DOOM Eternal: The Ancient Gods - Part One
Top Critic Average
DOOM Eternal: The Ancient Gods - Part One Trailers
DOOM Eternal: The Ancient Gods - Part One Official Launch Trailer
DOOM Eternal: The Ancient Gods - Part One Official Trailer
DOOM Eternal: The Ancient Gods - Part One (Teaser)
DOOM Eternal: The Ancient Gods - Part One Screenshots
Critic Reviews for DOOM Eternal: The Ancient Gods - Part One
The Ancient Gods Part 1 is a fantastic piece of DLC partly because of those narrative implications, but also for how it wonderfully continues and expands upon the base game’s legacy. Seamlessly dialing up the difficulty leads to more rewarding combat, especially with the banging metal soundtrack and horde of new hellspawns. Environments divulge from the typical Doom template, but are undeniably Doom and beautiful regardless. Part 2 has a lot to live up to, but if it’s anything like Part 1, it shouldn’t have a problem shattering high expectations .
Doom Eternal – The Ancient Gods Part 1succeeds in its goal: to give the fans more action, gore and fun. If we put aside the small step backwards made with the soundtrack, this DLC will undoubtedly appeal to all those gamers who are still not satisfied with Doom's adrenalinic gameplay loop.
Review in Italian | Read full review
Doom Eternal: The Ancient Gods - Part One is a solid, meaty, and strong piece of DLC for Doom Eternal. It removes some of the chaff, cutting needless exposition, and makes some strong steps in gameplay. However, strange inclusions like enemies that kill the pace of combat, as well as even more ultra-precise platforming sections can throw off the whole "Doom" feeling of Doom Eternal. Also, and this is more of a subjective gripe, it's just too difficult right out of the gate with some combat sections feeling like they last forever.
DOOM Eternal: The Ancient Gods - Part One is so much more of the PS4's best first-person shooter. It doesn't do anything dramatically different from the base game, rather letting its phenomenal gameplay loop revel in new environments and against new enemies. Difficulty spikes present more problems than we'd like, though, to the point where casual players might feel like giving up. Nevertheless, bring on Part Two.