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In sum, Lamplight City is a bit of a departure from a typical point and click adventure, but it more than holds its own. While a little bit light in terms of gameplay and difficulty, it's well compensated for with good characters, stories, multiple endings per mystery, and a fine presentation. Any fan of the genre or a good mystery should give this a serious look.
Serious Sam 4's PS5 port is disappointing. For a one-year-old game, it would have been nice for some PS5-specific features to be added to this port and give us a reason to try it out on the PS5, but...there seem to not be many reasons to try Serious Sam 4 on the PS5. It does not feel like many changes were made to this port, and the experience is reminiscent of a PS3 game. If you're looking for a fun and demon-filled FPS for your new PS5 this holiday season, then you might like Serious Sam 4. Otherwise, perhaps you should consider waiting until the experienced is more polished.
Sakura Wars is a solid game that delivers in a lot of areas, story and dialogue choices to give your players control of their fate, and falls a little short in others, especially action/mech. There is far more positive than negative and I think the re-tooling and reboot of the series might gain more fans than lose them.
Vicarious Visions nailed the remake of Tony Hawk's Pro Skater 1-2. They have given us a reminder about how much fun this title was back in the day, how much fun it is today, and assured gamers that anyone can pick it up and play it without much fuss. Is it perfect? Nope, but it's near-perfect fun.
The simplicity of Super Rocket Shootout cannot be understated. It's a good ‘ol jump in and have fun sort of situation with the gameplay. It tosses in some goodies here and there for variety, but ultimately it just wants you to have quick bouts of fun. That's a concept I grew up with in the arcade days of gaming and this is a concept that works for me with Super Rocket Shootout. That doesn't mean that I don't believe it can't be more, and it should, but as it stands it's fun. That's why you play games, folks, for the ‘fun'.
Crash Bandicoot N'Sane Trilogy is a must-have for the Xbox One X. It's a beautifully re-created/remastered trilogy that maintains the wonderful essence, as well as difficulty, that came with the original releases way back in the day. Vicarious Visions did a superb job with this one.
Pato Box combines the classic Punch-Out!! fighting mechanic with a noir story, a black and white comic world, and a great soundtrack with a beady-eyed, anthropomorphic boxing duck. The game has a few flaws but accomplishes exactly what it intends to in taking a classic video game genre to new heights and would be enjoyed by anyone who enjoys Punch-Out!!, a new indie game, or cartoonish anthropomorphic ducks in general.
While Dragon's Crown remains the most refined and candid of Vanillaware's neo brawlers, it's absent of the range of improvements and adjustments that marked Odin Sphere Leifthrasir's transition to modern hardware. Dragon's Crown Pro is Dragon's Crown on the PlayStation 4 and it has no interest in being anything else.
Killing Floor: Incursion doesn't challenge the notion that shooting galleries are a shoulder-shrugging default for virtual reality. Any potential for dramatic tension and imaginative gunplay is squandered by repetitive enemy encounters, tedious action, and rudimentary objectives. Loud guns and roaring carnage are muted by Killing Floor: Incursion's nondescript comfort in inertia.
Detached is an exploration of space and occasional snuff film laden with mundane objectives. Like premise without plot, even the most satisfying sense of motion can't progress without an equivalent destination. In 2018, there isn't much room for Detached beside more mature takes on virtual reality.
For fans of the game, Atlantis is most certainly worthwhile. In playing Atlantis, I realized how far removed I had become from this ARPG franchise, and it was good to revisit. Quality new content as well as immediately-beneficial time of life upgrades to the game in general make Atlantis easy to recommend.
As it stands right now, the Wolfhunter DLC, which is going to be a review in progress to see how it all works out, is action-packed and entertaining. The dungeon I was able to get through with the devs at ZeniMax Online Studios was fun, and it felt like a well thought out idea that was executed beautifully.
There is so much potential in Extinction but it's all wasted. It's such a shame to see a game with some seriously fun ideas turn into something that is such a drudgery to play.
The Surge 2 builds upon the unique ideas of its predecessor to create a more engaging, sprawling sequel. A few bumps in the road do little to impede a satisfying construct of combat and customization.
Overall, there's not a lot to dislike about Yoku's Island Express. It's deep, it's fun, and while the main character may not be memorable as a Rayman or a Mario, the gameplay is so well-planned that you aren't in need of a strong lead character to make it all work. Villa Gorilla did one helluva job with this release and it's a game that shouldn't be overlooked.
Overall, Dragon Marked for Death isn't a perfect title, but damn it's fun. It has all the right elements of a simple action platformer, but RPG attributes to make the experience deeper and more engaging.
Doom Eternal is one of the most unique first-person shooters out there. Even though the Nintendo Switch version fails to keep up with other console releases such as cutscene graphics and the platforming feels a little buggy, using gyro controls to take down enemies, the multiplayer battle mode, and overall gameplay make playing Doom Eternal on the Nintendo Switch an awesome experience!
Island Time VR is a survival game deprived of effective resources. Elements that should be in great supply—variability, actionable materials, and available real estate—are reduced to a minimum, instead depending on the novelty of virtual reality for sustenance. With PlayStation VR's incapacity for a proper room-scale experience, Island Time VR is left out to starve.
Galak-Z: Variant S is a simple shooter that is fun in short stints. The controls are fun, the level design is outstanding, but the motivating factors of the game, which include upgrades, needs to be improved a little before it becomes great. As it stands right now, it's a good space shooter with some potential for improvement in the future.
Freedom Finger is an edgy side-scroller that has heart. It is led by raw rock music and visual design while toting a typical side-scrolling shooter underneath. It's a good game that will definitely keep you challenged and amused.