Call of Cthulhu Reviews
Call of Cthulhu had promise but the execution just failed to deliver. The setting and the story deserve so much better than what you can find here.
Call of Cthulhu is an example of a game that could have been but is tragically brought down by extremely basic gameplay elements and a total disregard for story characters. Minor bugs aside, I can't see many enjoying this game, but perhaps, just like anything negative, it'll become a cult classic two years down the line.
Call of Cthulhu tries to make the Great Old One awaken from his slumber, but fails to make an engaging game in the process.
There are hints of a great game buried under the decaying leviathan that is Call of Cthulhu, but they are interspersed with the detritus of too many disparate or poorly executed ideas that those hints feel more like broken promises than unrealized ones.
Call of Cthulhu: The Official Video Game is an ugly collection of half-baked gameplay features and poorly designed stealth sequences that fails as a horror game.
Call of Cthulhu's atmosphere, especially early on, is delicious, but it's let down by wayward pacing and plot and some muddy graphics.
A spirited attempt to adapt Lovecraft's mythos, but while it overcomes the low budget when it comes to atmosphere the overly simplistic gameplay drags it down.
While Call of Cthulhu has the confidence to keep you involved, it never ever leads to anything bountiful, leaving you with a game that doesn't offer enough.
At best, this is just a very gimmicky adventure game.
Call of Cthulhu should be a great horror-detective game, but lackluster mechanics and a heavy-handed story undermine its stronger points.
Simply put, Call of Cthulhu is a game of wasted potential.
Call of Cthulhu manages to deliver a game that's ripe with atmosphere but is built upon tried-and-true tropes of the genre that never really manage to evolve beyond the scope of what's already been seen and heard before. Paired with some technical hiccups, we can say that Call of Cthulhu is only really for truly dedicated fans of Lovecraft; everyone else is advised to look elsewhere for their entertainment.
In the end Call of Cthulu is a deeply disappointing game, because those opening hours showed such promise. If developer Cyanide had just stuck to the bits that work – the investigation – we'd have ended up with a better game. Instead of descending into madness, it descends into tedium.
Call of Cthulhu on Switch is still a decent game , with plenty of atmosphere and an intriguing story, even if its execution is lacking.
Call of Cthulhu is not a particularly good game. It looks and feels dated, contains some frustratingly realised mechanics and has possibly the worst gun combat I've ever experienced (luckily this is only a short section). What it does do well, however, is capture the feel of a Lovecraft story.
Call of Cthulhu is a mostly competent, occasionally chilling adventure ruined by unspeakable horrors.
Clumsily put together and lacking coherence, Call of Cthulhu’s occasional redeeming story moments struggle to save it but never quite manage.
Call of Cthulhu plays like a cross between a walking sim, a Telltale game, and Outlast. If that sounds like an uneven experience, that's because it is.
A mediocre detective game with predictable stealth and a surreal story that runs out of steam near the end.
Call of Cthulhu suffers from the second half of the accelerated and weak implementation of the mechanisms in them, which could have been a wonderful and captivating horror story otherwise.
Review in Arabic | Read full review