Sekiro: Shadows Die Twice Reviews
FromSoftware has really upped the ante with their latest entry. Sekiro: Shadows Die Twice retains that notorious FromSoftware formula and refines it with a fresh-but-familiar Tenchu vibe.
This title is going to be remembered in video game's history, keeping on scaring all the video players, as much as Demon Souls did. It's clear how From Software attempted its best, and walked out from its comfort zone, with Acivision's help, to involve a lot more players. This is not just a video game, it's the sum of the values of fight. A challenge for few, for those who can face many frustrating hours spent fighting one single enemy, and then enjoy to give the final stroke. Through this video game you'll experience your limits, and you'll be forced on learning the technique in a rude and honest way. There are no cuts or tips, the only way to go on with the story and finish the game is training and discipline.
Review in Italian | Read full review
Sekiro: Shadows Die Twice raises the bar for action games, delivering solid gameplay and a fully-imagined aesthetic that is worth the price of admission.
Sekiro: Shadows Die Twice is From Software at its best (so far). The developer has beautifully married the demanding nature of their Souls games to a narrative-driven action game. The swordplay is engaging, requiring quick learning and quicker reflexes. All in all, Sekiro is top of its class, offering one of the most memorable experiences of 2019.
Sekiro: Shadows Die Twice is not a game for everyone. From Software has taken its philosophy of creating real playable challenges to the extreme and developed the most difficult game of the generation to date. A gameplay measured to the millimeter, a huge and beautiful world and a magnificent dubbing finish a game that is very close to becoming a masterpiece.
Review in Spanish | Read full review
Halfway between the soulsborne saga and the metroidvania, Sekiro is that bastard son born to rule. Without a doubt, this is one of the games of the generation.
Review in Spanish | Read full review
Sekiro: Shadows Die Twice is a fantastic new IP from the team at FromSoftware. It’s an incredibly challenging experience set in a beautiful yet twisted rendition of Sengoku Japan. It’s certainly not a game for everyone though. The learning curve can be steep at times and learning the best approach for a boss can be a long stint of trial and error. But those that are up for the challenge and stick with it are in for a real treat.
Sekiro refines the Dark Souls gameplay, adding stealth mechanics and a perfect combat system based on evading and parring attacks. The japanese setting, art style and open map design complete an amazing game, which, again, can be too difficult for some players
Review in Spanish | Read full review
It's not for everyone, and it isn't absolutely perfect, but Sekiro is the best game I've played in a very long time.
An outstanding game that take the esence on the Soulsborne games and brings it forward to make one of the most compelling game experiences that we have played in a while.
Review in Spanish | Read full review
Sekiro: Shadows Die Twice cleverly evolves the Souls formula in a compelling and refreshing direction. Feudal Japan is an era ripe with opportunity and the developers made the most of it with beautiful vistas, elaborate castles, and mesmerizing enemies—both era-appropriate and mythical creatures. While the name FromSoftware comes with a lot of expectations, Sekiro stands on its own as one of the team's best efforts yet
Hidetaka Miyazaki has achieved with Sekiro what seemed impossible, create a game that looks from face to face to Dark Souls and Bloodborne, a challenge that we can assure has emerged victorious. With new mechanics and winks to the past, this new work will once again put to the test our capacity to deal with frustration. We should not lower our arms, the reward that awaits us is a unique feeling of self-improvement and we should not be afraid to die either. In order to account the shadows live twice.
Review in Spanish | Read full review
Sekiro: Shadows Die Twice is the ultimate challenge from From Software. Ashina is a treat for explorers and players who are seeking memorable fights, and enemies more merciless than ever. And after you complete the decisive test of patience and tenacity, you can add it to your gaming curriculum as one of the most satisfying moments of your adventures. Sekiro is a must-buy and one of the best games of the year.
Review in Portuguese | Read full review
Sekiro: Shadows Die Twice cleverly evolves the Souls formula in a compelling and refreshing direction. Feudal Japan is an era ripe with opportunity and FromSoftware made the most of it with beautiful vistas, elaborate castles, and mesmerizing enemies—both era-appropriate and mythical creatures. Sekiro is slightly easier than your typical Soulsbourne game, but the challenge is still very stiff and requires careful precision timing. Plus, there's a secret method to increase the difficulty if you're a glutton for punishment. While the name FromSoftware comes with a lot of expectations, Sekiro stands on its own as one of the developer's best efforts yet.
A brutal, uncompromising action game with sensational sword combat. From Software has done it again.
Sekiro: Shadows Die Twice is not a soulsborne, and it's not another Tenchu. However, the breathtaking landscapes of a war-torn Japan and a mysterious but compelling story make a perfect outline for a rhythmic, stimulating and particularly challenging gameplay.
Review in Italian | Read full review
A beautiful, hand-crafted action-adventure experience with challenging combat, rewarding exploration and an intriguing story.
From Software delivers yet another exceptional game that reinvents the hardcore RPG formula
Sekiro: Shadows Die Twice is the hardest game created by From Software and is also their most ambitious IP. It is a great example of game and combat design.
Review in Italian | Read full review
Its demands on players is as great as any FromSoftware game but persevere and Sekiro reveals itself as the most rewarding and nuanced ninja game in decades.