Fallout 4: Nuka World Reviews

Fallout 4: Nuka World is ranked in the 51st percentile of games scored on OpenCritic.
Sep 6, 2016

My time in Nuka-World was a bit of a mixed bag of emotions. On one hand, this is far and away the best piece of DLC for Fallout 4 in terms of location. On the other, the story had me doing things my character wouldn’t have normally done, and the Commonwealth is irreparable now because of those actions.

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5 / 10.0
Sep 8, 2016

If Disneyland is the happiest place on Earth, then Nuka-World is the crappiest place in the Wasteland.

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7.5 / 10.0
Sep 9, 2016

The final piece of DLC for Bethesda’s post-apocalypse RPG serves in part as a tacit critique of our consumerist culture

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70 / 100
Sep 9, 2016

There are plenty of interesting backstories hidden in tapes and memos, but as soon as you run into the few survivors connected to these, there’s a disconnect.

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7 / 10
Sep 12, 2016

It may not be the grand finale that fans of Fallout 4 have been waiting for, but Nuka World is an enjoyable slice of content all the same. With a focus on exploration, the real star of the show here is the theme park itself, which is dripping with detail and dark humour.

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6 / 10.0
Sep 16, 2016

Tons of fetch quests, far too much time spent away from the theme park, and forcing the role playing out of RPG, it’s still a fun addition - if you don’t mind playing it evil.

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8 / 10.0
Sep 24, 2016

DLC is a funny thing, really. It's lambasted as a cynical money-grab in many cases, but I feel confident in saying that you'll get your money's worth out of Nuka World. For me, it was the prod I needed to get back into the world of Fallout 4, and wonder why I'd ever really left.

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5 / 10
Sep 26, 2016

The overzealous difficulty of Fallout 4′s DLCs is no exception this time around; the Nuka World radio signal won’t auto-trigger until you are at least level 30. Don’t start at level 30. Just don’t. If you haven’t hit at least level 50 by now, take the time to get there; the unbalanced level-scaling that gave Automatron and Far Harbor their “quirks” is back to kill your stash of stimpacks and ammo. Combine that with a narrative that lacks depth and meaningful decisions, Nuka World might fall below your expectations, but still provides many hours of game play to unlock a plethora of secrets and rewards.

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7.4 / 10.0
Sep 27, 2016

Nuka-World is a monument to the raider aesthetic, poor life decisions and sugary soda-induced diabetes. You'll need a higher-than-normal glitch tolerance. But if you’re willing to assume a raider's principles for good, then you’ll want the uncompromising, combat-heavy lifestyle that Nuka-World provides.

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Unscored
Oct 31, 2016

[Nuka World is] ...a dent on the already dented DLC experience of Fallout 4...And to be perfectly honest, it doesn't make me feel like I've earned my worth by purchasing the Season Pass when I first bought Fallout 4. Sure all the settlement additions and extra quests are nice, but overall all these experiences, barring the Robotics side of the Mechanist DLC, Far Harbour, and maybe the entertainments of the Nuka World DLC, I hardly feel that £30-40 I spent on the Season Pass was a good purchase. However, these are just my first impressions, and my opinion may change as I put more hours into the DLC, so be sure to let us know your opinions in the comments below! Do you agree with this opinion? Do you feel satisfied by the Season Pass? What has been your favourite DLC so far? Let us know!

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8.3 / 10.0
Oct 9, 2018

Nuka-World is a DLC that changes how the game is played. Not only you can become and lead Raiders, but also you get a better weapon in every category. If you are into Fallout 4, Nuka-World is a must.

Review in Polish | Read full review