ZTGD
HomepageZTGD's Reviews
Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
At least what is here is solid. These games feature the standard options and the emulation is genuinely solid in most cases. I had fun diving into each game, but again only a couple warranted a repeat viewing. This feels more like Taito Obscurities as opposed to Milestones. For the price it ends up cheaper than picking up each game individually, but that is assuming you want all ten games. As a collection this feels more like an afterthought than a solid purchase.
Blast Brigade vs The Evil Legion of Dr. Cread is the mash-up I never knew I wanted. With its rewarding exploration, thoughtful map design and some genuinely funny writing; Blast Brigade manages to shine bright in a field already crowded with stars.
Overall, Forgotten Land is just a great time with a mix of genuine challenge and simple fun. Like most Kirby games, I don’t think Forgotten Land is going to set the world on fire but it’s really good. Like a favorite blanket, Kirby is always a joy to come back to and I’m really glad I played Forgotten Land.
Time Loader was a nice breath of fresh air for me. It was simple, fun in execution, had a nice little story to tell, and was never overly long. It may be a bit too simple for the hardcore puzzle fans out there, but even then, they can find enjoyment out of this one with everything else it has going for it. This is one game that many will find themselves wanting to see all the endings and it is one that is worth it.
Roguebook is essentially a roguelike- deckbuilder game, with the cards, gems and relics being the loot that players will have to blend into a perfect strategy to escape. While each of the characters will start with a default deck that will be upgraded as they level up; most upgrades players receive will be lost upon death. These games depend on having a tight replay, fun and consistent replay loop and with Roguebook, Abrakam has succeeded here.
It’s not that Serious Sam: Tormental is a bad game, its just one that doesn’t do anything new. In an already increasingly crowded market for indie, rougelite games this one is bound to be missed simply because it doesn’t do anything new to push the genre forward. Of course, the opposite side of that is that it doesn’t really do anything negative either, it is a solidly made top-down shooter.
It’s crazy to believe that I can be down on a game that is really fun to play both offline and online. Somehow, Square-Enix has thrown so many things into the game that either you must pay for, or grind for weeks to unlock. It wouldn’t be that big of an issue if it was just cosmetic items, but characters who have different stats and special moves that could possibly throw the advantage to the player that paid money. I just can’t get on board with that.
LEGO Star Wars: The Skywalker Saga is simply incredible. If you are like me and have grown tired of the series, it is time to jump back in. This is such a fresh take on the series that it feels like an entirely new game. The level of polish visually and care put into this version feels like they truly went back to the drawing board and created the ultimate LEGO game. I hope this is not their last attempt at the series. I would love a full-on DC or Marvel game in this style. Still this is a must for LEGO fans, a must for Star Wars fans, and truly a must for anyone who enjoys great video games.
Triangle Strategy weaves a mature story full of intrigue and places the player in an unenviable position of having to make some very tough choices with meaningful consequences, all the while challenging them to face encounters that will test their strategic mind. In other words, it’s a compelling good time.
With all the improvements, Godfall Ultimate Edition feels like just that; with all the previously released DLC and expansions this is truly the ultimate experience for anyone who desires to take down a would-be God.
Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.
With its low barrier of entry for controls and special moves; Omina is easy to pick up and just moderately difficult to master and with its rollback netcode for online multiplayer when you need a break from some of the bigger anime fighters, I recommend checking out Phantom Breaker: Omina.
I was pleasantly surprised at In Nightmare, as I said horror is not usually my thing but the subject matter here and the way it’s handled is quite masterful. I mean the whole game is extremely relatable as Bill discovers the thing that some of us have already; and that thing is that more often than not we create our own monsters via our subconscious. The situations or people we monster-fy were never as bad as we thought they were. And hopefully I haven’t said too much, because this game is a wonderful experience, despite the wonky jump button and iffy sonar system I enjoyed my time in this nightmare very much. And while there isn’t much replay value outside of trying to 100% everything; at a value price In Nightmare is more than worth it just on the story alone.
PowerSlave Exhumed is yet another outstanding port from a team with a genuine love of games from that era. I cannot wait to see what they deliver next and if you have not checked out their previous work, Turok 1 and 2, ShadowMan, Blood (please put out a console port!), and so many more are just begging to be revisited. This team continues to deliver with every game they put out and I am ecstatic for what they decide to bring next.
Minor issues aside, I loved my time with Weird West on PS5 so much so that I plan to double dip and play it again on Xbox since it’s on Game Pass when it releases. The story, characters and even the very world that Wolfeye Studios have created for their freshman outing is so very unique and dare I say ‘weird’ that you can’t help but become wrapped up in them. I haven’t enjoyed a mash up of supernatural and westerns since Darkwatch and if you played that game, you know that’s high praise.
The only issue I had with Gunborg was the games length, being able to be cleared in just over 2 hours; just when I felt like everything was coming together and all the systems clicked the game ended.
I gotta say that Tentacular is vastly different from what I thought it was going to be based on the trailers I’d seen. And this is very much a wonderful thing, because like I said I’ve played lots of games focused on destruction; which I initially thought this was. But much to my delight and surprise, Tentacular turned out to be a wonderful, heartfelt game that touches on things like being adopted, and being different and how those differences can really be a boon to those around us. Developer Firepunchd Games did a wonderful job with creating Tentacular. I very much enjoyed the gameplay but most of all the story was so touching and the sense of discovery as you peel back the mystery of the kaiju’s origins is very well done. If you need a break from constant destruction, Tentacular might be the fresh sea breeze for you.
Monster Crown is a game that I would say try out if you’re into the old school Pokémon games. This is obviously a primitive game, but offers some new things to the monster catching genre. It’s most certainly not the best game or even the most flashy game out there, but as a Pokémon style game grounded in a more traditional turn-based RPG, it’s not a bad ride.