The Walking Dead: A New Frontier - Episodes 1 & 2 - Ties That Bind Reviews
I'll admit that my interest in Telltale's well-worn adventure formula was starting to wane, but The Walking Dead: A New Frontier's opening episodes are proof positive that there's still plenty of life in it, as Ties That Bind Part 1 and 2 are both barnstorming episodes. Essential for any self-respecting The Walking Dead fan, regardless of whether you played seasons one and two in Telltale's series.
Ultimately, these first couple episodes show a promising beginning, and I’m excited to check out the rest of the season when it appears.
Telltale has definitely gotten so comfortable that their latest zombie game lacks any teeth.
Telltale has definitely gotten so comfortable that their latest zombie game lacks any teeth.
A strong opener and weaker follow-up chapter, but the third season is certainly heading in the right direction, narratively at least.
The Ties That Bind Parts One and Two are the best episodes in the series to date. Whether you’re a returning fan or brand new to The Walking Dead: The Telltale series, I highly recommend that you play this game today!
What you are getting with A New Frontier is more of the same, which I imagine just about everyone with a remote interest in the game is expecting. Season 3 isn’t re-writing the book on narratively-driven adventures; it’s just delivering some of the best you can find in the genre.
These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story.
The Walking Dead: A New Frontier is starting to climb my list of favourites from Telltale games, and for fans of this genre I would definitely recommend it. There are a few fantastic “oh crap did that just happen?” moments which I wasn’t expecting and I am eager to find out what happens next. Although it is a little frustrating not knowing the release date of the next episode.
Two episodes in, and A New Frontier has already established itself as an important new story that expands and enriches Telltale’s interpretation of The Walking Dead universe.
If you were a fan of the previous two seasons and enjoyed playing as Clementine then you may be slightly disappointed as she is not the main playable character, at least not in this episode. But if you are open to a new story, characters and a fresh take to the series then you should give this a go. New players to the series will also enjoy it as long as you are aware that it is more story driven and your choices will not have a huge effect on the outcome of the episode (so far).
The Walking Dead: A New Frontier opens up with two strong episodes that have me the most invested I've been in The Walking Dead since the first release. Hopefully fleshing out the characters a little more can push this season to be even more memorable.
An interesting fresh start for The Walking Dead, but it all feels a bit too familiar.
Despite numerous success stories from Telltale over the past few years, the studio seems rather content with sticking with The Walking Dead’s roots in its newest season, with no new gameplay mechanics or story themes being introduced.
However despite all that, I would like to say that the above stated cons can easily be overlooked by those after a rollicking zombie tale. This game actually forced me to pick up Season 1 and get to know The Walking Dead series again. Rest assured, A New Frontier is a brilliant game and continues the never-ending Walker drama, certainly providing enough intrigue to keep me avidly looking out for episode three.
Strong opening but not a good ending. Season 3 premier makes us feel good about the future of series.
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With the end of episode two, it marks the finale of not only the second episode, but Ties That Bind as a whole. Really, it didn't feel entirely necessary to split it into separate parts - both felt drastically different and stood perfectly fine on their own. It could mean that the rest of the season is going to take an even bigger turn or shift in tone, however, and given how things leave off, it wouldn't be a surprise. Ultimately, the excellent pacing and satisfying climax here makes it a great follow-up piece that continues this harrowing story.
Telltale doesn't try to do anything out of its element with the return of The Walking Dead - it still plays the same and has that trademark look - but its switch away from Clementine as a main character is a confident and respectable move. It shows trust in the season from the very beginning, and while the game engine could still use some work, the narrative throughout is a fine distraction. Ties That Bind Part I opens the door for what could be one of the best pieces of material in the entire Walking Dead universe, so here's hoping that the remaining episodes can expand on what it already does so well.
The first two episodes of The Walking Dead: A New Frontier stick a little too close to its roots, but those looking to immerse themselves in The Walking Dead universe have found their nirvana. Think of it as zombie-flavored comfort food – if you know what you’re getting into, you’ll no doubt enjoy yourself.
Perhaps the greatest shortcoming is the game’s stubbornness to shove Javi’s family as the player’s raison d’etre, when it’s clear that Clementine is a much more relatable and less frustrating character. The classic Telltale trap of unavoidable events is still there, but by now you should know what you’re getting into. If judged by what it attempts to do, rather than by what some sceptic players want it to be, A New Frontier’s harrowing first episodes smoothen most rough edges found in other games in the series in terms of storytelling. It just about manages to shake off the notion of being a rehashed concept, and become a beast that can stand on its own two feet, built upon the foundations laid by Lee and Clementine. Hopefully the rest of the season manages to sustain this level of quality.