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WayTooManyGames

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2306 games reviewed
71.7 average score
75 median score
55.0% of games recommended

WayTooManyGames's Reviews

May 11, 2022

Eiyuden Chronicle: Rising is a fantastic hybrid that does both genres justice. The tribute to the old school days of JRPGs is so delightful to see infused into a modern-day example. More importantly, if this is what this team can do with a spin-off, I’m beyond excited for the granddaddy JRPG.

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7.5 / 10.0 - The Tale of Onogoro
May 8, 2022

There is a lot in The Tale of Onogoro that deserves praise, from its impressive presentation to its overall ambitious format, trying to be a more cinematic and story-focused action-adventure game in a brand new gaming medium. For as much as I think this is a gorgeous game with occasionally good controls and interesting puzzles, the sheer amount of dialogue cutscenes bothered the hell out of me really quickly.

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6.5 / 10.0 - RiffTrax: The Game
May 7, 2022

Basically, if you have a handful of friends who also love Rifftrax, this is a home run, no question about it. It plays to the audience it wants to attract, and that’s all we can ask. If, though, you are less familiar with the branding and the concept, then it can get flat pretty quickly, so keep that in mind before purchasing. Still, I’ll be running this a bit more to see how deep the references go. I wonder if Torgo will make an appearance…

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May 5, 2022

What I’ve come to realize it that Lumote: The Mastermote Chronicles is something special… in shorts bursts. It’s the perfect game to pick up and play a few levels of before setting it down to go about your business. Brief play sessions will keep you engaged, whereas long blocks will start to wear on you.

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8.5 / 10.0 - Trek to Yomi
May 5, 2022

Know what to expect from Trek to Yomi before purchasing it. I had a great time with it, but that’s because I knew this wasn’t going to be a high-octane, indie equivalent of Ghost of Tsushima or Sekiro. This is the closest to a Kurosawa game we’ll probably ever get. Not only due to its phenomenal presentation, but also due to its emphasis on storytelling and world building, instead of nonstop action and ludicrous combos. Combat sections were more sparse and sluggish than anticipated, but that’s fine since it’s so easy to sink into the game’s world.

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May 3, 2022

The name Wildcat Gun Machine feels like it should evoke something positively thrilling and explosive, like the movies and games that clearly inspired this twin-stick shooter. Instead, you just nod along and play, hardly getting more irritated than modest frustration at an untimely death. But there’s no permadeath, no chance to lose it all, and no moment that delivered a Woah. Instead, you charge ahead, shoot, upgrade, and shoot some more. For some, that might be enough. But while I was waiting for Wildcat, I just got a tabby.

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6.5 / 10.0 - Godlike Burger
May 1, 2022

Godlike Burger could and should have been so much better. It is an amalgamation of really bizarre ideas that come together to create a really unique (and mental) gaming experience. However, it suffers from a myriad of technical and design issues, such as a clunky user interface, awkward progression system, and annoying controls that do bring the experience down several notches. Not all is lost, though. There is potential in here, so I really hope this idea isn’t abandoned, but instead built upon via patches or a sequel.

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Apr 30, 2022

It’s absolutely gorgeous, the controls are tight and responsive, and the new weapons are a blast to play around with. The addition of the Pullcaster and underwater exploration were huge improvements to enhancing the gameplay. It’s a rich world that easy to get lost in. Even after beating the main story, I still want to go back and see what secrets I can discover.

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Apr 30, 2022

At the risk of sounding like the typical scratched record begging for a difficulty slider, Ganryu 2: Hakuma Kojiro is the kind of game that would have been a lot more enjoyable if it actually had one. It gets so many things right, namely its great visuals and controls, but some of its difficulty spikes, most notably its obnoxious boss fights, will frustrate a lot of players.

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9 / 10.0 - Cities: VR
Apr 28, 2022

Thanks to its intuitive controls, excellent new UI, and the overall addictive nature of the city-building genre, Cities: VR is now one of my favorite titles available on the Quest, possibly in VR in general, and another great example as how to translate a tried and true formula, once thought to work solely on computers, to a brand new system.

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Apr 28, 2022

Sure, it might have a few technical issues here and there, but they are minute when you assess everything this hilarious and thought-provoking walking simulator has to offer. Not to mention the fact it runs superbly well on the Switch. In short, buy The Stanley Parable: Ultra Deluxe. It’s brilliant. It’s a testament to game design. It was oh so worth the wait.

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8 / 10.0 - Green Hell VR
Apr 27, 2022

Green Hell VR makes a successful transformation into a VR title. Making full use of the extra level of interactivity and immersion that VR can provide whilst delivering a (almost) complete gameplay experience. There are some rough spots, but it’s well worth picking up, especially for long time fans.

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6.5 / 10.0 - Samurai Bringer
Apr 25, 2022

Samurai Bringer is amazingly unforgiving while still being so accessible, and its frustration is matched only by its charm and variety. I would recommend this game for roguelite enthusiasts who want a bit more meat on the bones in terms of play and education. Definitely put aside some time to ferret out this game as a whole before making a decision, because there’s simply no quickly dipping in and out.

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Apr 25, 2022

Jumping online to play something, fair enough, that’s everyone’s responsibility. But Chinatown Detective Agency is asking players to commit, unfailingly, with the penalty of wasting your own time. That’s a stopper for me, and I think that it should be for anyone else who has a life outside of their computer.

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5 / 10.0 - Glover
Apr 24, 2022

It might be a bit nostalgic to some people, perhaps even a bit charming, but play it for a bit and you’ll realise why you asked your mom to buy you a copy of Banjo-Kazooie or Rayman 2 instead of this game back when it first came out.

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Apr 23, 2022

Trolley Problem, Inc. is a hard sell. At face value, it’s a game that wants to make you feel dirty and disgusted. It’s really not fun to play it by yourself. However, you can get a sizeable amount of entertainment out of it by either playing its co-op mode or just discussing your answers with your friends. I don’t think I will want to replay it to find out different outcomes to my decisions, nor would I recommend it to the faint of heart, but this was an interesting social experiment to partake on.

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6.5 / 10.0 - Roguebook
Apr 21, 2022

Roguebook certainly needs some adjustments, between long wait times on cards being played and scaling of difficulty in the later chapters. Those issues aside, however, there’s a lot to love in here. It has some great ideas, beautiful art design, and some fun gameplay… when it decides to run properly. Roguebook has the potential to replace Slay the Spire in this style of game, it just needs some tweaks.

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8 / 10.0 - MotoGP 22
Apr 21, 2022

MotoGP 22 might just look like another yearly (albeit competent) outing in Milestone’s long-running motorbike racing series, but the addition of the Nine Season 2009 mode, a jaw-dropping retelling and recreation of what’s considered the best season in bike racing history, makes it not only stand out from its peers and predecessors, but also turn it into an actual must-have for racing game enthusiasts.

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9 / 10.0 - Road 96
Apr 21, 2022

I simply had to know everything about each each character and wanted to see just how different the endings were. I can attest that in each of my playthroughs, no run was ever the same. With so many games being essentially carbon copies of one another, a game like Road 96 is a remarkably refreshing surprise. Don’t let it escape your notice, it’s well worth your time.

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7.5 / 10.0 - Imp Of The Sun
Apr 20, 2022

Imp of the Sun was a pretty enjoyable little play from beginning to end. I really enjoyed the fact it didn’t even remotely try to hold my hand, telling me to figure my path out right from the getgo. I also really enjoyed its postgame offerings, with a pretty decent (and challenging) NG+ mode which made things a lot more tense on my second run.

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