Sephonie is an outstanding 3D platformer that's weakened some by overly verbose, and often heavy-handed story-telling.
Sephonie’s thematic scope is admirably wide-ranging, but its wordiness only crowds a game whose mechanics are tenuously connected. For a game that concerns the interconnectedness of all things, it’s unfortunate how awkwardly some of its pieces are glued together.
An interesting narrative-driven old-school infused 3D puzzle platformer
Sephonie is an enjoyable experience gameplay-wise, but every other element weighs down an otherwise great puzzle platforming experience.
Sephonie is a narrative-focused action platformer that follows three scientists on their journey to a somewhat living island named Sephonie. Along the way, they discover unique areas to traverse, interesting creatures, and more about themselves and their history. I was excited to get into this game, as I played and enjoyed Anodyne 2 last year, a game from the same developers. Did Sephonie make its way into my heart? Find out in this Rapid Review.
A mixed bag of intriguing ideas and story elements paired with over-complicated but pretty easy puzzles and awful 3D platforming
Sephonie is one of those games that’s absolutely bursting with ideas. Its Steam page called the game a “Tony-Hawk-esque 3D platformer”, it’s got lengthy dialogue sequences that are basically just philosophical musings, and one of the core parts of the game is cataloguing all the flora and fauna of an underground cave network – which you do via minigames that look like Tetris reimagined as a match-3 puzzle. Unfortunately, it also doesn’t have any notion of how to turn those ideas into a particularly interesting game.
This game has fun platforming, relaxing puzzles, and a great story that asks big questions with down-to-earth protagonists. Sephonie manages to juggle three strong cores to individual games and bind them together (if a bit loosely) to make a satisfying experience that pulls you in – it has definitely won me over after my time with it.
To put it briefly, Sephonie is a miracle. It swings between life and death, classic genre convention and thoughtful subversion, the mind-bendingly global and the heartbreakingly personal.
Sephonie is a game that succeeds in making non-punitive decisions for the player. What could be a frustrating experience becomes a relaxing and fun activity. However, this does not make it exempt from criticism, especially in platform sessions. The rich biodiversity draws attention for its creativity and excellent description of the species. This makes the environment more alive and rich, giving more pleasure to explore the scenarios for new living beings. Sephonie may have its problems, but it's included in the selection of those good games to pass the time.
Review in Portuguese | Read full review
Three people travel to an exotic island in the near future. Using an impossible technology, in an unimaginable place, we have an adventure to discover and understand. Sephonie is a 3D platformer with a dour engine that takes away much of the charm it's intended to achieve. But with a good playable base, and music that catches and envelops you to greatly endow that charm that its artistic section does not finish transmitting.
Review in Spanish | Read full review