To The Rescue! Reviews
To The Rescue! is an adorable and heartfelt management game, that unfortunately loses its way after the first few hours.
To The Rescue! delivers a meaningful message about animal welfare in a family-friendly package. An inoffensive tycoon game full of cute dogs and happy moments makes running a dog shelter a cheerful task. Yet, that task becomes painstakingly frustrating with a poor interface, micromanaging dozens of pups with a limited inventory and clumsy controls. It doesn’t help that there are many, many glitches and game-breaking bugs. Little Rock Games might be biting off more than they can chew with To The Rescue!.
To the Rescue! is a great addition to the simulator genre, with a fun premise and lots to do, but added difficulty settings and more than a few bug fixes could go a long way.
The management aspect was engaging, the art & animations of the dogs made them super adorable, and overall, Little Rock Games made a well-put-together package. If To the Rescue were a dog in need of rescue, I’d be first in line to adopt.
As of version 1.0.7 of the game, there’s a number of mildly frustrating bugs and issues which take the shine off of To The Rescue! Hopefully, Little Rock Games has the opportunity to patch these as beneath its hiccups, it feels like there’s a good game here. The concept is cute and original, the art style is clean and the game play loop can be quite moreish, so long as you can push though its core annoyances.
To The Rescue! is a rewarding and fulfilling dog shelter simulation that perfectly encapsulates the challenges, stresses and difficulties of running a dog shelter while offering an addictive and meaningful gameplay loop that never gets old.
To the Rescue! is a simple but complete game. It's easy to play and great to pass the time, although it's a little repetitive and has some confusing commands. It works very well in portraying the reality of foster care work, presenting all the details of the procedures and not putting seriousness aside. It is a competent management game that will meet the expectations of those interested, in addition to having the charisma of dozens of animals in its kennel.
Review in Portuguese | Read full review
I really enjoyed the interactions with the dogs, seeing the small animations surrounding their feelings were some of the best moments I can think of while playing the game. It, unfortunately, couldn't outweigh the frustrations from the bugs, glitches, and subpar quality of the game in other areas.
If everything works properly, To The Rescue! is an average casual management sim with really cute art and chirpy music. I appreciate the work put into this game, including settings that allow players to fine-tune various aspects of the game to get the optimal difficulty level for themselves. The game could be more fun if its Shelter Construction provides players with more creative freedom. Including more unique visitors with meaningful or educational storylines could have been impactful too. However, as it stands (v1.0.7), To The Rescue! is so buggy that the bugs have overshadowed the actual game content. But all is not lost; the developers have been hard at work squashing the bugs since release. Thus, for those who wish to check out this dog shelter management sim, especially in its intended form, I’d advise waiting a bit longer.
To The Rescue! isn’t without its flaws, but like a cute yet shy dog tucked away in a shelter kennel’s corner, it’s still worthy of any dog lover’s attention. It may have had a rocky start to life, but the developers have been hard at work tackling bugs and fixing issues, so it’s safe to say that any perceived problems will soon be a thing of the past. If you’re ready to roll up your sleeves and find fur-ever homes for pixelated pups, To The Rescue! just might be the most doggone fun dog shelter simulator out there.
To The Rescue gives us an immersive experience of what goes on inside a dog shelter. Animal lovers will certainly enjoy this simulation. It also brings in challenges when it comes to time and resource management so every second will count.