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I don’t simply just adore Oddworld: Soulstorm, I also deeply respect its vision. Lorne Lanning and his team took their time to craft an incredibly well-polished game aimed specifically at fans of the franchise. Yet it’s so fun to play and has such an engaging story that even those who have never played an Oddworld game before will still have a great time with its endearing characters, polished controls, and creative puzzles. This game took forever to come out, but it was most certainly worth the wait.
There’s no denying that Say No! More is a funny game. At first, I was laughing like an idiot at its completely absurd premise. Sadly, this comedic game is a one-trick pony and its sole joke wears off after a few minutes. There’s just not a lot of substance to justify playing it for more than a few minutes at a time. That’s all you’ll do. You’ll say “no” until the game tells you to stop, or more likely, you decide to turn it off.
Owing to its mobile roots, it might not be the worst game in existence, but it’s so uninspired and generic. It feels like a piece of software completely devoid of artistic integrity. I doubt we’ll ever see a Battlefield or Call of Duty game making an appearance on the Switch, but Afterpulse doesn’t work very well as a substitute for these games either.
The level of creativity and ingenuity is mind-blowing. I can’t remember the last time I had this much fun with a game from start to finish. And for a game that’s about sixteen to eighteen hours long, that is quite a feat. For a title that tackles surprisingly mature themes, there’s a ridiculous amount of charm woven into every aspect of it. So no matter who you are or what games you enjoy, grab a partner and play It Takes Two right away because this is a game in which everyone can find something to love.
The Switch port of Republic Commando is easily the worst version I’ve ever played, with subpar visuals and a framerate that makes the OG Xbox version feel like it’s running on an RTX 3080 in comparison. That being said, even an underwhelming build of Republic Commando is still highly enjoyable, being one of the grittiest and most unique Star Wars games ever made.
Monster Hunter Rise is an excellent continuation of the Monster Hunter franchise, feeling more like a refinement to its predecessor's already excellent Iceborne expansion. This is a game I will be coming back to over and over again. I’m very much looking forward to the PC release next year.
Bladed Fury is pretty straightforward, but don’t think that’s a bad thing. You’re getting good visuals, a decent soundtrack, a bland but passable plot, a short duration and a great combat system for a fair price. You’re not getting a groundbreaking metroidvania experience, but in no moment you’ll feel like you haven’t gotten your money’s worth out of it.
Root Film is a janky visual novel, but it makes up for its shortcomings with likable characters, a unique background setting, and most importantly, a lengthy story worth giving a crap about.
This game was not at all what I was expecting, but in a good way. It is definitely not your run-of-the-mill noir drama.There are some truly interesting ideas in here that are presented with a strong scientific basis. As someone who has studied a bit of Astronomy, I was pleased to see such a creative take on cosmological knowledge. For fans of Astronomy, casual adventures, and unique experiences, Genesis Noir is a journey worth taking.
By no means is Narita Boy a bad game, but it’s filled with way too many incoveniences that tarnish what could have easily been one of the best indie games of the year. It’s certainly enjoyable in its current state, not only as a stylish metroidvania game, but also as one hell of a synthwave treat to your ears. But its noticeable input lag, nonsensical plot, and most importantly, its overabundance of flashing lights got on my nerves pretty quickly.
Ty the Tasmanian Tiger 2 is a shocking departure from its predecessor, and what’s most impressive about it is that it aged surprisingly well. Well, with the exception of the poor framerate on this Switch version, that is. It’s not better nor worse than the original Ty, given how different its gameplay is altogether. Even if this remaster didn’t exactly breathe new life into this 2004 title, considering the minute visual and performance upgrades, being able to play this feel-good open world platformer on-the-go is a worthwhile experience.
Evil Inside is yet another failed attempt to recapture the brilliance of PT in a “full game” format, but it ends up missing the mark in every single way you could possibly imagine. This isn’t scary at all, it’s just boring, uninteresting, and most importantly, annoying, mostly due to the overabundance of loud noises and jump scares. There are much better PT-inspired horror games out there, so don’t fret with this one.
Even if the Switch version of Plants vs Zombies: Battle for Neighborville is far from perfect, I’m really glad it exists. Not only does it show that more complex multiplayer shooters can properly run on and find a fanbase on Nintendo’s system, but it also shows what EA can achieve with the system when some extra effort is put into a game’s coding.
Each new run in Evil Genius 2 will start off at a snail’s pace, especially if you’re a newcomer, but once you learn all of its mechanics (most likely by yourself) and get past its initial infrastructure-heavy first stages, you’ll be greeted with a funny, varied, and borderline addictive experience that lets you becomes the dumb spy movie supervillain you have always dreamed of.
I think the best way to describe Balan Wonderworld in a short but easy-to-grasp way is by comparing it to Yuji Naka’s Sonic Adventure. Both are graphically impressive, both feature phenomenal soundtracks, both are packed with a lot of content… but both are pretty underwhelming when it comes to their gameplay, even though you can get used to their jankiness and still have a great time.
This might be one of the last games released for the PSVR before Sony replaces it with its PlayStation 5 counterpart, but I’m really glad it’s going out with a bang like this one.
I may be sounding way too harsh, but don’t get me wrong, this game is tons of fun and stupidly addictive. Sega, once again, delivered a colossal puzzle title that could easily become an e-sport staple. It’s just more of the same. At a cost.
Dandy Ace will probably suffer the unfortunate (and totally unfair) burden of being eternally compared to Hades, which is basically the most perfect roguelite of all time. But that doesn’t mean it’s not a fantastic roguelite in its own right, as well as packed with unique ideas and gameplay elements that make it stand out among the rest of its peers.
People who like casual games and dark, immature humor might enjoy this, but Freakpocalypse was truly designed with the fans in mind. It’s also worth noting that this isn’t a complete game, but rather the first installment in a trilogy. That being said, it will still take you several hours to complete, especially if you take your time exploring and speaking to everyone. While it’s not a challenging game by any means, the absurdist humor is enough to make it enjoyable the whole way through.
I used to wonder why people were so hooked on slice of life games like Animal Crossing and Stardew Valley, but now I completely understand why. Story of Seasons: Pioneers of Olive Town hooked me like very few casual games have ever managed. Something as banal as doing farm chores and committing to a routine turned into an engaging experience, slowly seeing my farm grow into a borderline agricultural empire, all while having all the freedom in the world to customize my household to my liking.