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Overall, I really enjoyed my time with Astria Ascending. While parts of it felt long and grindy, the English cast is abysmal, and the dungeons design themselves left more to be desired, Astria Ascending is still a solid entry in the JRPG genre. It does what it sets out to do and at its price point it does it pretty well. While it may not quite rise to the heights of some of the forebears it tries to evoke from Square Enix’s past, its friendlier price point makes it a great entry that can steal away 25-30 hours of time. Just don’t expect it to sway you over if you don’t already like the genre. As its tendency to get grindy, and its overwrought characters may not change your mind.
FIFA 22 is the improvement that many fans have been waiting for. Shifting the focus away from pace, the game has managed to achieve a new level of realism. Due to HyperMotion Technology, players act and move intelligently, increasing strategic possibilities in offensive and defensive scenarios. With a litany of tweaks and refinements, FIFA 22 is the best iteration of the sport in the franchise.
Hot Wheels Unleashed is a fast-paced racer that captures the frantic action of the miniature, diecast toys. The momentum-based gameplay helps to create intense races where anyone can win or lose. Even though the tracks are exciting and varied, the lack of environments is disappointing. Vehicles look incredible, making you want to collect each of them, however, the grindy blind box system may halt your progress. Overall, this is a solid racer that will knock you over with a nitro-boost of nostalgia. With a roadmap packed with content, I’m excited to see what’s on the horizon.
Where Ratchet & Clank: Rift Apart took an old formula and brought it into the modern era, Kena: Bridge of Spirits’ approach was more adherent to the old ways. The technical aspects are phenomenal and thoroughly current, but the game itself relies heavily on the old way of doing things. Limited paths. Contrived situational limitations. Collectables galore. You likely already know if that’s something you’re interested in playing, and I personally believe they’ve done an admirable job here. Especially for a first crack.
The bright side is, the strategy layer of Sheltered 2 is better than ever. If this kind of game is your jam and the original flew under your radar, it’s worth checking out. And if you played the original to death (as I did) and you’re looking for a reason to fall back into it, think of this as a sort of pricey update. If that doesn’t repel you, Sheltered 2 is just fine. Or maybe that sounds really appealing to you. Despite some of the underwhelming changes, I anticipate putting a lot more time into Sheltered 2. The core gameplay is just that appealing. That makes Sheltered 2 a game where the core mechanic is strong, but none of the set dressing is all that exciting.
In those areas where Diablo II: Resurrected attempts to improve on the original, it absolutely succeeds. It looks infinitely better, it’s more accessible to a wider range of gamers, and it mostly feels like it deserves to live on current-gen systems. At the same time, some of the changes seem arbitrary when looked at through the lens of what could have, and should have, been updated. Part of Diablo II: Resurrected feels wonderfully nostalgic and timeless, but another part feels mired in outdated mechanics from decades past, and pretty graphics alone can’t fix that.
Hideo Kojima is the physical manifestation of the Director’s Cut. Often times his idea of a nice neat package is like having a 6 hour version of 2001: A Space Odyssey, but I’m ever so grateful for his presence in our industry. He’s not scared to take chances and make something people don’t like, and more often than not, he makes things I like or can at least appreciate. Death Stranding is some combination of all those things. I appreciate it, enjoy playing it, and on this third playthrough became more convinced than ever that there’s something really special here for those willing to take the time to stare at their boots.
I think that whether you enjoy Sable will very much depend on your mood and expectations. Some gamers will appreciate it for the chill, Zen-like, conflict-and-combat-free, emotionally resonant story that it absolutely is. Other gamers may grow impatient with its lack of real incident, and weary of the pace and absence of challenge. I tend to land in the latter camp. Sable is a beautiful game, but it needs to rev up the dramatic engine or raise the stakes for the player to keep fidgety gamers like me engaged.
Still, Story of Seasons: Pioneers of Olive Town gets it right in all the important areas. The characters are definitely serviceable and are full of personality. I’m still absolutely in love with the aesthetic, and I can admit that I’ve definitely stayed up too long playing this game. It is missing any online functionality though, but if you are looking for a new solo farming game, definitely take a look at this one.
With each game they release, Bloober Team continues to make strides, and The Medium is another such step. It has an intriguing story with intriguing characters. The game also has a nifty mix of old and new gameplaying elements.
