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I honestly can’t remember the last time I played a game that I found just as fun as I did find impressive. With the way this game works, there’s still so many options and paths I have left to see. And it’ll take a while to see them all, but I know I’ll enjoy every moment.
Overall, Bravely Default 2 is a mixed bag of highs and lows. It was very refreshing to go back to that classic JRPG style of gaming while being introduced into a new battle mechanic to keep my interests afloat. Aside from that, and a typical masterclass of musical arrangements, sadly, Bravely Default 2 doesn’t have much else going to go spreading the word. It’s just a game I played because it plays very well and not because I truly cared to.
Recompile is a great idea in concept. It surely is unique when it comes to its setting, visuals, and its “blink and you’ll miss it” story (in more ways than one when it comes to the latter), but as a game itself, it suffers from a myriad of issues that ended up hampering my enjoyment with it.
Some aspects related to Spelunky‘s gameplay loop and the quality of its RNG features have aged poorly when compared to more modern and feature-rich roguelikes. Yet considering this was basically the progenitor of half of the indie games in the market, I have to commend it for still being visually appealing and tons of fun after all these years.
I’ve been a fan of Myst my whole life. I was already impressed with realMyst released last year, but playing this version in VR is a whole different experience entirely. It looks better, sounds clearer, and plays smoother. If you’ve never played Myst before, then you need to check it out. If you have played Myst before, then you need to check it out in VR to experience it in a whole new way.
If you ever wondered what a western JRPG would look and feel like, King’s Bounty II is kinda it.
The Magnificent Trufflepigs is the weird case of the walking simulator which would have been a lot more enjoyable had the developers decided to include LESS gameplay. Even if its story isn’t anything to write home about, I was way more invested in it than looking for nappy pins and bottles with the slowest metal detector in human history.
The fact I had a lot of fun with Murder Mystery Machine despite its myriad of issues is a testament to how strong its gameplay loop and core concept are.
I Expect You To Die has officially become one of my favorite VR franchises, and yet again I’m sitting here super excited and wanting more. Somehow Schell has outdone themselves creatively in every way and I can’t wait to see what kind of crazy stuff they get me into next.
Considering its very small price tag, I was beyond delighted with Skydrift Infinity. It is a robust racing game with great visuals, controls, and which offers a ton of replayability, considering its average-at-best amount of content. I may not have heard about it when it first came out ten years ago (let’s be honest, did anyone?), but I’m glad I got to finally play it years later on a portable that feels much more suited for its arcade gameplay loop than any other system in the market.
I can’t believe this is the first time Quake has ever been officially released on a portable. Playing this on the Switch feels downright perfect. Its fast-paced gameplay, ludicrous speed, bite-sized levels, and utterly ridiculous amount of content are a fantastic fit for the system.
I don’t even think that technical issues and poor level design are Yuoni‘s biggest issues. It’s just not scary at all. It doesn’t have a bad story, but the way it’s told neuters it potential potency. It’s less of a horror game and more of an underwhelming stealth adventure through dark corridors, where you have to occasionally get past a few shiny children and unkillable enemies.
RiMS Racing has enough qualities to stand out from the rest of the motorcycle racing crowd, but be aware that you have to be a fan of tuning and physics in order to fully enjoy everything the game has to offer. You can still ignore these sections and enjoy its pretty decent racing mechanics without an issue, but you might be a bit disappointed with its lack of content. It’s good for what it tried to achieve though, laying a nice foundation for a more polished and content-rich sequel.
We need more games like Zool Redimensioned. The original wasn’t exactly that great and was quickly forgotten during the mascot platfomer craze of the early 90’s, but thanks to this pretty robust remaster, what was once a somewhat niche and clunky game has turned into a solid (albeit still flawed) platformer that doesn’t feel out of place, nor inferior to most indie releases out there.
With the various scenarios and modifiers, arena combat, and a full roguelite mode, there is plenty to do here. If you’re looking to pick up something you can shut your brain off and have a little over the top gory fun, pick this one up.
There’s absolutely no challenge in I Am Dead, aside from the easily missable riddles. I understand that some games are about the journey and not the challenge, but most of I Am Dead is a bore.
Space Invaders Invincible Collection is exactly what we should have gotten last year instead of Space Invaders Forever. It has its weird B-tier spinoffs and modern takes on the original, but it also features the plain obvious: a bunch of classic Space Invaders titles in a package that pays homage to such an important franchise in the history of gaming.
Mowing can be relaxing at times, however, with the annoying engine throttling and no speed control I found it more frustrating than therapeutic.
Just like its predecessor, Paw Patrol The Movie: Adventure City Calls is not a game for us grumpy adults, but that doesn’t mean we should overlook its issues. Especially when the previous Paw Patrol game, released less than a year ago, looked and felt more polished as a comparison.
Dreamscaper is an amazing indie gem and is an easy recommendation for fans of roguelikes/lites. Much like with Hades, the combat is fun with an addictive gameplay loop, plus the fact that the story gets deeper and more is revealed as you play will keep you wanting to come back for more. Each time I dive in I have a hard time putting the game down.