joy and relaxation to bring together the numbers and colors until I’ve made a bicycle or a nutcracker or whatever. I’ll do Christmas puzzles in April, it’s fine and the game doesn’t judge me. Unlock more and more pieces, don’t wait for power ups or villains because there are none, and just keep making yourself happy.

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Apr 24, 2024

A Difficult Game About Climbing is obviously frustrating, and I don’t exactly think it’s a fun pasttime, but it’s exponentially more enjoyable than the horrendous Getting Over It With Bennett Foddy. It’s actually beatable with enough trial and error. Its mechanics, whilst not exactly polished to the brim, work as intended, with no intentional input lag. It’s still clearly meant for Let’s Play youtubers to film themselves losing their minds over it, but it can still be a passable challenge if you’re up for the task.

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