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2734 games reviewed
72.3 average score
75 median score
47.2% of games recommended

Destructoid's Reviews

8 / 10.0 - Titan Souls
Apr 13, 2015

My normal difficulty run through, save for some exasperation at the final two titans, did make for good pacing. Death or victory come quickly because, for the most part, the titans are designed to leave you few opportunities to win. Running around and staying alive isn't an impressive feat because you're no closer to winning. The moments of opportunity are designed to put you in harms way -- surely killing you should you miss the shot -- doubling down on an intense thrill. The quickness with which these things kill you leaves you always feeling unsafe. That you often have to stare down these charging killers, like drawing an arrow against an oncoming train with a baseball-sized weak point, is exhilarating.

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7 / 10.0 - MLB 15: The Show
Apr 9, 2015

The discounted PS3 and Vita versions might be more dollar valuable as more transparent roster updates, provided you don't mind the technical limitations. MLB 15 The Show is still good by virtue of the systems laid down over the last decade, but it has no ambition. Produced on third base thinking it hit a triple, it wouldn't even bother running in a sac fly.

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Apr 6, 2015

The more I played Etrian Mystery Dungeon the more I fell in love with it. While the learning curve is pretty steep and the rewards are fairly low-end early on, you really do get as much as you put in. It gives existing Mystery fans a lot to stick around for, and serves as a nice entry point for newcomers, so long as you are willing to learn.

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Apr 4, 2015

Affordable Space Adventures is a game that can only work on the Wii U. Its two-screen experience is exactly what the system was designed for and the result is a unique breath of fresh air that might actually force people to hold that breath in certain situations. The multiplayer doesn't pan out too well and there were some physics glitches, but this is a game that Wii U owners need to get their hands on.

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7 / 10.0 - Paperbound
Mar 31, 2015

Paperbound isn't all that exciting even for hardcore arena veterans, but the foundation is there for a fast-paced frag-fest. The developers employed a half-measure when it comes to aesthetics and content, but there's plenty of fun to be had once you start flipping out and making gravity your bitch.

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S: That's it. This is fun because Forza Horizon is fun and it is nice that it's free (until April 10), glorified demo that it is, but it makes me yearn for an actual Fast & Furious game with a "Press F to drink a Corona" prompt and a Han lives retcon.

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Call of Duty: Advanced Warfare doesn't really have a killer Season Pass so far, but if you're still into zombies, it's worth the investment -- mostly because you can't even access the mode without buying some form of DLC. There are a few flashes of brilliance in the maps delivered in Havoc and Ascendance, but I'm hoping that John Malkovich and the crew won't have to carry so heavy a load for the next two add-ons.

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8 / 10.0 - Story of Seasons
Mar 31, 2015

Story of Seasons looks fantastic, feels great, and offers an overabundance of things to do and places to see. It's a farmer's paradise, though its almost excruciatingly slow tutorial and internship will take a large amount of patience to get through if you're to see all the game has to offer, and there is a lot. Expect to clear your calendar for this excellent portable farming sim, as you'll be spending several hours turning a profit to impress the townsfolk of Oak Tree Town, your future husband or wife, or even your friends playing alongside you.

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7.5 / 10.0 - Axiom Verge
Mar 30, 2015

Axiom Verge is a fun, challenging game. While some aspects of the narrative -- particularly its protagonist -- have rough edges to them, it remains intriguing and mysterious through to its climax. It looks and sounds great, and offers a diversity of weapons rarely seen in games of its type. Easy to get lost in, its sizeable world has a density to match, with hidden rooms and collectibles only available through creative application of acquired abilities. And while the basic gameplay will likely be very familiar, there are a fair few fresh touches which should pleasantly surprise players.

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However, Claptastic Voyage still suffers from some of the problems that plague the entire series. The main plot is average, lacking any real standout moments worth discussing. It exists as a vehicle to get players between gunfights or to the more entertaining optional missions. This won't go down in history as an example of exceptional DLC, but it does what it does well and it's worth the time to play through.

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7 / 10.0 - Grey Goo
Mar 29, 2015

With a hefty asking price, Grey Goo has a handful of wonderful ideas while also treading similar ground, but the community dropoff rate has absolutely killed the online aspect of it. It's a solid real-time strategy that will likely please fans of the genre, but most may want to wait for the resurgence of players with the inevitable sequel or expansion, which will hopefully come with more features. The titular Goo race is one of the freshest aspects of the genre in a long time, and I hope that Petroglyph has some more great ideas up its sleeves for the future.

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8.5 / 10.0 - Pillars of Eternity
Mar 26, 2015

Obsidian has crafted a game full of challenge, intrigue, betrayal, and heart. The Eastern Reach is bleak and hopeful at the same time, and the main plot is packed with twists and surprises with staggering ramifications for a world players will feel they have become part of. Its combat is tense and relentless despite the capability to pause at any point, the mechanics offering complex strategic challenges with difficulty settings to accommodate most levels of skill. Pillars of Eternity proudly carries on the legacy of the classic computer RPG, and those who remember them with fondness should find in it a welcome addition to the genre.

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While Out of Time has a tendency to meander (like Max herself), it hits hard in its critical moments. This episode succeeds in that it's adept at creating sincere concern for most of the inhabitants of Life is Strange. That depth is appreciated, but Out of Time felt like a giant step to the side, as we aren't much further along than we were at the end of episode one.

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But as a whole, the group finally has direction. Where the first two episodes took their time setting up the narrative machine, The Sword in the Darkness finally puts that machine into motion. Telltale's initial promise that each character's actions will ripple out and affect the others is coming to fruition. I only expect to see that even more with the next episode.

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9 / 10.0 - Bloodborne
Mar 23, 2015

Bloodborne is an interesting mix of everything From Software has learned throughout its storied developmental career. Not everything will gel with fans old and new, but for the most part, the shift towards a combat-oriented game is a net positive. From Software is still one of the only developers left that makes you work for your satisfaction, and Bloodborne is damn satisfying.

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7 / 10.0 - Frozen Cortex
Mar 18, 2015

At times it can feel a bit helpless, as certain situations become unwinnable, but generally that boils down to the fault of the player earlier in the match. Frozen Cortex is a great competitive game to play either in short spurts or in longer sessions thanks to its turn-based playstyle, and has a very low barrier to entry for players.

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At the end of its road, I'm happy to recommend Resident Evil: Revelations 2. It's my favorite Resident Evil in years, and with a pricetag that's $20 cheaper than most retail releases, it offers up hundreds of hours of entertainment for those who are willing to dig into Raid Mode. Like many other classic entries before it, I'll be happily playing this one years down the line.

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Telltale, please don't make me wait so long before Episode 3.

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Mar 16, 2015

Final Fantasy Type-0 HD is a pleasant surprise, and after playing it, I can see why so many people were clamoring for a western release. Although it doesn't necessarily justify the HD treatment at every turn, the core game is worth playing whether you're a fan of the franchise, or just enjoy challenging tactical action. If Square keeps highlighting and pushing quality experiences like this, it will prove to more people it hasn't lost its touch.

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Mar 16, 2015

While Hardline is tone deaf at times, mostly it is just deafening. Explosions and bombast are used not to distract from a troubling narrative as much as a stale one perfunctorily paced and reminiscent of network television emptiness.

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