Top Critic Average
Thanks to Collapsed‘s excellent moment-to-moment combat, starting again over and over never feels like a chore. And persistent upgrades alongside a permanent inventory means you constantly feel you’re making progress, even after several dozen premature deaths. It’s just a shame those upgrades aren’t more exciting and rarely make much difference to gameplay. Still, when blasting and slashing through enemies is this much fun, it hardly matters.
Collapsed is the sort of title that has good ideas but lacks the polish and follow-through to recommend. Some of the issues might be patchable, such as lack of button reassignment, item crafting rework, or painfully-frequent falling into the floors, but fundamentally this lacks what makes the genre itself so enjoyable. The controls feel far too stiff and combat suffers from wild difficulty swings. While the hope of new gear or skills keeps people going, it is not long before even these fall before the general frustration of playing.
Although it isn't much different to your standard twin-stick platform shooter, Collapsed certainly offers some enjoyable roguelike action.
Collapsed is a very dull roguelike, with a very high learning curve and performance issues that making playing this (at least in handheld) a lot more frustrating than it should be, while also lacking the magic that make other roguelike games so good. The controls are still very comfy and the action is fine, but there’s really no reason to pick this one up over the many, better roguelikes for less money due to the difficulty balancing and framerate problems, unless you’re really not one to mind attempting things tons and tons of times just to clear one world, and having to grind a lot as a result.
COLLAPSED seems like a game that should be defined by its abundant character customization possibilities, but more often than not, it ends up being defined by its padding and unexpected limitations.
Things started off pretty stable in terms of performance when playing Collapsed. But every now and then my character fell through the floor or an enemy would get stuck behind a barrier. This would of course happen when I was on a successful run. Unfortunately my only option would be to restart the game and since the game doesn’t save your progress between runs it was a bit of a let down. Hopefully these bugs will be ironed out in future patches. Collapsed is a entertaining rogue lite looter shooter. A fun mix of shooting and melee combat that kept me wanting to grind away at the game again and again. While it has a few bugs it makes up for it with solid controls and an enjoyable gameplay loop. It’s certainly a fun way to enjoy the apocalypse I’ll give it that.