The Amazing Spider-Man 2 Reviews
The Amazing Spider-Man 2 took what worked in the first game and twisted it into an experience that is far from what its title claims. Even hardcore Spider-Man fans should be wary.
While a lot of The Amazing Spider-Man 2 fails to impress, there is a decent amount of potential to be had in this Beenox product. It is clear that Beenox is a talented developer, but being forced into developing a movie-game that has a predetermined release date is a near impossible situation for anyone. Here's to hoping that brighter futures are in front of Beenox. If not, there will most certainly be a new Amazing Spider-Man heading our way in a few years.
Much like its tie-in's shock ending, The Amazing Spider-Man 2 let us go when we were least expecting it and Beenox failed to swing in to save Spider-Man's love when it mattered the most.
Over the years, Spider-Man has been amazing, sensational, spectacular and superior. This year, he's just plain terrible.
This Spider-Man entry feels rushed, remains largely unchanged from previous Beenox Spider-Man games and the new web slinging mechanic zapped the fun out of arguably the most enjoyable things about Spider-Man games. I am confident the next entry will be vastly improved but for now you need to move along.
Amazing Spider-Man 2 does little to dispel the negative reputation that licensed video games have garnered over the years, coming across like a project that was kicked out of the studio doors to coincide with the movie's release. Swinging freely around New York feels liberating, but without engaging combat and missions to back this up, the game feels like little more than another half-baked cash-in.
This is a dull, drab, uninspired commercial of a game for a wreck of a film; as one of the most iconic pop-culture figures of the past 50+ years, Spidey deserves better.
During the moments when things run smoothly, there's the semblance of a good game, and we'd be lying if we didn't admit to having fun quite often throughout our playthrough, but it's all far too buggy and rushed to recommend with a clear conscience.
Let me put it to you this way. I actually stopped playing The Amazing Spider-Man 2 to do some other work. I'd play a mission, decide I couldn't take any more and go do something else instead, just to get away from it. Quite frankly, that's the opposite of what a game should be.
As flawed as Marc Webb's The Amazing Spider-Man 2 is, its video-game counterpart is even more of a disappointment.
Lazy, shoddy and rushed this is a Spider that could do with a good blast of Raid.
Easily Beenox's worst outing with the Spider-Man brand. Nearly every game system is a step backward from the previous three Spidey games—this one isn't worth your time or effort.
Maybe we've simply done everything there is to do with Spider-Man in a video game and all that's left is diminishing returns. And that kills me. It really does. Even in the worst of recent Spidey games there was always that fragment - that little sputtering flame of childlike excitement - that could kick in once you swan-dived off a skyscraper, clad in iconic red and blue. It's gone. Sullied by lacklustre gameplay and trampled by technical shoddiness, this time Spidey hasn't been done in by the Sinister Six, but reduced to a Terrible Two.
The Amazing Spider-Man 2 is fun, but flawed. It doesn't deliver a very unique experience, nor does it at all deliver a faithful adaptation of the film it's supposed to be based on. But as a longtime Spider-Man fan, I still had a really good time with it.
The tried and tested Spider-Man formula is beginning to wear thing.