Samuel Guglielmo
- Final Fantasy IX
- Metro 2033
- Ace Combat 5: The Unsung War
Samuel Guglielmo's Reviews
Dying: Reborn VR has a few cool puzzles, but most of the puzzles are terrible and require absurd leaps in logic or for you to pixel hunt for difficult-to-see items. The rest of the game doesn't hold up at all.
We Are Chicago really wants to tell a story that most games don't want to touch upon, but it completely fails at delivering that story in a satisfying manner.
Weeping Doll is a horror game that isn't scary and features a nonsensical story, boring puzzles, and terrible voice acting.
Koi is lovely to look at and listen to. It's also only an hour long, has pointless stealth mechanics, no consistency in puzzles, a nonsensical plot, and generally just feels like a totally empty game.
With random difficulty spikes, strange controls, and almost mandatory hidden power-ups constantly halting my progress through the poorly translated story, I didn't see much reason to keep playing Cast of the Seven Godsends: Redux. I also don't see much reason for anyone else to play it either.
The Town of Light's unique setting and a handful of standout scenes aren't enough to save the game from boring puzzles, nonsensical plot, and a general lack of direction.
There's a good game buried somewhere in ReCore, but it's lost in the massive inconveniences the game throws at you. From constantly refusing to let the player move on until they complete side content (even in the middle of dungeons) to loading times that put Sonic 2006 to shame. This ensures that ReCore starts off interestingly and ends up horrid.
The PSVR version of Arizona Sunshine suffers from porting issues like horrible pop-in and wonky controls. Even beyond those issues, it's a boring FPS with a terrible main character and uninteresting gameplay.
Having a hot werewolf can't save Werewolf: The Apocalypse - Earthblood from its many problems. A boring story, super reptitive combat, wonky stealth, and atrocious butt rock are just some of the many issues.
Liberated tries so hard to rock the comic book aesthetic while telling a story about Big Brother. Sadly, it mostly just falls flat thanks to bad gameplay and crummy moments.
Wolfenstein Cyberpilot is a video game where you decapitate a statue of Hitler and somehow feel absolutely no thrill, interest, or anything vaguely resembling fun.
Cold Iron's central mechanic isn't strong enough to carry a game. Combine this with a boring story, poorly made checkpoints, and an art style that has all the consistency of a Unity asset flip, and all you're left with is dish that would have been better served hot.
Hidden Dragon Legend has some brief moments of fun, but they're all lost in its terrible story, clumsy platforming, boring combat, and ugly graphics.
While I was originally extremely excited for Tokyo 42's stylistic cyberpunk world, I found myself dreading it after an hour or two. The city may look great, but it gets in the way of the game itself. Combine this with a poor aiming system, crazy difficulty spikes, and an uninteresting multiplayer, and you're left with a game that rarely manages to be enjoyable.
NotCoD is sometimes funny and fun to listen to, but that doesn't overcome its tediousness and technical incompetence.
If you can get it for far cheaper than it's going for, if you can play it with friends, and if you have totally exhausted every other twin-stick shooter on the market, then I can give Ghostbusters a very weary "maybe" recommendation. Yet everything this game does is done far better and far cheaper by so many other games.
A decent combat system doesn't make up for the game's many issues. Lack of content, atrocious AI, a horrible rhythm game mode, a strangely convoluted store, and a boring soundtrack.
Wanted: Dead may be delightfully weird, but it's held back by extremely inconsistent combat, a nonsense story, and an all around lack of any direction.
With very little going for it, Far Cry 5: Dead Living Zombies closes out Far Cry 5's Season Pass with a third and final stinker.
Far Cry 5: Lost on Mars gets so much wrong it's almost baffling. Focusing on one of the series' most annoying characters, an environment that is difficult to explore, boring combat full of bullet sponge enemies... these are just some of the problems of this DLC expansion.