Stranger of Sword City
Top Critic Average
Critics Recommend
Critic Reviews for Stranger of Sword City
Stranger of Sword City does much to stand out from the herd, but it might not be for the better.
Stranger of Sword City takes the thirty year old first-person dungeon crawling formula and tweaks it enough to make it feel fresh.
Stranger of Sword City is a great first-person dungeon crawler for the Vita. Although marred by some annoyances, it is definitely worth checking out if you're a fan of the genre.
Experience has delivered a resoundingly solid dungeon-crawler that will give any seasoned a JRPG fan a run for their money. Beyond a difficult barrier to entry, players will find rewarding innovation, stunning art, and core mechanics that keep drawing you back. And while this game may not be for everyone, gamers able to notice genre-bending nuance will be able to find something to enjoy.
Stranger of Sword City excels at one thing, and really flounders at the others. It’s a rewarding experience if you’re a fan of challenging RPGs and gameplay depth. If you’re a fan of well-written dialogue, engaging music or proper difficulty curves though…well….there are a lot of other video games out there that may suit you better.
Even with the slow grind, I have no reservations saying Stranger of Sword City is a damn fine dungeon crawler. It's challenging, it's beautiful to look at, and it kept me on my toes throughout the adventure as I walked the fine line between playing it smart and playing it dangerously. If this game can make a believer out of me, imagine what die-hard dungeon crawler fans will think of it.
Grab your sword, prepare to enjoy that character creation menu, and get ready to spend as much time in the hospital as in a 3D dungeon labyrinth. It’s time to be a Stranger.
Despite its slow start, Stranger in Sword City matures into a compelling dungeon crawling RPG that's defined by its gritty atmosphere. Even though it doesn't bring anything especially new to the genre in terms of gameplay, it's a cohesive and well-crafted handheld experience, topped off with a setting that practically begs to be explored.