#DRIVE is a low-key simulation game with pretty backdrops that will relax you but may not keep you entertained for long.
DriveDriveDrive is a rather confusing racer to explain. At first the concept of multitasking different race tracks sounds like a stupid idea to pull off, but the team at Different Cloth managed to do it quite well, thanks to tight controls and managing to make the chaotic nature feel fun.
Drive!Drive!Drive! turns you into the most intelligent being on the race track -- multiple simultaneous times -- and it's glorious!
Drive!Drive!Drive! is a stylish and fun attempt to rewrite the rulebook on racing games. Sadly it’s not always entirely successful, with a relatively simplistic handling model and a lack of challenge on the standard setting, but for those willing to take a chance there’s still a lot to like about it’s unique take on the racing genre.
There is also a four-player competitive racing mode which, unfortunately, is purely online. There is no co-op or local play which was to be expected considering how the game plays. It would probably have been too hectic to have local split screen multiplayer where each racer is changing between all tracks!
Drive!Drive!Drive! is a very fun arcade racer. If you are a fan of this genre, I recommend that you pick this up. While the physics and collision problems and dying online community can dampen the experience, Drive!Drive!Drive! is like no game I have played before, and probably won’t be like any game I play after. For such a tired genre, it was awesome that developer Different Cloth could breathe new life into it with solid innovation.
Different Cloth’s Drive!Drive!Drive! is ambitious and could have been great. Instead, it is a decent entry that could, maybe, be a solid launching pad for future sequels.
Drive!Drive!Drive! is an interesting concept and definitely has bags of potential, but the execution of the final product and an entirely dead multiplayer scene means that it's easy to overlook for the asking price.
Drive!Drive!Drive! is supported by a very interesting gameplay mechanic, but the experience that surrounds that mechanic is hollow.
Drive!Drive!Drive! provides a fresh idea in a very established genre that doesn’t often see them anymore. While it’s easy to dismiss the track-switching action as a gimmick, it actually adds a whole different dimension to racing. There’s a lot to like here, and any racing fans that are growing tired of seemingly playing the same games repeatedly will want to check this one out.
Drive!Drive!Drive! has the heart of a great arcade racer, but isn’t quite there yet.
I certainly enjoyed Drive! Drive! Drive! finding it to have a fresh take on racing while bringing a smooth driving experience into the mix.
Ultimately, Drive!Drive!Drive! is a phenomenal title, of which positives one could discuss for hours, however, as good as it is, Drive!Drive!Drive! also has its flaws, which at times can absolutely ruin the fun which can be had with the title. The biggest, and most jarring problem with Drive!Drive!Drive! is the fact that the Artificial Incompetence which is enjoyable at its best, is downright game breaking at its worst. When not in control of the player vehicle, there is always a chance that it may fall off the track, and when that happens, there’s a chance that upon the switch, it’ll be impossible to drive it, as it’ll simply be stuck in place.