The Amazing Spider-Man 2 Reviews
It's a fun romp through New York, but the long load times and annoying web swinging mar a great game. Lots of easter eggs for comic nerds like me does earn Beenox points, though.
Lazy, shoddy and rushed this is a Spider that could do with a good blast of Raid.
The Amazing Spider-Man 2 adds too many half-baked ideas to the original game's elegant framework. The result is a game that is half good, half frustrating, and all tedious. Just about every good idea in this game is held back by something that isn't quite finished or just plain doesn't work. Here's hoping Beenox gets more time to develop the inevitable Amazing Spider-Man 3, because there are good ideas here that just need some time and polish.
The Amazing Spider-Man 2 was a drop in quality compared to the first one which I gave an 8/10. Almost everything that was good in the original like a decent storyline that is paced well, graphics, and other things are non existent in this game. I did like how the web swinging has been improved, and it was a blast just to swing around the city. Hopefully the problems are fixed for the 3rd game, and maybe we might get something close to Spider-man 2.
Perhaps the biggest problem with The Amazing Spider-Man 2 is that it doesn't stray much from the previous game's formula, and when it does, it actively detracts from the game. The boring Peter Parker segments and dealing with tedious street crimes seem like another step toward trying to make the game feel like Spider-Man without considering whether it would be any fun. The core gameplay hasn't changed much from the previous game, but every change feels like a step back — except perhaps the improved web-swinging. Add a nonsensical plot and lackluster graphics, and The Amazing Spider-Man 2 ends up feeling anything but amazing. It's a game for die-hard Spidey fans only.
Amazing Spider-Man 2 does little to dispel the negative reputation that licensed video games have garnered over the years, coming across like a project that was kicked out of the studio doors to coincide with the movie's release. Swinging freely around New York feels liberating, but without engaging combat and missions to back this up, the game feels like little more than another half-baked cash-in.
As flawed as Marc Webb's The Amazing Spider-Man 2 is, its video-game counterpart is even more of a disappointment.
Unlike the first Amazing Spider-Man game, the sequel follows a separate storyline with the sequel. They say that Spidey is our friendly neighboured hood Spider-Man
The Amazing Spider-Man 2 is fun, but flawed. It doesn't deliver a very unique experience, nor does it at all deliver a faithful adaptation of the film it's supposed to be based on. But as a longtime Spider-Man fan, I still had a really good time with it.
The Amazing Spider-Man 2 is stuck so far in the shadow of better superhero games that it's difficult to see anything which makes it stand out from the crowd. While the traversal of the open world remains really enjoyable – in spite of some shortcomings – the rest of the release comes off as an inferior copy. While there's nothing horribly wrong with the experience, there's just not enough here to recommend it, especially when there are more engaging and polished experiences readily available.
ASM2 is still a good game at its core, with some improvements over the original, but they really botched the Hero/Menace element.
The Amazing Spider-Man 2 continues to swing with energy, but you can see some of the strain peeking out of his suit. Between the glitches from rushed development and some unnecessary gameplay segments (go…away…Peter!), it's not nearly as good as Beenox's other efforts. Here's to hoping that for the next game, Activision lets this team run wild on something inventive and new. Certainly couldn't hurt this web-slinger's chances.
The Amazing Spider-Man 2 took what worked in the first game and twisted it into an experience that is far from what its title claims. Even hardcore Spider-Man fans should be wary.
"The spider-sense is essential, so that you can locate the bystanders trapped in the building"
After some of the forward progress made by Beenox themselves, The Amazing Spider-Man 2 feels like a step backwards for the franchise and for the viability of open-world superhero games in general. It's not really a game that's broken, and at times, it's quite beautiful, but it's also far too happy with itself being so astoundingly average. Those who absolutely need their web-swinging fix may find themselves with just enough web-fluid to see it through. But for everyone else, they may find themselves walking away from a Spidey-suit-filled trashcan, whispering, "I'm Spider-Man… no more."
There's a lack of ambition on show here with the graphics and the story, but the combat is the best seen in a Spider-Man game thanks to some snappy controls and a responsive counter-system. The web-swinging could have been better, but Spider-Man is still by far the best gaming character to get around New York with.
The Amazing Spiderman 2 may not do total justice to our hero, but the ride is a good comic book distraction.
Essentially picking up where the last game left off, The Amazing Spider-Man 2 does little to push the series forward, instead choosing to play it safe and reheat the same gameplay structure. That said, there's still a fair bit to enjoy here, especially if you missed out on the first Amazing Spider-Man. Thwip.
The Amazing Spider-man draws too much direct inspiration from the Batman: Arkham series, implements it too unevenly to warrant much praise.
This is a dull, drab, uninspired commercial of a game for a wreck of a film; as one of the most iconic pop-culture figures of the past 50+ years, Spidey deserves better.