Far Cry Primal Reviews
Far Cry Primal is without a doubt a step in the new direction for the franchise, telling a violent, but captivating story about the battle of the Wenja and Udam tribes. Despite some repetitive objectives, missions are action-packed and enjoyable, and taming beasts is easily my favourite feature found in Primal.
While my experience with Far Cry Primal was enjoyable, I don't want to beat around the bush so I want to clarify that Primal strongly felt like a Stone Age makeover of Far Cry 4 and that's really the worst thing about the game.
Far Cry Primal takes the franchise cleverly into the Stone Age era with a minor and important survival influence.
There is still plenty to like about Far Cry Primal, especially if you're a fan of the series.
Far Cry Primal is able to stand out from the pack, throwing in enough new and appealing additions along the way to warrant a full-game release. As somebody who was largely disappointed in how similar Far Cry 4 was to its predecessor, I found Primal to be a breath of fresh air, adding in it's own new features while still keeping the core mechanics that we've grown to love from the series. It would be refreshing if Ubisoft could continue to do more with the series within upcoming installments, possible toying with more settings and time periods to prevent future entries from feeling monotonously familiar.
Sadly there are no dinosaurs, but if you love Far Cry, you'll love this game anyway.
Far Cry: Primal is an example of how ambition doesn't always translate to success. It's overly familiar and overly safe, and it does little with its concept. In many ways, it feels more primitive (pun intended) than its predecessors. It's still fun in the way that all Far Cry games can be fun, but it brings little to the table. Hunting with the mammoth is cool from a thematic perspective but doesn't translate into particularly engaging gameplay that you haven't seen before in another Far Cry title. At the end of the day, Primal doesn't have enough meat on its bones to be a satisfying entry in the franchise.
But in the end, Far Cry Primal is a healthy, well-designed, immensely immersive experiment within an established franchise. Bottom line is we need more developers to take such risks. The result is indeed a fantastic experience due to the blending of multiple genres - survival, adventure, action, first-person, strategy, etc.
All in all, if you're even remotely interested in the Far Cry games then you'll be right at home with Far Cry Primal, but if you're looking for a completely fresh experience you're going to be sorely disappointed. Graphically the game could be a lot better when compared against other titles such as The Witcher 3 or Rise of the Tomb Raider but the prehistoric setting remains a fresh and exciting addition that I find myself excited to explore further. On the current basis I'd have to give it 7/10.
Hey, sometimes you need to take it back to the old-school and remember what survival is all about – and that's just what Primal does.
Far Cry Primal might be the most retrograde addition to a franchise known for vast open spaces and guns galore, but it's also one of the most refined entries as well. It's not something anyone asked for, but it's welcome all the same.
Far Cry Primal is a bitter world where "survival of the fittest" is the mantra, but the game gives me plenty of ways to become the one who survives. The primitive weapons are great, the authentic sounding language really pulls me in, and the challenge of sustaining this wicked land keeps me going. It's a vast departure from previous Far Cry games, but that risk paid off in a big way as each second spent in this world is a ton of fun. I hope more games give me the opportunity to go back to the primitive age, as it seems a lot more fun than just fighting the same war in modern times over and over again.
Beasts are the beauty of the frantic, overstuffed Far Cry Primal
Yearly releases are hurting good games. I don't know what the sales data looks like, so I can't speak to that claim from a financial perspective. I'm sure the backroom at Ubisoft has done the calculations and concluded that the number of consumers lost per year is offset by the amount of money made.
Far Cry: Primal offers a beautifully laid out and vast land crying to be explored. It has strong moments in its empty wilderness but is missing that "X Factor" that keeps it from feeling like a complete, genre defining experience.
Far Cry Primal is a fantastic standalone title that also has enough historical research meat to keep history nerds happy.
Taking away guns, cars and explosions sounds like a huge risk on paper, especially for a franchise that has built itself on those properties.
I went in not really wanting to play Far Cry Primal, or at the very least, not enjoying it. However, I was pleased that Ubisoft Montreal didn't simply copy their formula from their other games, and paste it into a Stone Age setting. A lot of the mechanics are updated and refined, and frankly, just make a whole lot more sense given the time period.
However, it also manages to let players down, and for some that'll be in a big way. The flimsy combat mechanics, inconsistencies in gameplay graphics, and the general misunderstanding or misrepresentation of the overall concept leaves Ubisoft's latest offering with slightly more questions than answers. This one is worth your time if you're simply looking for a unique take on the classic sandbox genre. Otherwise, it might not be a bad idea to lay low and wait for a price drop in the future.
Prehistoric beast petting simulator, with extras.