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Apparently, it only took Ryu Ga Gotoku Studio six months to develop Like a Dragon Gaiden: The Man Who Erased His Name. I would like to laud each and every person in this team for coming up with this magnificent entry to the franchise in such short amount of time. It might be shorter, but its story is a lot more focused. It’s still packed to the brim with side content, with the Coliseum being one of the most entertaining (and hilarious) side modes to have ever been added to a Yakuza game.
Invincible Presents: Atom Eve could have been a great concept for a video game, but the end result feels more like a hollow cash grab. While parts of it are technically a new adventure, certain major story beats have already been covered in the comics and show, making this journey feel unnecessary. Your choices don’t really matter and the combat is as shallow as a puddle. If you’re looking for the thrill of the Invincible universe, I’d recommend just rewatching the show or reading the comics. Invincible Presents: Atom Eve lacks the punch and ferocity that makes Invincible so enthralling.
Godzilla Voxel Wars is a novel little thing, but it’s also a game that overstays its welcome quite quickly. As unique as its concept and gameplay loop can be, there’s not a lot of variety in its stage design, presentation, and puzzles. Sure, there are hundreds of them in this package, but they aren’t exactly that unique or different from one another.
The thirteen-year wait for Alan Wake 2 has been one surrounded by a lot of worry that it wouldn’t live up to the hype or lofty expectations. It is an occasionally uneven experience, but thankfully that doesn’t detract from the overall experience too much. Alan Wake 2 has been well worth the wait and is an absolute must-play.
There are elements in which Alien Hominid Invasion feels like an improvement over its predecessor, whilst it feels like a step back in a few others. It is vastly more accessible, being easier to detect and avoid enemy attacks, with slightly improved controls, and its mission-based structure makes it a perfect fit for a portable like the Switch. On the other hand, it is a lot more repetitive, and its level design doesn’t feel as inspired as the sheer lunacy featured in the original Alien Hominid.
As odd a journey as it was, I sincerely enjoyed my time with Amazing Grace – What Color Is Your Attribute. It was quite a feat to craft such an intensely dark plot without ever going fully dark itself. Any talk of arson, kidnapping, or murder happened bloodlessly, without the need to showcase the horrors that befell someone (looking at you, Higurashi). It’s cute, sweet and full of moments of absolute humanistic connection while also intermingling chaos, amusement and serious questions regarding the evolution of society.
I’d have appreciated a bit more genre variety, but I was impressed by the technology powering Let’s Sing 2024, as well as the fact it has a career mode.
Even if the controls are still a bit confusing, Nickelodeon All-Star Brawl 2 feels a lot less janky than its predecessor. In fact, it's a vast improvement over it in basically every single aspect. It looks slightly better, its framerate is a lot smoother, it features more characters and stages, and it's chock-full of single and multiplayer modes, with endless replayablity and a lot of unlockables.
I had a pretty good time with Air Twister, even though it did feature a myriad of shortcomings, from its boring plot to its short duration. It’s a somewhat limited game in terms of scope, but it’s Yu Suzuki at his best: this is pure arcade fun, the kind he used to churn out with gusto back in the 80s and 90s.
Whenever you are thrown into one of its shooting sections, it is easily one of the best first-person shooters I’ve played in a long, long time, as well as an impressive showcase of what smaller studios can do with Unreal Engine 5’s tools. It’s just that impressive. Whenever you’re told to perform street patrolling or detective work, it’s still a decent, time, but you’ll wish you’d be thrown into another action-heavy set piece instead. Nevertheless, despite some pacing issues and an occasional lack of focus, I’m very impressed with what Teyon was able to achieve.
Personally, I really WarioWare: Move It and think it’s the best of the console-exclusive WarioWare titles. It’s visually pleasing and poppy, with plenty of voicework and excellent art moments of hilarity to keep young and old giggling.
Fashion Dreamer is an extreme version of Paper Dolls with the added bonus of a never ending parade of additional playmates. If you have the time and the resolve, you have a fascinating, perpetually positive world of fashion, creativity and interactions. In that realm, it has endless possibilities, and that’s going to be great for some. But, if you’re hoping for a reason behind it all – a story, a goal, something besides “because it’s there” – then this is one trend that we simply won’t be joining.
Players will have a blast with this fully formed deckbuilder, both in terms of replay and strategy, not to mention incredible load times. Here’s to hoping that makaroll adds some Steam overlay and achievements in the future, because it’s too grand a game not to flex when you truly get into the haunting and compelling storyline.
Roguelites are everywhere and there’s a million to play at this point, this generation alone. Knight Vs Giant: The Broken Excalibur may not be the best of them, but it’s a fine game all the same. The controls are fluent and responsive, and it’s fun to sit down and play for a run or two. The runs don’t feel overly different from one to the next the way they can in other games of the sort, but that’s only a small issue. Overall a fun experience and an easy game to pick up and play for 20-30 minutes at a time when you can find a small break.
This is honestly one of the best kart racers around, and a genuine competitor to Mario Kart. Despite the disappointing vocal performances, the rest of the game is marvelous. The controls are tight and responsive, the character roster is robust, and the level designs are really inventive. Pair that with an awesome soundtrack that retains the spirit of your favorite films, but throws its own souped up spin on it, and you’ve you a recipe for success.
I was sure Skull Island: Rise of Kong was going to be a surefire disaster of biblical proportions, but its Xbox Series port just ended up being a halfway competent, albeit an utterly mediocre platformer. It has some borderline acceptable controls and performance, but is marred by poor level design, uninteresting combat, hilarious cutscenes, and possibly the worst sound design to be included in a commercially released video game.
Whenever anyone asked how Borderlands 3 was running on Nintendo Switch, my response was “about as good as you expect.” That was quite early on. My response now would be “get ready to take breaks,” not because you’ll need to take a break from the game, but the sudden pauses will make you take a break, and they get worse the further you go. If you have any other way to play Borderlands 3, that will be a better option. If you only have a Switch, the game is fine and can still be enjoyable, just be ready to exercise some patience.
The Company of Heroes Collection for Nintendo Switch is one of those projects. It’s such an old game, and the genre to console conversion comes burdened with so much implied work. And even if it was ported over successfully, the RTS audience on Switch is hardly overwhelming. And this definitely wasn’t a case of a successful port, with the missing multiplayer, control issues, and puzzling performance decisions.
The Talos Principle 2 is something of a rarity in the gaming space. An extremely high-quality puzzle game that has a deeper meaning within its story, and interactions that make you think in more ways than one. This is on top of its breathtaking visuals, courtesy of the brand new iteration of the Unreal Engine. I cannot recommend it enough to any fans of puzzle games. The Talos Principle 2 is an absolute must-play.
It’s funny, it’s crass, it is super entertaining with a friend or by yourself, but also brutally unfair. Alien Hominid HD is a pretty good remaster of a cult class of an arcade game, but be ready to scream at it from time to time. It’s straight to the point: a solid revamp of a silly run and gun shooter from back in the day, complete with visual improvements, solid performance, and a ton of side content to keep you busy if the main campaign is too stressful for newcomers.