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All in all, the PC version of No More Heroes 2: Desperate Struggle is hopeless. I really regret having to say something like that about one of my lifelong favorite games, but stay away from the Steam version. It just isn't worth it and doesn't do justice to what the franchise represents.
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ENDER LILIES: Quietus of the Knights brings together several elements that pique my interest in metroidvania games: vast map full of secret locations, well-developed characters, a striking plot and, to top it off, a neat visual and a pleasant soundtrack that, together, contribute to a formidable ambiance. Although the title does not add great originality to the style, it knows very well how to use the inspiration of established franchises without sounding like something cliché or excessive, making it easily one of the best recommendations for those looking for an experience worthy of the best games of the genre.
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Guilty Gear -Strive- may have raised some doubts about how good it would be, given some problems along the way, but it came to establish itself, not only as an excellent fighting game, but also one of the most important franchises of the genre. The game manages to be technical, inclusive and addictive, allowing anyone, with due effort, to become great players and fans of the series.
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Wave Break is a title that could be quite interesting for skateboarding game fans who want something a little more exaggerated in tone. However, the single player experience turns out not to be all that interesting for someone who is a complete newcomer to the genre. Furthermore, the game still needs more polishing and more content to really be a good example of an extreme sports game.
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Roguebook mixes elements just right to create a competent and enjoyable deck building roguelike. Its big difference is its focus on a pair of heroes, whose unique abilities are used in tactical combat with cards and positioning — there are lots of synergies and strategies available, and it's fun to test the various possibilities. The world captivates with its elaborate fantasy setting, and the mechanics of drawing paths on the map bring freedom to matches. The title invites us to play it constantly with unlockables and customization options, but the limited variety of content makes things a little tiring after a while. In the end, Roguebook turns out to be a unique and engaging deckbuilder roguelike.
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No More Heroes is a unique piece of electronic entertainment that is proud to be the playful game that it is and deserves to be spread, universalized beyond Nintendo consoles. However, the PC port is a real disaster, all the disregard for this version of the game, which borders on the unplayable, should put in check even XSEED, a company that generally stands out for all the zeal it has with its products.
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Griftlands uses flexible systems to create a remarkable roguelike deck-building RPG. Its best aspect, without a doubt, is the great influence of decisions: allying with someone or annihilating characters have important consequences in the events. In addition, it's exciting to be able to resolve dilemmas in a variety of ways—talk, intimidation, and bribery are valid options. The two types of encounters (negotiation and direct combat) are solid and with good possibilities, even if they are not as varied as other representatives of the genre. Finally, the elaborate narrative aspect makes the matches engaging, but there are some pacing problems. Griftlands is inventive and another great representative of the genre.
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Ninja Gaiden: Master Collection is a collection that is worth only by its good games. In this, the game does not disappoint and is worth its price. Even with a decreasing level of quality, the average of the three games is still very high. Ryu Hayabusa's extreme adventures are a must for anyone who enjoys the hack and slash genre, featuring action-packed fights and frenzied combat. Besides the campaigns, there are many missions, secrets and extra challenges to enjoy each of the titles. Whether you're a fan of the ninja way or not, this is an excellent option for your library.
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With several improvements and options to make it more accessible — less difficult should be more suitable — or more challenging, Ghosts ‘n Goblins Resurrection is the best version of a videogame classic. With a presentation that brings excellent art and music, in addition to elements that greatly enhance the gameplay, the high difficulty still makes the game be targeted to a more specific niche. Still recommended, but to be enjoyed in moderation.
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Pecaminosa - A Pixel Noir Game brings an enticing adventure shrouded in various detective movie clichés. The ambiance and soundtrack involve you in an inexplicable way in the small world of this dark and corrupt city, and the gameplay, while not the most interesting and elaborate, doesn't compromise fun and immersion. The dialogues are the icing on the cake of a work that delivers such interesting story and characters that make you want to explore every dimly lit alley in the city.
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King of Seas is an open world game that is momentarily attractive due to its various aspects related to gameplay, the RPG progression system and naval combat. However, its qualities cannot face the strong waves of the ocean that drown the fun in moments. With a generic open world, repetitive main and side missions, and frequent crashes, the 3DClouds title is a reasonably interesting pirate adventure.
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Capcom Arcade Stadium is competent enough in recreating the exciting and noisy atmosphere of an arcade shop, bringing fond memories to the older players and historical context for the younger ones. Its varied collection features dozens of the company's games, some very remarkable, others not so much, covering the main styles that have consecrated Capcom in arcades. Despite the absence of some major games and online multiplayer, it's an almost must-have title for arcade and retrogaming enthusiasts, with lots of extra features and customization options.
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Ynglet delights with its adventure focused on sensations. It's nice to control the friendly creature through stages full of floating bubbles, in a smooth progression punctuated by some more complicated parts. The highlight is the surreal and colorful atmosphere with a look that seems to have been drawn with marker pens and a soundtrack that is assembled according to the character's movements. The adventure is not very complex or long, but the duration is correct and compatible with the proposal. In the end, Ynglet is a brief and immersive experience that is well worth it.
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The TakeOver has everything you'd expect from a good beat ‘em up, with a different look and simple and impeccable gameplay. Despite some occasional technical problems, it is a great recommendation for being fun and enjoyable to play, especially for beat'em up fans.
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Using the popular dodgeball matches as a premise, Knockout City manages to provide an incredible sports game. Every throw, catch and pass is fun, including the various mechanics involved in the process. The technical production is also great, with excellent visuals, sound and gameplay for any audience. We need to wait and see how the game evolves in the coming months and whether it will manage to reach its full potential.
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Wing of Darkness manages to put together a script with consistent evolution and characters who develop a captivating relationship that result in impressive endings. Taking into account its graphic limitations, the gameplay reinforces the fun potential of air combat simulators, a type of game little explored in the current industry or underused in other genres. This makes it a fun option for fans and a good entry point for beginners due to the simplicity of the missions.
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Mighty Goose thrills with its arcade run and gun mechanics. It's hard not to have fun controlling a bounty hunter goose through stages filled with intense situations with lots of gunfire and explosions. Not only that, the game also captivates with its colorful and charismatic atmosphere that harks back to the classics of the 32-bit era. The mechanics are uncomplicated and accessible, but the simplicity is bothersome, as well as the extreme visual chaos at times. In the end, Mighty Goose delivers what it proposes: a frantic and brief experience.
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Astalon: Tears of the Earth offers an immersive adventure through an elaborate world with a retro feel. It's great to alternate between heroes to overcome different challenges, such as combats, puzzles and platform sections, with the constant presence of secrets that encourage you to thoroughly explore the scenarios. The difficulty is intense and dying is inevitable, but this is part of the progression, after all we can strengthen the characters by reviving them. The penalty of defeat is to restart the journey at the entrance to the tower, and shortcuts make exploration more agile, but, even so, this approach creates some repetitive stretches. In the end, Astalon: Tears of the Earth is a remarkable, varied, and fun experience.
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Wonder Boy: Asha in Monster World works great as a remake as well as a stand-alone adventure title. It has some small flaws for this generation, mainly due to its somewhat outdated movement, but it is still an interesting take on such a classic and fascinating franchise.
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Mayhem in Single Valley is short and simple, yet very fun and creative. Despite minor issues with platforms and performance, the game presents a captivating and challenging adventure that holds you to the end. All creative aspects are well done, with vivid backgrounds, charismatic characters and funny dialogues. Everything was made to delight and amuse. It is an excellent option for those looking for a simple game to laugh and pass the time.
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