Farpoint Reviews
Farpoint is a game that does it's job well, showing off PlayStation VR and the PlayStation VR Aim Controller. The act of shooting feels great and intuitive in the game thanks to the controller. Unfortunately, while VR adds to the experience, it doesn't hide what's a fairly rote and basic shooter from an earlier era of gaming.
Farpoint leans on novelty to make up for its shortcomings elsewhere, but wielding the PlayStation VR Aim Controller is such a unique experience that it papers over some dated game design. The story is cheesy but has some nice moments, and the action really ramps up towards the tail of the campaign. With an arcade mode and co-op included, Impulse Gear's inaugural outing is a fulfilling offering, and while there are obvious improvements that could be made, there's enough here to prove that blockbuster first-person shooters could find a home on PlayStation VR yet.
Presented as the first blockbuster for PlayStation VR, Farpoint is an interesting title. The game starts brilliantly, astonishes the player thanks to an unexpectedly pleasing tale, and shows an impressive use of the PlayStation Aim. Being an peculiar combination of an FPS and on-rail shooters, the gameplay works very well, but Farpoint loses grip in the last part of its adventure. It runs too fast, renounces to present original and interesting situations, but also to narrate a strong and convincing ending.
Review in Italian | Read full review
Farpoint may seem basic in a few years, but it nails stuff a lot of VR games haven't figured out
Farpoint is the first game that has made me believe that fully-fledged games could make use of the technology in order to provide a better experience. It's the most in-control I've felt whilst playing a game and without doubt the most I've ever felt immersed in a game world. Farpoint definitely doesn't have the most interesting story, and there's still some issues surrounding the length due to the fact that it is a full-priced game, but Farpoint is going to give gamers a world of hope, when it comes to VR.
Beyond its central conceit of virtual-reality shooting, Farpoint is the very definition of mediocre. But that shooting--especially in Cooperative Mode--is compelling, well-executed, and undeniably fun.
PlayStation VR gets some much-needed support from Sony, but unfortunately Farpoint is a hollow novelty.
Farpoint makes a great use of PSVR Aim controller as a virtual gun, but the game is too short, levels feel empty and gameplay is simple. It is fun to play, but not the game that would make you buy the headset.
Review in Spanish | Read full review
Farpoint pushes the VR shooter genre where it needs to go and lays foundation for what these sorts of games can and should be going forward.
'Farpoint' brings sharp shooting to PSVR, but still falls flat when compared to non-VR AAA shooters.
My enjoyment of Farpoint is inherently tethered to my experience with it in VR. As a shooter it's only slightly above average. But the team was able to incorporate various elements of sight, sound, and touch (by way of the Aim Controller) to elevate it. Here's hoping that more games actually make use of it.
I had fun with my first run through Farpoint's single player and the experience in co-op is just as great. Again the blurriness in VR when aiming isn't ideal, but the core gameplay is so satisfying when shooting stuff I tend to overlook it, plus the AIM controller needs to be the new standard controller for any VR FPS games.
Farpoint proves that first-person shooters very much can work on PlayStation VR, but it never feels like this even believes itself that it's the definitive one. While Farpoint is certainly a fun adventure that you'll have a lot of laughs, and frights, with, there's little of narrative or strategic originality here and the idea that this will have a long life of competitive multiplayer seems to be hopeful at best.