Daan Koopman
You can fight against others, but only in a Ranked Battle setting, which doesn't bring me the same joy. What doesn't help is that the game didn't ran smooth at all online. Kirby Battle Royale bums me out as an excellent multiplayer game that is buried under a poor direction.
My suggestion if you're interested is to wait until after it has gotten some updates. It's not like this is currently void of fun, but it surely needs a spicing up. As of right now, I can only recommend Flip Wars to those who play a lot in tabletop and TV modes with other people, this is where the game shined brightest for me.
Their array of options are being checked off a list, but never over-emphasizes one aspect of the controllers. If you have an active group of friends who like it wacky, 1-2-Switch will serve you well. Anybody else is probably out of luck here.
The levels are too alike and the strategy elements between the stages aren't all that great. The extra modes can be decently fun, though they won't last for nearly as long. Overall, I really wanted to like Hive Jump a lot more, but as things progressed I became less of a fan.
140 is a nice distraction, but sadly nothing more beyond that. The title felt like an appetizer for something that could have been a whole lot bigger. Although the game’s presentation is unique and the action is fun yet challenging, it’s beatable quickly and there’s no real need to replay it after the ending. Hopefully we see more of this type of game soon.
Super Toy Cars ends up being a mediocre outing. For some, it might be enough to play through the content it offers and bust it out when friends are over. It is the best way to experience this title after all and it works all well enough. If you are playing alone, you can go through all the events on offer, but the lack of online features gives only limited appeal.
Aeolis Tournament, in that sense, is for those in need of something simple and direct. Naturally, you can go for additional goals and power-ups, but the core works well enough for an hour or two. Frankly, I can't see myself keeping it long in my rotation, but the game works well for how long it lasts.
Overall though, the flow of the game knows how to stay on top and kept me hooked until the very end. The improvements are more or less throwaways, but the core adventure is still a solid one. That is what counts in the end.
Not everything works about the title, like the investigations and opening portions of the adventure. Particularly the latter could've been so much better by not throwing me into an unskippable tutorial. Once you get handed the reigns over the journey, it is a surprisingly fun town management game I couldn't stop playing.
If you can overlook these problems, Trüberbrook offers up fun moments all the way through.
With Monster Energy Supercross - The Official Videogame 2, Milestone has finally reached their true potential. They managed to make a decently fun motorcycle game that knows its target audience.
It is a game you finish a chapter of, feel satisfied and go play something else. Not too hollow, but also not too engaging. Pocket Edition is perfectly fine handheld mode junk food, which is good enough now and again.
The educational side felt like somewhat of a throwaway, mostly because it wasn't part of the main game. Their solution, making your own art, loses its charm after the first world. With some tweaking, Vandals could have been excellent, but for now it feels unfocused.
It was still fairly doable, but I felt more in control. This doesn't excuse, however, the boring mini-games as well as the lack of truly fun unlockables. My hope is that HAL Laboratory finds more footing with a second outing on this system.
I did enjoy all of the levels, I'm just really bummed that there isn't more. The Nintendo Switch version would've been a perfect platform to expand on what made the original great, plus offering something unique for the new paying public. At the moment, Tales of the Tiny Planet is simply a fine title.
Farming Simulator - Nintendo Switch Edition does exactly what it sets out to do: The franchise makes a solid splash on the system with the benefits of last year's release. The vast amount of tasks and pure variety in how you can farm is staggering.
That being said, the hectic 13 missions remain a fun romp to get through. The campy story and amount of upgrades only elevate what the developers tried to pull off. Rogue Trooper requires a more aggressive gameplay style than I remember, but I can't really say that I'm bothered by it.
Where it makes up for this deficiency is in its multiplayer offerings, which provide a lot of excitement. It changes up the campaign maps in a significant matter as well as offering a fun time anywhere you are. If you are up for that, then Robonauts could be the experience you're looking for.
The enemies and objectives don't really change for the most part, but at least they give you a reasonable challenge. The game is perfectly fine with those looking for something quick and flashy, but don't expect something you will remember months from now. With 6 hours on the counter, it's over before you know it.
It doesn't stand out, but the grassy plains do their trick well enough. Above all, the title just feels nice to toy around with. It is why I will go back and better my runs a couple times down the line!.