The Fall Part 2: Unbound Reviews
What The Fall Part 2: Unbound lacks in difficulty, it makes up for in intrigue. The transformation of narrative from horror to sci-fi makes you look at the series in a new light, and even though the questions about humanity and robotics have been brought up before, the game's take on them remains interesting enough that you'll want to see what's in store for the third game. The gameplay length is decent, and there are satisfactory combat and puzzle elements. If you've already checked out the first game, you should take a look at Unbound as well.
Great part two in The Fall series, and leaves the door open just enough ready for part three. If Over the Moon continue with the improvements they've made to the next installment, then the trilogy should go down as a true classic of its time.
It is hard to come to The Fall Part 2: Unbound after experiencing the (very) rough diamond that is its predecessor, as everything feels inferior. Most puzzles are annoying, the controls are even clunkier than before, and the plot feels less... hard sci-fi than it previously did, as well as less focused on what it wants to offer.
Unfortunately, The Fall 2: Unbound does not hit the highs of the first game in the trilogy, as the puzzles seem a little bit more like random luck this time.
Some of the first game's issues continue to haunt The Fall 2 but no need to think about them too hard as The Fall 2 tells a great sci-fi story. I can't wait to see how Arid's story will conclude.
Review in Turkish | Read full review
The Fall Part 2: Unbound takes advantage of a strong and engaging story with some lovely characters. However, it inherits most of the disadvantages of the first part. Solving puzzles are still frustrating and combats are mostly repetitive. Despite these major problems, I am still eager to follow Arid's story in the final part.
Review in Persian | Read full review
Final Thoughts Although I can't compare it with the first game (yet), it feels to me that Over the Moon Games have built a better game on top of an already good game with The Fall Part 2: Unbound. It's take on AI is really captivating, almost as much as its story, and there are enough gameplay and story twists to keep you interested all the way to the end of A.R.I.D.'s quest.
The new characters are a welcome addition to the world. The story presents fresh ideas and feels like a worthy follow up to The Fall. The occasional awkward mechanic aside, The Fall Part 2 presents an exciting and satisfying adventure. Now get to work on part three!.
The wait for The Fall Part 2: Unbound has been long, but I'm happy to report that it has definitely been worth it. It is a bigger and better game that improves on everything its prequel did before and then some. The only complaint I can find about this sequel is that the wait for the third episode in the series is going to be a long one and I want to see where the story ends.
Disappointingly, The Fall Part 2: Unbound fixes none of its predecessor's issues while chipping away at its greatest strength: the narrative.
The Fall Part 2: Unbound repeats all the good from its first part and the less good. With great weight in the great setting, the interesting plot and the brilliant narrative, but with the tare of the action sections, inherited from its first part, and although totally subjective, perhaps the game feels long. However, we are facing another great science fiction work where we will have to solve a great variety of puzzles, quite a few of them new and ingenious, while we look for the person who is attacking us. Recommendable.
Review in Spanish | Read full review
The Fall Part 2: Unbound looked extremely promising. Metroidvania exploration? Check. Point and click adventure? Check. Sign me up! Unfortunately the gameplay mechanics are stiff and uninspired and the puzzle solving is either too easy at times or too “out there”, which can lead to clicking on everything until something works.
If this sequel improves on numerous points, The Fall Part 2: Unbound isn't technically better than the original game. However it doesn't prevent players to have some continuation from The Fall, and hopefully, we'll be getting a third chapter to close the loop soon.
Where The Fall had suspense and relentless urgency, The Fall Part 2: Unbound has none. It still has a compelling story to tell, in choosing to delve into Arid’s internal conflict in being free from the rules and boundaries that once constrained her. But, it’s the flaws that have been carried over from the first chapter that detract from the experience, and prevent you from becoming more captivated by the game’s world.
The Fall is a saga that speaks very well of certain topics that I had never come to consider. In addition, he manages to create very realistic situations in a world of science fiction. I am fascinated by how well they have done it in that section, and if that was the reason it have a better score from me. But it has several failures that have been quite annoying
Review in Spanish | Read full review
The Fall Part 2: Unbound delivers a brilliant package that’s worth the price of admission.
Whether the game purposely asks such deep questions about self-preservation and the significance of artificial intelligence is hard to say. But if you’re one of those that enjoys inferring a deeper meaning from your video games, The Fall Part 2 will deliver to be sure.
The player is rewarded for examining each nook and cranny carefully - in fact, often, puzzle-solving elements require it
The Fall Part 2 carries on many of the strengths we saw in the first game, including an interesting story, likable characters, and thought-provoking puzzles. Unfortunately, along with Unbound’s expanded scope comes growing pains, several of which detracted from my overall enjoyment of ARID's latest outing.
The Fall Part 2: Unbound tells an interesting and often complex tale of an artificial intelligence but it's often too obtuse with it's puzzle solutions.