WRC 10 isn’t going to be for everybody, but I think the ones that love it will really love it. The driving is excellent, and the sound design is next to none. Plus, it features a deep career mode and several historical scenarios for you to sink your teeth into. One minute, it’s frustrating the hell out of you; the next, you’re pumping your fist in the air over the milliseconds you were able to shave off a run. And that’s what racing is all about.
Arboria’s Souls-inspired combat is solid and it does some original things with the roguelike genre. It’s a modest title to be sure, but punches well above its weight when it comes to pure entertainment value. It’s weird and irreverent, doesn’t take itself too seriously, and all its systems work pretty well together. Arboria is one of those games that doesn’t try to do everything, but it has a distinctive approach to familiar mechanics and while it gets a little repetitive, it’s still fun for a good long time.
TOEM is suitable for all audiences. Everything from its friendly nature, to the ease of control, to the cute characters and catchy tunes, TOEM hits the mark in many ways. Though I wish it were longer, a part of me thinks the short length adds to the simplicity and relaxation aspect of the experience. It was just so inviting, especially during days where you want to do something easy and not necessarily feel too challenged, making me wish there was more content and areas to explore. TOEM 2, perhaps?
Cruis’n Blast is arcade racing at its best. Yes, it’s buggy. Vehicles will clip through damn near anything. There is very little realism here. But none of that truly matters. For the 2 minutes you’re racing, it’s just this blur of fast and furious gameplay with wild, over-the-top set pieces and blazing fast speeds. While 29 tracks are included, a handful of those are very similar. I’m really hoping we’ll get a DLC drop at some point with a collection of new tracks and vehicles, just to add some longevity to the overall experience. A lack of online multiplayer doesn’t bother me but could be a downer for others. If you’ve played previous Cruis’n games before, you know what you’re getting into. I had an absolute blast playing Cruis’n Blast and highly recommend it for any speed junkies that need a quick, fun fix on their Switch.
Most cyberpunk games focus on the flotsam and jetsam of the environment, the strobing lights, the economically stratified world, the gadgets and imagined technologies. Gamedec, in contrast, reminds us that fundamental human passions and personal failures will probably endure well into whatever advanced future comes to pass. Gamedec has a lot of interesting ideas and mechanics, and its hardboiled- detective-in-the-22nd-century story is a great premise. Either the developers had ambitions beyond their ability to deliver, or maybe the game just needs a few more passes with the random orbital sander to smooth down the rough edges, but in its present state Gamedec’s flaws definitely detract from an otherwise intriguing experience.
All in all, Flynn: Son of Crimson is a fun and short adventure that’s pleasing to look at with a story that doesn’t get in its way. While it never quite hits the highs of Shovel Knight my time with it was pleasant, if a little too breezy at times. If you’re in need of a beautiful but short 2D adventure, spending an afternoon with your pal Dex to set the world right is an easy recommendation to make.
It’s time for Visual Concepts and 2K Games to go back to the drawing board with their microtransaction philosophy. At this point, it’s hard not to feel like they’re gouging the player. Especially given the exorbitant prices their premium edition versions cost. And it’s so damned frustrating to dislike as much of 2K22 as I did because behind every extra dollar asked of me was an excessively smooth compressed spin or step-back jumper to put a smile on my face.
Admittedly, my expectations for this game were somewhat low. So long as there were birds on boards, what else could I ask for? And yet, SkateBIRD manages to capture a little of that pure boarding mana, scuffs and all. The controls may skew wide and weird at times, but isn’t it only appropriate? How else would it feel to make a tiny bird steer a skateboard around its owner’s room? I don’t love the initially limited music selection, but I do appreciate going on the hunt for more tracks. Beyond the controls, the customization, and the music, there’s a solid core of skating here. You can easily fall into a calming loop of practice and progress. While it’s not perfect, SkateBIRD’s cute premise and its reliable mechanics make for a pretty fun ride.
Lost Judgment is a brilliant detective story that explores controversial subject matters to express a clear message about societal issues. Whilst there is a possibility that this could evoke some painful childhood memories, the considerate telling and satisfying conclusions to stories make them easier to digest. Although the game’s structure closely follows the path paved by its predecessors, Ryu Ga Gotoku Studio has refined and developed its conventions to create one of their finest releases to date.
Eastward is a game about a journey and the characters you meet along the way. Although the combat and puzzles are quite typical, the setting, sound and art style are remarkable, making this an essential trek through an incredible world.