Top Critic Average
At the end of the day ARMS is an extremely well rounded arena fighter brought to us from Nintendo, and is looking to do what Splatoon did with third person shooters (but with fighting games.) ARMS is nothing but pure chaos in the best way possible.
"Knees are weak, arms are heavy."
Review in Finnish | Read full review
ARMS can be seen as the boldest move that Nintendo has made in some time, and an absolute knockout experience to play.
I had a great time with ARMS, but I can’t shake the feeling that it’s not quite there yet.
Arms brings some innovative Gameplay and character design to the table but offers very little besides that to make the whole package special. Especially the generic mini-games and the terrible Soundtrack make it hard to get some long term motivation out of the game besides the half-baked Grand Prix Mode.
Review in German | Read full review
All in all, ARMS feels closer to a half-attempt at a massive new IP by Nintendo – boldened by the success of Splatoon, but still holding themselves back for fear of overinvesting.
ARMS staying power will depend on its ability to form a community around this punchy little title. Currently, Nintendo has plans to release additional stages and fighters for free. This DLC will help the title keep its legs underneath it while the Switch install base grows and the ARMS community grows with it. The early success of the Switch and the level of detail that Nintendo has crafted into ARMS assures that this is a great franchise with huge potential for growth that is fun for newcomers and veteran fighting game fans alike.
With incredible visuals and a unique gameplay experience, it is an exemplary example of what the Nintendo Switch is capable of
While it may lack modes to keep your attention for long at launch, Arms’ base gameplay is solid and, more importantly, fun. If Nintendo can support Arms like it previously supported Splatoon, then this could be the next big franchise for Nintendo.