Vikings: Wolves of Midgard
Is Vikings: Wolves of Midgard the kind of game that you can have a run at and finish in around the 12-15 hours it’ll take to finish its campaign? Absolutely. Just don’t expect it to be able to keep a grip on you once the end credits have thawed out.
Brute Action-RPG with cool fighting mechanics and setting, but without a complex character development, endgame or an exciting story.
Review in German | Read full review
Vikings - Wolves of Midgard is quite good game that tries to do some mechanics in different way. Some of them are underdeveloped and other don't work as they should. Overall, nordic settings works and it's a worth a shot. Maybe even with full price.
Review in Polish | Read full review
A distinctly below average hack-and-slash game with better examples of the genre already out there.
A game that has plenty of polish but is average underneath.
Vikings: Wolves of Midgard is a recommendable dungeon crawler, with fun and interesting enemies, a wide but not overwhelming array of player abilities, and an engaging combat system that demands that players remain on their toes and think carefully about what abilities to use and when. However, a few technical issues, and a repetitive structure prevent the game from being something for players to return to after they’ve completed the main story.
Vikings Wolves of Midgard is a passable Diablo clone, full of fresh ideas for the genre, none of which really fits into the gameplay, let down by repetition and peculiar game design choices. There are far better similar games on Xbox One, and it's very hard to recommend this one over Diablo III, Bastion or Hyper Light Drifter.
Review in Italian | Read full review
While a little unpolished, Vikings – Wolves of Midgard is over-the-top fun.
Vikings – Wolves of Midgard takes the formula made popular by the game named after the Spanish word for devil and makes it its own.