COGconnected Outlet Image

COGconnected

Homepage
4057 games reviewed
75.0 average score
78 median score
49.3% of games recommended

COGconnected's Reviews

Jun 22, 2018

Overall, Unforeseen Incidents occasionally stumbles in its accessibility through bugs or difficulty, but its story, humor, and art make it a great time piecing together clues in the world that Backwoods Entertainment has created. It might not have reinvented the genre, but given the opportunity, I'd grab a beer with Harper in this game or—we can hope—the next.

Read full review

Jun 22, 2018

It's a mostly enjoyable experience, with a few dull moments here and there, that should keep the majority of players happy. Having a deep management simulation is a matter of perspective after all. To some, this may seem lacking, to others it might seem like there is a lot going on. Either way you see it, it's a good effort at trying to bring the management sim to a bigger audience.

Read full review

74 / 100 - Antigraviator
Jun 22, 2018

There is certainly enough great stuff in this game to make Antigraviator worth buying. There is a healthy number of tracks that will take hours to master, cool Gravs and parts to unlock, and it's a joy to look at and listen to while you do it. But with a little polish and workshopping, Antigraviator could have gone from really good, to really great.

Read full review

Jun 20, 2018

Put everything together, and Mario Tennis Aces is a great addition to the Switch lineup.

Read full review

Jun 19, 2018

The Banner Saga 2 is a mesmerizing and beautiful turn-based RPG with a deep and layered combat system while also delivering a strong narrative jammed with plenty of tough player decisions.

Read full review

85 / 100 - Unravel Two
Jun 18, 2018

After playing Unravel Two, I was bummed its predecessor completely flew under my radar.

Read full review

Overall, Summerset is a wonderful expansion for fans of ESO and people looking to jump in.

Read full review

Jun 16, 2018

I wanted this game to be a success, I wanted it to be as fun as the trailer made it out to be, but I don't know the last time I played a game which made me prefer the option of turning off my console and going outside.

Read full review

Jun 11, 2018

A well-done mode doesn't make up for the rest of the shoddy work. Couple everything with what may be the absolute worst commentating I've ever heard, and you can't even get too deep into your career mode before you want to smash the controller off of the wall.

Read full review

Jun 8, 2018

It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There's sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn't really find it relaxing, I found it boring. And I never got over feeling perplexed.

Read full review

Jun 8, 2018

Nobunaga's Ambition: Taishi is certainly the kind of game that you can get lost in, constantly muttering 'one more turn' while losing sleeping and playing into the wee hours of the morning.

Read full review

50 / 100 - Agony
Jun 7, 2018

Agony is an ambitious game; it sought to give gamers an experience that they had never had before, which it does somewhat deliver, and I have to credit its developers for even the attempt. But this final product just doesn't feel finished; this is more like an Early Access game

Read full review

57 / 100 - Safe House
Jun 7, 2018

Once in a while, Safe House successfully pulls me into the allure of mindless task managing, but the gameplay drags down the strong elements of the story through its repetition, and despite the multiple endings, its replay value is low.

Read full review

79 / 100 - Onrush
Jun 7, 2018

Onrush feels slow to start but once you dive in it can be addictive to play.

Read full review

Jun 6, 2018

Overall, despite Nightfall being a relatively short bit of DLC, it manages to pack in some fun challenges with the level design, and the combat is as satisfying as ever. I found the story to be nicely paced throughout the four levels and leaves you off just before the opening of Aragami. However, the DLC doesn't add much more to the game than the three new Shadow Techniques and is over once you've only just gotten into it.

Read full review

The Infectious Madness of Doctor Dekker puts a ton of work into the acting and presentation of the characters but lacks in the actual gameplay to make it stand out as a video game.

Read full review

Jun 5, 2018

The controls, the level design, and the lore all feel like precise expressions of the developers' complete vision. Yet I must attach that age-old caveat: this game will remorselessly kick your ass, leaving you hardly a heartbeat before the boot comes whistling your way again.

Read full review

Little Nightmares is a perfect example of doing lots with so little.

Read full review

Jun 5, 2018

One Piece: Grand Cruise is diabolically short, bereft of almost any interaction from the player's side, painfully repetitive, and a wholly uninspired effort that seems more interested in luring in its most ardent fans rather than making a competent game.

Read full review

85 / 100 - Gunheart
Jun 5, 2018

Overall I'm really impressed with Gunheart. It's easy to get caught up in the importance of the cross-play aspect, but the game itself is great fun. It's a solid shooter, which some great mechanics and customization that should keep players engaged for quite some time, at the very least long enough to get their money's worth.

Read full review