Onimusha: Way of the Sword Reviews
Onimusha: Way of the Sword is a successful comeback for the long-dormant series. Its fluid combat makes one-on-one duels the game's strongest moments, even if chaotic fights against groups, linear levels and some needless backtracking hold it back.
Review in German | Read full review
I really wanted to love this game. Especially because every now and then brilliant highlights shine through showing what could have been. I thoroughly enjoyed the linear sections and the boss fights in particular were so outstanding that they made battling through the rest of the game worthwhile on their own. However Onimusha: Way of the Sword gets so bogged down in extra content that it seems to lose sight of its own strengths, ultimately dragging on for at least 15 hours too long.
Review in German | Read full review
Despite its flaws, Onimusha is one of the most fun games of the past nine months, in all its imperfections. This is thanks to a well-structured, well-built combat system, incredible direction, and a damn charismatic protagonist we already miss.
Review in Italian | Read full review
Onimusha Way of the Sword is an extremely solid hack and slash action packed game with a lot of button bashing combat in between the far more technical boss battles (which can be brutally punishing on the normal difficulty setting). Casual gamers might struggle here while seasoned veterans of Soulslike games like Sekiro or Bloodborne will love this.
Onimusha: Way of the Sword is an incredible, imperfect game. When it’s good, it’s excellent, and I ended up having a fantastic experience with a series that, until a week ago, meant absolutely nothing to me.
Review in Portuguese | Read full review
Onimusha: Way of the Sword is a robust game and a great addition to the Nintendo Switch 2 library. Even with some graphical and performance limitations, particularly when playing in docked mode, the game still delivers a solid experience in handheld mode. The repetition, some extremely linear sections, and a campaign that feels a bit stretched out do weigh the experience down, but they don’t take away from the fact that this is still a good game. It’s a great choice for longtime fans of the series, as well as anyone who enjoys a good hack-and-slash game, sword-based combat, and a samurai setting mixed with supernatural elements. It’s not a game I would consider revolutionary in any particular aspect, but it does a good job of keeping you entertained for several hours, even with all the repetition mentioned above.
Review in Portuguese | Read full review
Onimusha: Way of the Sword delivers a spectacular return for the series, combining deep, fluid sword combat, outstanding boss fights, brutal finishers, and a surprisingly engaging story with a charismatic Miyamoto Musashi. Its excellent main missions, striking atmosphere, and expressive character animations shine, but repetitive side activities, unnecessary grinding, limited enemy variety, and an overly stretched campaign prevent this otherwise fantastic action adventure from reaching its full potential.
Review in Czech | Read full review
Its highs are so high I think it’s well worth traversing the valleys to get there. But those valleys are wide and they’re not getting any narrower. Every once in a while you need to remember that the cookie is every bit as important as the cream in an Oreo, that you need something solid to chew on to enjoy yourself. Onimusha is a tasty cookie, I just wish I could scrap some of the filling out.
This is a big game, with a long main narrative and plenty of side missions along the way.
Onimusha: Way of the Sword is a fantastic game. Following Resident Evil Requiem, Monster Hunter Stories 3, and Pragmata, Capcom has achieved a "four out of four" with this game, creating a great series in 2026.
Review in Turkish | Read full review
It’s a huge step beyond anything the series did before, and yet it still feels like an Onimusha game in all the right ways.
Onimusha: Way of the Sword is a triumphant revival that rewards patience with exceptional combat, demanding boss fights, and surprisingly strong level design. Its slow narrative buildup and uneven side content hold it back, but once its systems fully open up, Capcom delivers a deeply satisfying action game worthy of the Onimusha name.
In an absolutely stacked year so far for Capcom, Onimusha: Way of the Sword is my favorite by a mile.
We can say it loud and clear: this is yet another success for Capcom. Onimusha is back in the spotlight after so many years, and fans will be delighted with the final result. The combat is so fantastic that it carries the entire game. Combined with the boss battles, these are the highlights of the adventure. Not all the elements are perfect—including the use of the semi-open world and the side missions. But that doesn’t stop you from finishing the game with a satisfied smile. And while that may sound simple, it was the goal for a series coming back from the dead.
Review in French | Read full review
Even amongst the glut of so many samurai-themed games over this past several years, Onimusha: Way of the Sword stands tall above many of them thanks to its unique tone, style, and exemplary modern approach to hack and slash combat.
Way of the Sword was destined for greatness either way. Its combat is gorgeous both in how it looks and how it plays, its boss encounters are electric, I don't remember the last time I spent time with a cast as magnetic and memorable, and genuinely, I struggle to imagine a game more deserving of its moniker. But the early Onimusha titles were short and sweet. They had backtracking and puzzles and exploration, yet they were tight-knit experiences that still hold up 25 years later because they weren't wasteful. Playing through Way of the Sword's filler, seeing how it pads its runtime, I have to wonder what an absolute juggernaut it would have been had Capcom thought to trim the fat.
Onimusha: Way of the Sword keeps the spirit of the originals while bringing the combat and presentation firmly into the modern era. .
Onimusha: Way of the Sword upgrades the franchise from the previous era, making for a much more technically challenging game. Instead of fighting fixed camera angles, you are fighting fast enemies with move sets that require precision to overcome. This could easily feel like anything or everything else on the market, but instead, thanks to a clever skill tree of robust abilities, you get a vast amount of tools that require timing to master. It is enough that you can choose which ones to emphasize practicing if others aren’t working out the way you need them to. This elevates the title’s combat from simple hack-and-slash to something creative and enjoyable.
Onimusha: Way of the Sword is a comeback that, personally, I've really enjoyed.
Review in Spanish | Read full review
Onimusha: Way of the Sword makes a particularly convincing comeback. Its excellent combat system, memorable boss battles, and polished presentation make this new adventure an incredibly enjoyable action game. Repetitive side activities, frequent backtracking through Kyoto, and a few slower sections keep the experience from reaching true greatness. Still, none of these issues are enough to spoil the pleasure of seeing the return of a franchise that clearly still had plenty to offer.
Review in French | Read full review
