Evil Genius 2: World Domination
Top Critic Average
Even though Evil Genius 2 has not developed that much in terms of gameplay and story, the visual improvements are so good that can actually lift the game and fully satisfy the hardcore fans of Base Building genre.
Review in Persian | Read full review
While the game is not going to be for everyone; if you have patience the reward is some really great fun and some of the most unique and enjoyable gameplay in years.
A charming alliance between keen satire and a well-crafted strategy. Nevertheless, some balance flaws could spoil a good fun.
Review in Russian | Read full review
There are not all that many games around like it. As an overall strategy-come-management-sim, it's fair, but with a few annoying and perhaps unforgivable flaws. As a chance to stomp around in an underground base built into a volcano, shouting at people and firing giant superlasers at Australia just for the sheer fun of it, it's pretty much your best option.
If you’re looking for a way to unleash your inner supervillain, there’s definitely some fiendish fun to be had with Evil Genius 2 – but it might be worth waiting until it’s spent some more time being revised before marshalling your underlings for a tilt at your own slice of digital megalomania.
Funny sequel of unique satirical mob lair builder is almost as good as classic first game. But not perfect.
Review in Slovak | Read full review
There are issues with odd choices or explanation of game mechanics, but overall this is a great sequel to a cult classic. If you like the original then it's highly likely you'll be able to overlook the slight foibles like I did and have a great time with Evil Genius 2.
Strategy game preserves the structure and jokey vibe of the 2004 classic but adds 2021 slickness and scope
There’s a good core but the rest of the game is the Diet Coke of Evil: Just one calorie, not evil enough.
When Evil Genius 2 gets it right, it gets it spectacularly right, and if you’re the type that can bury your brain into resource management while laughing at the deliberately cliched and over-the-top style of the game, you’ll have plenty of moments of fun taking over the world, one carved-out-of-mountain-rock room at at time. However, there’s still some rough edges here, and some game balancing that could have made it even more engaging, both for those who adore resource management and those who might just like the challenge of taking over the world with the help of a few shiny new doomsday devices.