Top Critic Average
Satisfying arcade skate-'em-up that's fun from the off, and promises many hours on the hard path to mastery.
The soundtrack and gameplay come together to give what initially seems like a small package a lot of replay value.
It may not be a full 3D Skateboarding game like we used to have, but for those who want their extreme skateboarding fix should look no further than OlliOlli. Its fast, fun and incredibly addicting and I think I will be returning to this game many more times in the future.
Overall, I felt OlliOlli was quite addictive and fun to play, and while I'm not the type of person to try to always go for the high score, it had me pondering, "I could get a better score than this" and going back to a previously completed stage.
Aside from the minor disappointment of lacking added features, the core game has translated across intact; thankfully it's as good as it ever was. Obsessive high score perfectionists will love the one-more-try gameplay together with the 'twitch' skills needed to top the scoreboards. For everyone else, career mode contains more than enough content to get stuck into, just be aware it can get difficult fast. OlliOlli is an addictive, unique and fun game that's a worthy addition to anyone's library, whichever format you own.
The Wii U version also supports Off-TV play on the fly, or will show you your sub-missions much like the touch screen does on the 3DS version of the game. While the 3DS version of OlliOlli is very solid, if I had to choose between the two, the Wii U is the clear winner. With (to me) more responsive controls, better graphics and colors, and higher audio quality, the Wii U version manages to outshine the 3DS slightly. All of the other slight frustrations from the 3DS version remain (no cross-save data, some poorly placed obstacles), but as a whole OlliOlli is a great addition to both the Wii U and 3DS library. The Wii U one is just slightly better.
The important thing to take away is that OlliOlli is finally on Nintendo platforms, and it plays, looks, and sounds just as impressive as it does on other systems. It's easy to get into, but mastering it and doing everything the game has to offer is a long journey — one that may frustrate at times, but one that will reward you immensely. There really is nothing like nailing a 360 impossible into a perfectly executed crooked grind.
OlliOlli manages to walk a fine line between being legitimately infuriating to insanely rewarding. It's probably not for everyone, but if you've been yearning for a challenging game, with a nostalgic nod to yesteryear, then you can't go wrong with this one.
OlliOlli clearly stands out as a fun, addictive, frantic and extensive game, free from boasting grandeur but very involving nonetheless. The cross-buy possibility is another point in its favour and hopefully something that will become more disseminate in the future. It could have landed earlier on Nintendo's eShop, but this doesn't make it any less recommendable or fun.
Review in Portuguese | Read full review
Regardless of the above quibbles OlliOlli is a game that's going to live on your Vita for a long, long time. It's a great example of the kind of game that works perfectly on the move, but just couldn't be achieved on a mobile platform. It's twitch gaming of the finest quality, with the simplicity of the controls obfuscating the true depth of the combo system that overlays them. Give OlliOlli a chance and you'll be hooked, more so than with any other Vita game that's appeared for a while. Now, if you'll excuse me, I'm off to dream about hardflips and salad grinds, impossibles and laserflips down at the South Bank. Potentially while wearing a silly hat.