Ghost of Tsushima Director's Cut Reviews

Ghost of Tsushima Director's Cut is ranked in the 98th percentile of games scored on OpenCritic.
Max Borman
Top Critic
Jun 1, 2024

Overall, Ghost of Tsushima Director's Cut feels like a fantastic port. The game was already an amazing open-world adventure, and the PC has made that even better. While the controls may be cumbersome at times, this is still probably the best way to play this game. Whether players are playing it for the first time or jumping in again, Jin Sakai's journey is definitely worth the price of admission.

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81 / 100
May 21, 2024

A slow opening and a slightly dated core game engine do not detract from a thrilling and engaging samurai epic that's ported with skill to PC.

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Aug 23, 2021

As it stands, Ghost of Tsushima: Director's Cut is the comprehensive, definitive Ghost of Tsushima experience. Its new multiplayer mode isn't in the game yet but will be coming soon, and in the meantime, fans still have the current Ghost of Tsushima: Legends experience to check out, the base game's story mode with PS5 features, and the substantial Iki Island expansion. Newcomers and returning fans alike have reason to check out Ghost of Tsushima: Director's Cut, with it hopefully keeping fans satisfied until they can get their hands on Sucker Punch's first game built exclusively with the PlayStation 5 in mind.

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8 / 10.0
Aug 19, 2021

Iki Island doesn't do much beyond just offering more Ghost of Tsushima, but the new content is extremely worthwhile, thanks to a story that dives deeper into Jin's past, a few new combat wrinkles, and plenty of secrets to discover.

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TheGamer
Top Critic
Aug 19, 2021

Ghost of Tsushima: Director’s Cut is the best version of an accomplished open world adventure with great characters, excellent combat, and a setting that is constantly inviting to explore.

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Unscored
Aug 19, 2021

And it's that connectivity that really feels at the core of this DLC. Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

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Unscored
Aug 19, 2021

I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.

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Unscored
Aug 30, 2021

The care present in Ghost of Tsushima’s design makes its undercooked take on its own ideas harder to forgive. Take its themes seriously, and it becomes a story about a feudal landlord learning that maybe life isn’t about him, but centering on him anyway. The Jin Sakai that players engage with through play — the Jin Sakai that composes haikus, loves animals enough to play them little tunes on his flute, who never met a row of bamboo he did not want to cut for fun — seems to have the interiority that the Jin Sakai of Ghost’s narrative does not. One is a thoughtful guy you might want to hang around. The other is not. He’s kind of embarrassing.

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Polygon
Top Critic
Unscored
Aug 19, 2021

Sucker Punch Productions later explained that the lack of a target lock, and the awareness that goes along with it, more suited the Mongols' presence as a swarming, constantly deadly threat. Players would have to make affirmative inputs and precise choices rather than spam the buttons. But the absence of a lock-on was off-putting enough that Sucker Punch created one for Director's Cut - as well as in a patch to the original game - highlighting it as a fan request fulfilled.

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8 / 10
Aug 19, 2021

The new chapter of Ghost of Tsushima adds to Jin's backstory in a way that makes it feel essential, while adding even more of the best stuff from the vanilla game.

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4.5 / 5.0
Aug 19, 2021

Ghost of Tsushima is one of the best samurai games of all time and the Director's Cut only excels it further.

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Aug 19, 2021

Ghost of Tsushima Director's Cut is the best way to play one of 2020's best games, but the PS5 upgrade can be a bit pricey.

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9.5 / 10.0
May 25, 2024

Ghost of Tsushima: Director's Cut on PC is a superb port of one of the PS5's best exclusives.

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9.5 / 10.0
Aug 19, 2021

Ghost of Tsushima Director's Cut on PS5 is the best way to play Sucker Punch's masterpiece, with a great new expansion and technological improvements that make this an instant classic.

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9 / 10.0
May 23, 2024

PlayStation offers us with Ghost of Tsushima Director's Cut its best PC port to date. Jin Sakai's adventure shows its best side in this version, offering a technical aspect that allows its excellent artistic style to shine with its own light.

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IGN Middle East
Top Critic
10 / 10.0
Aug 19, 2021

With Director's Cut, Ghost of Tsushima seems to be able to reach perfection technically and narratively, making an excellent game really even better.

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8.5 / 10.0
Aug 30, 2021

If you’re looking for 10-15 hours more of Ghost of Tsushima but with a greater emphasises on the inner struggles of Jin and an exploration of his backstory coupled with some meaty side quests, cat petting and disgustingly stunning scenery, you really can’t go wrong with taking on the island of Iki.

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94 / 100
May 18, 2024

Nixxes scores another with the PC port of Ghost of Tsushima, one of the best samurai adventures of all time, which is now even more spectacular. A brilliant work that stands out for how polished and well-optimized it is, and that even adds options that until now seemed unthinkable.

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8.5 / 10.0
Aug 21, 2021

While the value proposition is up for debate, it’s hard to argue against the fact that Ghost of Tsushima has evolved beyond anything we had expected. From the post-launch patches that included improvements based on community feedback, to the full-fledged online co-op mode that was released at no extra cost and with free updates, Ghost of Tsushima is a prime example of how video games should be launched and supported after release. It launched in an already superb state and now it is even better and bolder.

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Unscored
Aug 19, 2021

I can’t remember a game that sustains an awe-inspiring presentation for just about every second you play.

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