Destiny 2: Curse of Osiris Reviews
Seeing how Bungie approached the Destiny 2 expansion matter, I have low expectations from the next DLC that should arrive in the coming months and you should too.
This DLC falls flat like its story, Don't expect major changes, it just gives more of what the players of Destiny want.
Review in Arabic | Read full review
Far from fixing some of the endgame problems with Destiny 2, Curse of Osiris gave us a disappointing campaign, short contents and mediocre activities.
Review in Spanish | Read full review
Curse of Osiris doesn't really do anything to enhance the Destiny 2 experience, aside from the new raid and some nice quality of life upgrades.
The Curse of Osiris does not bring what Destiny 2 needs and does not solve most of the problems that the game presents. The new Raid and the campaign modes are interesting but could be better inserted into the game universe, and all the new content is not enough to be worth the price of the expansion.
Review in Portuguese | Read full review
The stupid DLC - is expensive and does not offer for its price almost nothing good. It remains only to regret those who hurried and spent on the season ticket.
Review in Russian | Read full review
Destiny 2's first expansion Curse of Osiris could've been a unique opportunity to tell an exciting story around a legendary figure of the lore, but instead added a disappointing amount of new content and bland story. It still is worth some praise on the front of couple of area's artistic direction, the new raid and some weapons, but even as a big fan of Destiny, it's hard for me to recommend buying this expansion.
Gorgeous visuals and shiny new loot fail to make up for a short, underwhelming story which completely fails to take advantage of a potentially amazing Infinite Forest. Light on both content and innovation, Curse of Osiris is a disappointing first expansion.
Destiny 2: Curse of Osiris disappoints providing a short campaign with a sporadic narrative.
A DLC that locks main game content? Yes, it exists, and it’s called Curse of Osiris. If you have the main game but not the DLC it has locked content that was previously accessible to you. Now locked behind a DLC paywall: Prestige Strikes, Prestige Raids, Trials, and the Platinum Trophy / 1000 Gamerscore. This is content you already paid for with the main game. The introduction of the DLC stole all of this away from base game players. Whether this is an ‘inventive’ way to push a DLC purchase or just a mishap, it’s a slap in the face to all Destiny 2 players and divides the player base. $20 is way too pricy for a 2 hour story and tiny new area. When a full game is $60, a $20 DLC should be one third the size, not one tenth.