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Call of Duty: Infinite Warfare was an acceptable ride from start to finish, but that just isn't enough. It didn't hit the same lows as Ghosts, but it really exposed how long in the tooth Infinity Ward is getting. If Sledgehammer's WWII has a strong debut, they'll without question be the weakest of the three, and Retribution hasn't really helped their case. Saved by the zombies!
Fans of Psychic Force or the first two Senko no Ronde games will likely find plenty to be happy about with this release. It's a very different kind of game which you just can't find elsewhere but I fear that the entry requirement for new players may be too high for them to bother. It took over ten years for the west to receive another Senko no Ronde game for the region, but it looks like this new release is fated to follow the same path as its predecessor.
I haven't seen a world this interesting in horror for a while. I apparently took 62 screenshots while playing, and that goes to show how much there is to take in. A few minor technical flaws keep me from giving it a perfect score, but Observer is one of my favorite games in a year that has much to offer.
Destiny 2 commits a lot of the same sins as its father, but it succeeded in doing something the original never did -- make roaming around the open world fun and rewarding. It still has a lot of room to evolve with expansions and major updates, but the future is looking brighter than it once was.
Despite the long load screens, I enjoyed my time with Pillars of Eternity, and look forward to continuing my journey through Eora. The setting and characters are wonderful, and anyone looking for a meaty, densely plotted RPG will find a lot to like. Simply put, games like this rarely get made, and seeing one on a console is like finding a unicorn egg in your cornflakes. If you have any interest in a playing a game like Baldur's Gate or Planescape: Torment again, you'd be doing yourself a disservice not picking this one up.
Before the Storm's first chapter has already deflected most of the pre-release concerns that "This doesn't need to exist." Maybe it doesn't because Life is Strange's story was self-contained. Then again, maybe Life is Strange is better off with this complementing it. After its debut, I'm fully willing to argue that Before the Storm deserves to exist because this story is important too. In true Chloe fashion, anyone who disagrees gets two one-finger salutes.
I wasn't super impressed by Monster Hunter Stories but I don't think the developers intended for it to be a game-changer. It's an above-average RPG infused with some of the cuteness of the Monster Hunter universe, with portability to boot.
Darkwood does a great job of showing off its weird, unsettling world, but it struggles to tell players what they have to do. The woods are home to secrets and terrible truths alike. Though it falls short of reaching its full potential, mostly due to questionable controls and cumbersome combat, this horror game is worth the experience on the merits of its haunting atmosphere alone.
Utawarerumono: Mask of Truth's strengths aren't entirely justified by the sheer amount of time it would take to experience them in full, but anyone that's already willing to give it that time - or those who come in with properly calibrated expectations - will find an entertaining saga that's worth seeing through.
Knack II has the bones of a good platformer and a hint of charm but it just doesn't execute. I'm not sure what the Knack series attempted to accomplish, but after a sequel, it stands as one of the most missable franchises Sony has ever crafted. Maybe one day Sony can combine both of these together on the PS5 as a free PS Plus item and call it the "Knack Pack." That one's free.
Last Day of June presents a pretty depressing love story in a charming and visually amazing package. While it certainly isn't for everyone, those with a fondness for narrative focused games best enjoyed in on sitting will find an enjoyable, if terribly sad experience.
In closing, Fishing Planet is a solid fishing simulator with plenty of depth and variety to its gameplay and mechanics that still make me want to come back for more. But the horrendous menu and UI on console, lackluster presentation, and occasional bugs and hiccups bog down the experience.
Ys VIII: Lacrimosa of DANA has its share of flaws but its very satisfying combat more than makes up for it while the fun exploration and good story kept me going through all of it. Ys fans will love this one, and those new to the series are sure to get some enjoyment with the solid fast paced action that might turn them into fans as well. This is definitely a game I would like to have with me to play if I ever get shipwrecked on a deserted island.
Despite Resident Evil 7's critical and commercial success earlier this year, some fans took exception to its all-new stylistic approach to Capcom's juggernaut series, which they considered to be a betrayal of the survival horror's legendary roots. Simply put, they claimed the Southern Gothic, first-person horror title was "not a Resident Evil game".Drastic changes to long-running series almost always meet opposition. It's easy to forget today that some people didn't like Resident Evil 4's metamorphosis from the mechanics of even earlier entries, even though today it's considered one of the best games in the series. My (woefully drawn out) point is that sometimes, a series must adapt to survive, and, given my time with Resident Evil: Revelations, Capcom's recent overhaul of the franchise is a godsend.
Most of the Madden 18 experience is exactly what you expect, but the twist is the new exceptional Longshot mode that proves sports can be an avenue for video game storytelling. Turn off false start, offensive holding, and instant replay; raise catching ability through the roof; and stay away from the slimy Ultimate Team mode. Do that and you'll have a good time with Madden 18. Go Bucs!
If you can get friends interested, though, Windjammers makes for an almost no-brainer local purchase. The intensity of the gameplay and sheer attitude the game exhibits is truly a joy. I do wish the Vita version had ad-hoc multiplayer, but since this is a cross-buy title, you'll have access to the better realized PS4 version regardless of which console you buy this on.
Not every single aspect of Everybody's Golf hits the mark, but so, so much of it does. It gets the most important parts right, and I'm hopeful we'll see some quality-of-life updates and advanced control options before long to help close the gap. Clap Hanz has dreamed up a wonderfully warmhearted game, one I encourage every would-be golfer to consider picking up.
Distrust is a refreshingly unique take on a familiar horror setting, where both players and survivors alike are gradually worn down by a lack of respite, and victory is a hard-fought push to the finish line. Though it's not quite The Thing as billed, Distrust manages to carve out its own fascinating niche with a devious cycle of madness and decay.
Depending on how you tackle the journey, it can take around 20 to 37 hours to save Altago from danger. Of course, this time range takes the side missions and optional bosses into account. Because of HYDE, Inc.'s involvement with the PC port, this makes Ys Seven's new release the best version of the game. In other words, XSEED has found themselves a great ally.
Space, science-fiction, and "expanding your mind" have always gone hand-in-hand. Whether it's something as worthy as Kubrick's 2001: A Space Odyssey, or as campy as Jane Fonda vehicle Barbarella, many creators like to partner the vast unknown of space with, well, tripping your balls off.Songbringer, an action-RPG from indie outfit Wizard Fu Games and its auteur, Nathaniel Weiss, also marries sci-fi adventure with a healthy injection of New-Age philosophy, all presented under 1980s aesthetics. Some would like to call it "Zelda on acid!" but that's not strictly accurate on either count, as well as being awful writing.