Axiom Verge Reviews
The level of execution and polish in Axiom Verge makes it seem as though it came from a well-established studio, let alone a single person. There's a confidence in the design that channels the best parts of successful Metroidvania games.
Axiom Verge starts off as an homage to classic 8-bit games like Metroid, but grows into a fantastic game in its own right.
Axiom Verge isn't the best in its class, but it takes a familiar structure and adds a tool belt loaded with interesting weapons and gadgets. It's a worthwhile adventure that entices you to unearth its secrets and rewards you for doing so.
If you want to know what games were like in 1987 without actually playing a 28-year-old game, Tom Happ's Axiom Verge is the way to go
Axiom Verge is a love letter to another time. While games from that era don't impress in terms of visuals any longer, there's still fun to be found in the exploration and discovery facets of this intricate, well-formed world. Axiom Verge is one of the purest forms of Metroidvania titles that we've seen in recent years.
Over the past few years, I've heard my friends complain that games are just too easy compared to what they grew up with. Axiom Verge doesn't fall into that category per se, but it does offer a good challenge for those that seek it. For others, it is a game worth exploring to get back with your gaming roots while experiencing a new take on classic gameplay, even if you hit a proverbial wall along the way. It is rewarding to overcome adversity in the platforming or to watch a boss be reduced to thousands of pixels. Axiom Verge leverages everything you've come to expect from retro gaming and uses it all to create a memorable new platformer that gives even the best classic Metroidvania games a run for their money.
Axiom Verge is a love letter to another time. While games from that era don't impress in terms of visuals any longer, there's still fun to be found in the exploration and discovery facets of this intricate, well-formed world. Axiom Verge is one of the purest forms of Metroidvania titles that we've seen in recent years.
Axiom Verge is a brilliant homage to the 'metroidvania' origins back in the 8-bit and 16-bit eras. Whilst the choice to be so uncompromising in its retro style might not suit everyone, the gameplay in the title remains compelling and manages to maintain that fine balance in the level of difficulty for being challenging for all players without becoming frustrating.
If you are looking for something to dip in and out of during the busy Fall period, then look no further.
At its apex, Tom Happ's brainchild unequivocally proves just how far video game development has come in such a short space of time and that you can in fact teach an old dog new tricks.
As suggested by other outlets prior to release, Axiom Verge is PlayStation's very own Metroid. That may sound a teensy bit degrading, but there's no denying that this and Nintendo's own space-faring adventure have more than a few things in common. Still, if being compared to one of the most beloved game series of all time isn't a compliment, then we don't know what is. If you've never seen the appeal of these types of games, then chances are this won't change your mind. Devoted fans of the genre, however, will no doubt adore Tom Happ's opus.
It is awesome to finally have Axiom Verge on all platforms now, and for those that missed it for some reason, there is simply no excuse anymore. It is an excellent callback to classic titles, while also bringing its own flair and making a stamp on the genre. I cannot recommend it enough. I am disappointed that I waited so long to finally dive deep into its world, but now that I have, I can't wait to go back.
Axiom Verge brings its own style here and offers a familiar yet totally different experience on an alien world, with an eerie soundtrack and a story that is interesting, if a bit light. Fans of heavy exploration, no hand holding and interesting weapons will have an absolute blast, and when they're finished can jump right back into the game with its speed runner mode. Axiom Verge is fantastic addition to any fan of the genre. Review copy of game provided by publisher.
If you don't mind some major backtracking at times going from one end of Sudra to the other, you'll find a great Metroid-inspired game with an interesting storyline, a multitude of weapons to choose from to fit your playstyle, and just an overall fun experience.
Axiom Verge is a great game with plenty of exploration, and the additions to the Wii U version were nicely handled. Fans of the Metroid series will likely want to check it out. Be cautious however, as there's a lot of back tracking to previous areas that felt like it could have been handled better. If you can get past that, you have a great Metroid-style game that feels like it belongs on an 8-bit or 16-bit system.
Old school merely in looks, Axiom Verge is the definition of a great action and explorations game. The Metroidvania genre has rarely been done this well and this adventure deserves to be held up there among the greats like Symphony of the Night and the original Metroid.
Axiom Verge comes loaded with this feeling. It might have been a revelation if Happ released it within a year of when he started development, when the indie market was still fresh. Nowadays, it's just a solid game. Nothing extraordinary, making me wonder if the extraordinary $20 price, a few dollars on top of typical PSN indie releases, is worth it.
Axiom Verge goes beyond the initial impression of being a tribute to the Metroid series and quickly strikes the player as being a thoroughly developed, impeccably-designed exploration game, with an enormous amount of content to discover and a huge variety of weapons, upgrades and power-ups.
Review in Portuguese | Read full review
Not perfect, but one of the most absorbing, challenging and fun games of the year so far, which makes the fact it was developed by just one person all the more astounding.