The Fall Part 2: Unbound Reviews
The Fall Part 2: Unbound continues the story from The Fall with an interesting angle on familiar sci-fi concepts, but the game that underpins this darkly cerebral world is somewhat lacking. Both its action and adventure elements suffer from stilted controls, and the imaginatively conceived point-and-click sections don't always leave a satisfying breadcrumb trail for the player to follow. The result is a game that's as frustratingly flawed as it is thought-provoking.
Much like its predecessor, The Fall Part 2: Unbound is needlessly obtuse in some of its puzzle design, but its magnificent characters and storytelling make the frustration worth it.
After playing The Fall and seeing the words “to be continued” scroll across my screen, I was interested, but not excited. It told a good story, but its questionable gameplay and puzzle design left me cautiously optimistic. After my time with The Fall Part 2: Unbound, I am not only intrigued but eager for the series' conclusion when the third part inevitable releases. The sequel does exemplify some of the gameplay flaws of its predecessor but tells a fantastic sci-fi tale and builds a world that I never imagined it would.
If you played and loved the first game, you'll still find something to love here, but it's so buried under obtuse puzzles, terrible voice acting, and pointless combat sections that it's really difficult to recommend this. The story is still pretty solid, but getting to it is a total pain in the ass.
The Fall Part 2: Unbound picks up the formula of the predecessor and leads to a new and unsettling original adventure, but there are some roughness still to blunt.
Review in Italian | Read full review
For those who find enjoyment in the intricacies of puzzle-solving adventure games, The Fall Part 2: Unbound isn't any different to what you would expect. For those wanting a heightened action romp, you should probably stay away. But if you're looking to experience one of the smartest, wittiest, and thought-provoking stories of the generation, then do yourself the favor and play through both the first game and Part 2: Unbound.
Unbound is an excellent continuation of The Fall and sets up for an exciting trilogy finale.
Given how great the rest of the game is, I'd have been willing to overlook some aesthetic deficiencies, but it beat my expectations on every level.
The Fall Part 2: Unbound is a return to the formula of point and click games, this time with a sci-fi plot involving forms of artificial intelligence in a story that could somehow take place in the real world. Thanks to its quality writing, the plot really stands out as the main element of the game and this will certainly appeal to fans of point and click games, as well as to those who enjoy science fiction stories.
Review in Portuguese | Read full review
Setting and story make you think, without any moral club. The gameplay part, however, is still expandable.
Review in German | Read full review
The Fall Part 2: Unbound succeeds when it makes you think, whether that's through its clever science fiction writing or entertaining puzzles. However, a lackluster presentation and tedious, dull combat prevent the sequel from reaching the heights it could have.
The Fall Part 2: Unbound is different, but certainly not better. Which isn't to say it's a bad game in and of itself, just one that missed the mark as a sequel. I hope the next installment can reflect a tightened focus, something closer to the excellent original. Ditching combat would be highly advantageous.
The Fall Part 2: Unbound is a solid follow-up to its predecessor with a moving story and interesting puzzles. It is held back somewhat by occasionally obtuse solutions and bland action sequences, but is well-worth the price of admission for players eager to continue ARID's story.
The Fall Part 2: Unbound is a fantastic sequel that takes many of the elements of the first game and improves on them, creating a fascinating story and fun blend of gameplay elements.
At its best, The Fall Part 2 feels more humanist and tactile in its approach to discussing self-preservation and how such desires lead to the defining of one's self.
A great sequel to a metroidvania game from five years ago. This time ARID has to steal other robots' bodies to survive. It's bigger, longer and more polished than the predecessor, so if you liked it then, don't hesitate to try the new entry.
Review in Polish | Read full review
A great indie sci-fi title, strong enough to entice even if you haven't played the original.
For all its clever notions and science-fiction world-building, The Fall 2 struggles to summon interesting gameplay scenarios beyond its admittedly strong final act.
The Fall Part 2: Unbound makes a great second game in The Fall trilogy. Dealing with more complex issues like AI sentience, from both the human and AI points of view, is a welcome addition to the story. While I would definitely recommend the series to those interested in side-scrolling adventure/puzzle games, I might also suggest perhaps waiting until Part 3 releases if you haven't already played the first game. The Fall Part 2 took 4 years to come out after Part 1, and with the continued tradition of ending on a cliff hanger, it might be better off waiting for the full trilogy to release.
What ever it takes.