Arms Reviews
Arms' clever take on boxing provides a simple premise with a startling amount of depth for those who would seek to master the stretching appendages. Its rapidly evolving lobby system had me sticking around for “just one more match.” There may not be a lot worth unlocking right now, but planned free updates may just give Arms some additional legs.
Nintendo's newest property, ARMS, is a surprisingly deep fighting game that adds something new to a cluttered genre, but it's one that leaves growing room for early adopters.
Arms does for fighting games what Mario Kart did for driving games, and the results are absolutely splendid.
An accessible and captivatingly strange new breed of versus fighting game, Arms is another Nintendo knockout for Switch.
Whether you're embroiled in an intense fight or participating in one of the oddball minigames, you probably have a smile on your face
Arms' unique take on fighting can be hard to adjust to, but once you do, it's a surprisingly deep fighter that has you thinking on your feet.
With a stylish, memorable cast of characters, inventive gameplay mechanics and smart use of the Switch hardware, Arms already feels like Nintendo's next great new franchise.
Nintendo's newest IP delivers on tone and fleeting fun, but struggles to sink its hooks in.
Arms is a one-trick pony. That one trick is polished and addictive, with deep minutia worth mastering.
Nintendo made a fighting game with a slickness that only Nintendo can manage.
Don't let the saccharine looks fool you: Arms is deep, challenging, and an essential purchase for the Nintendo Switch.
Fighting titles have long been the most competitive and often hardest for new players to get into, but ARMS enters itself extremely well to the genre by feeling like nothing that has ever been played before.
ARMS is polished, addictive, immensely rewarding and - perhaps most important of all - establishes a solid platform to create a popular and long-running series.
The fighting game that everyone can play, ARMS is Nintendo multiplayer gaming at its best.
Stretching your limbs across the battlefield to stop an impending throw is good fun, but there's absolute anarchy when you throw in an extra body. The mediocre mini-games, and antiquated single-player further block the punch of Arms.
ARMS is a unique, fresh take on the fighting genre that's simple to learn but tough to master. It's not going to be for everyone, but it's fun to see Nintendo try something so new.
Arms does a lot of new things, but fails to offer a wide variety of options or characters. That will be improved over the time with free DLCs but as it is, Arms is just a nice new beginning with a lot of room for improval.
Review in Spanish | Read full review
As one of Nintendo's first truly new IP for the Nintendo Switch, ARMS‘s first impression might lend itself towards being no more substantial than the games we saw in Wii Sports: fun for short bursts of play, but lacking in substance. Instead, the game manages to make that simplicity its greatest strength with surprising levels of depth on top of it. More often than not, ARMS pulls no punches in being one of the standout titles in the Switch's early lineup of games for the summer.
Behind its wacky (and absolutely adorable) cartoony appearance, with its peculiar colorful appeal, its delightful cast of characters and its rubbery animations that somehow remind you of Splatoon, ARMS has the heart - and the brain - of a pure-bread fighting game. Deep, engaging, fascinating, fast and far from trivial, this beat'em up shows however one huge merit above its many undeniable virtues: it's a new, completely unique take on the genre, one that will be enjoyable for both fans and newcomers. Another hit for the Big N, scored with a surprising boomerang-punch.
Review in Italian | Read full review