Top Critic Average
Drive!Drive!Drive! is a stylish and fun attempt to rewrite the rulebook on racing games. Sadly it’s not always entirely successful, with a relatively simplistic handling model and a lack of challenge on the standard setting, but for those willing to take a chance there’s still a lot to like about it’s unique take on the racing genre.
Drive!Drive!Drive! provides a fresh idea in a very established genre that doesn’t often see them anymore. While it’s easy to dismiss the track-switching action as a gimmick, it actually adds a whole different dimension to racing. There’s a lot to like here, and any racing fans that are growing tired of seemingly playing the same games repeatedly will want to check this one out.
Drive!Drive!Drive! is an interesting concept and definitely has bags of potential, but the execution of the final product and an entirely dead multiplayer scene means that it's easy to overlook for the asking price.
Drive!Drive!Drive! is a very fun arcade racer. If you are a fan of this genre, I recommend that you pick this up. While the physics and collision problems and dying online community can dampen the experience, Drive!Drive!Drive! is like no game I have played before, and probably won’t be like any game I play after. For such a tired genre, it was awesome that developer Different Cloth could breathe new life into it with solid innovation.
Drive!Drive!Drive! is supported by a very interesting gameplay mechanic, but the experience that surrounds that mechanic is hollow.
Drive!Drive!Drive! has the heart of a great arcade racer, but isn’t quite there yet.
Drive!Drive!Drive! turns you into the most intelligent being on the race track -- multiple simultaneous times -- and it's glorious!
Different Cloth’s Drive!Drive!Drive! is ambitious and could have been great. Instead, it is a decent entry that could, maybe, be a solid launching pad for future sequels.
There is also a four-player competitive racing mode which, unfortunately, is purely online. There is no co-op or local play which was to be expected considering how the game plays. It would probably have been too hectic to have local split screen multiplayer where each racer is changing between all tracks!
DriveDriveDrive is a rather confusing racer to explain. At first the concept of multitasking different race tracks sounds like a stupid idea to pull off, but the team at Different Cloth managed to do it quite well, thanks to tight controls and managing to make the chaotic nature feel fun.