to a T Reviews
Keita Takahashi stays true to himself, and with To a T, he once again defies gaming and commercial conventions. He creates a highly personal experience that, despite its minimal gameplay, delivers a powerful message of tolerance and inclusion. While it lacks in pure gameplay depth, its artistic and narrative strength make it compelling. Ultimately, it's an auteur-driven game that simply needs the right audience to fully shine—just as expected from Takahashi, whom we appreciate for exactly this reason.
Review in Italian | Read full review
to a T is a love letter to humanity and the differences that make us so special. Its absurdist sense of humor walks hand in hand with its love of the unusual and is the wrapping to an experience that'll have you smiling from ear to ear. It is, without a doubt, a perfect example as to why Keita Takahashi's dreamy worldview is so beloved worldwide; getting to know the T-shaped world of Teen, Dog and co. is more than worth it.
Review in Portuguese | Read full review
To a T may seem like a totally ridiculous video game in concept, but it has a lot of heart, fun exploration, and some seriously catchy songs.
There’s a lot of that wonderful charm – from its simplistic, bright and colourful presentation, great music and some amusing writing, but it unfortunately outweighs its welcome far to swiftly, even at only 5-6 hours or so in length.
To a T is one of the strangest, most adorable, most heartwarming games I’ve played in a long time. Through all its absurdities, it has a profound message that will stay with you long after you put the controller down. This is a short, delightful experience that I wouldn’t hesitate to recommend to anyone. It’s nearly impossible to play this game without smiling.
to a T is certainly a unique and charming game, but it’s not quite as fun as I had hoped. There are enjoyable bits and pieces throughout the experience, but for the most part, it never quite grabbed me in its roughly five-hour runtime.
To a T, tries hard to be like a Saturday morning cartoon. Yet just like trying to recapture that same experience nowadays, it overall feels like it's missing something. Granted, this issue may mostly apply to older players. Maybe, the ones who will find the most fun are those who play this with young kids.