Top Critic Average
Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.
We Force Studios develops an action-platform full of bugs and lacking anything fun. Randall is a metroidvania without identity and personality.
Review in Italian | Read full review
Overall I was left feeling empty whilst playing Randall. A game that tried very hard to shine with its varying gameplay styles, but ends up failing on all fronts; and totally messes up the platforming elements, making it frustrating to play.
The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
Randall is buggy, loose, and unresponsive, but worst of all a completely boring platformer that isn't worth your time.
If you want to play something different on PS4, the Randall could be a good option. But I do think you should first wait and see if the team improve things with a patch or two.
Randall has the markings of a decent game, especially when it comes to platforming but the bad dialogue, bizarre design choices, dull combat, and overall glitchiness make it hard for me to recommend in its current state.
Randall has an interesting plot and gameplay mechanics, with good potential, but ends up being badly executed in every possible way, specially in being fun.
Review in Portuguese | Read full review
Randall is a fun beat'em up and Metroidvania. It may not leave a lasting impression, but it's a fun way to spend your weekend.
Randall should be better than this. It's got all the elements in place to be good but they just don't work right.