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Darkwood does a great job of showing off its weird, unsettling world, but it struggles to tell players what they have to do. The woods are home to secrets and terrible truths alike. Though it falls short of reaching its full potential, mostly due to questionable controls and cumbersome combat, this horror game is worth the experience on the merits of its haunting atmosphere alone.
Utawarerumono: Mask of Truth's strengths aren't entirely justified by the sheer amount of time it would take to experience them in full, but anyone that's already willing to give it that time - or those who come in with properly calibrated expectations - will find an entertaining saga that's worth seeing through.
Knack II has the bones of a good platformer and a hint of charm but it just doesn't execute. I'm not sure what the Knack series attempted to accomplish, but after a sequel, it stands as one of the most missable franchises Sony has ever crafted. Maybe one day Sony can combine both of these together on the PS5 as a free PS Plus item and call it the "Knack Pack." That one's free.
Last Day of June presents a pretty depressing love story in a charming and visually amazing package. While it certainly isn't for everyone, those with a fondness for narrative focused games best enjoyed in on sitting will find an enjoyable, if terribly sad experience.
In closing, Fishing Planet is a solid fishing simulator with plenty of depth and variety to its gameplay and mechanics that still make me want to come back for more. But the horrendous menu and UI on console, lackluster presentation, and occasional bugs and hiccups bog down the experience.
Ys VIII: Lacrimosa of DANA has its share of flaws but its very satisfying combat more than makes up for it while the fun exploration and good story kept me going through all of it. Ys fans will love this one, and those new to the series are sure to get some enjoyment with the solid fast paced action that might turn them into fans as well. This is definitely a game I would like to have with me to play if I ever get shipwrecked on a deserted island.
Despite Resident Evil 7's critical and commercial success earlier this year, some fans took exception to its all-new stylistic approach to Capcom's juggernaut series, which they considered to be a betrayal of the survival horror's legendary roots. Simply put, they claimed the Southern Gothic, first-person horror title was "not a Resident Evil game".Drastic changes to long-running series almost always meet opposition. It's easy to forget today that some people didn't like Resident Evil 4's metamorphosis from the mechanics of even earlier entries, even though today it's considered one of the best games in the series. My (woefully drawn out) point is that sometimes, a series must adapt to survive, and, given my time with Resident Evil: Revelations, Capcom's recent overhaul of the franchise is a godsend.
Most of the Madden 18 experience is exactly what you expect, but the twist is the new exceptional Longshot mode that proves sports can be an avenue for video game storytelling. Turn off false start, offensive holding, and instant replay; raise catching ability through the roof; and stay away from the slimy Ultimate Team mode. Do that and you'll have a good time with Madden 18. Go Bucs!
If you can get friends interested, though, Windjammers makes for an almost no-brainer local purchase. The intensity of the gameplay and sheer attitude the game exhibits is truly a joy. I do wish the Vita version had ad-hoc multiplayer, but since this is a cross-buy title, you'll have access to the better realized PS4 version regardless of which console you buy this on.
Not every single aspect of Everybody's Golf hits the mark, but so, so much of it does. It gets the most important parts right, and I'm hopeful we'll see some quality-of-life updates and advanced control options before long to help close the gap. Clap Hanz has dreamed up a wonderfully warmhearted game, one I encourage every would-be golfer to consider picking up.
Distrust is a refreshingly unique take on a familiar horror setting, where both players and survivors alike are gradually worn down by a lack of respite, and victory is a hard-fought push to the finish line. Though it's not quite The Thing as billed, Distrust manages to carve out its own fascinating niche with a devious cycle of madness and decay.
Depending on how you tackle the journey, it can take around 20 to 37 hours to save Altago from danger. Of course, this time range takes the side missions and optional bosses into account. Because of HYDE, Inc.'s involvement with the PC port, this makes Ys Seven's new release the best version of the game. In other words, XSEED has found themselves a great ally.
Space, science-fiction, and "expanding your mind" have always gone hand-in-hand. Whether it's something as worthy as Kubrick's 2001: A Space Odyssey, or as campy as Jane Fonda vehicle Barbarella, many creators like to partner the vast unknown of space with, well, tripping your balls off.Songbringer, an action-RPG from indie outfit Wizard Fu Games and its auteur, Nathaniel Weiss, also marries sci-fi adventure with a healthy injection of New-Age philosophy, all presented under 1980s aesthetics. Some would like to call it "Zelda on acid!" but that's not strictly accurate on either count, as well as being awful writing.
Absolver's sure to be divisive. There's a clear vision that shines throughout the game. Its combat system encourages a granular knowledge of the different moves and potential combos that stem from each directional stance. But while the appeal will be apparent to the competitive-minded player, Absolver's pointed focus is complex enough to turn others away. The journey from lowly Prospect to Absolver is arduous and challenging, but it's hardly inviting.
Warriors All-Stars is good silly fun as the story never takes itself too seriously, nor do the cameos. But in the process a few huge staples we've come to expect have been stripped, much to the detriment of a project of this scale. I really wish it didn't have to be an "either or" situation.
Very few games make me smile while playing. I always find gaming pretty intense, even when having fun. But boy, do I grin like a dang fool when playing the Shantae series. I love the colours, the characters, the world, the adventures and the music. Simply put, the Shantae games make me happy, whisking me away briefly from the blues of the world, like many good video games should.Last year's Shantae: Half-Genie Hero was a popular release, despite its streamlined design, audience-dividing aesthetic changes and incredibly low difficulty. Sometimes, people love a game's world, and just enjoy being part of it. Today, you can return to the Half Genie Hero world, but this time in the role of the genie-girl's notorious arch-enemy; Risky Boots, Queen of the Seven Seas!
Sparc has the potential to grow, but it needs all the help it can get from as many installbases it can get its hands on.
Mario + Rabbids Kingdom Battle's guts are impressive, but its main event feels like a [good] expansion for a fleshed-out strategy RPG that has more to offer than a great combat system. By the time it opens up halfway in and you really start to delve into the skill tree, it begs to be played. But until then both exploration and some battles feel like going through the motions in a "kinda sorta" tutorial way.
Ultimately, there may not be all that much that's genuinely new about Rock of Ages 2, but the sheer solidity of what's on offer here affirms that ACE Team have hewn themselves a sequel that nobody asked for, yet will find handily enjoyable anyway.
Forma.8 is hardly a flawless game, but it's a damn fine addition to the Nintendo Switch's library. The last third is almost perfectly executed and the finale genuinely surprised and left me craving more. It took a while to get there, but its closing moments left one hell of an impression.