Storm Boy is an inoffensive and simple experience that would be well suited for a young audience, especially with an adult alongside. It's much more like an interactive storybook than it is an out and out gaming experience, and keeps everything simple and short. If you want a calming break from the gaming behemoths that are currently out and about, then Storm Boy is a delightful option.
Storm Boy: The Game’s biggest flaw is its length. The price point, as of writing this, is unreleased, but it took me less than twenty minutes to beat the game, and so I hope the game stays accordingly affordable.
Overall, Storm Boy was a disappointment to me. I thought it would be a lot longer as well. I completed the game in an hour and most of the time spent was due to having to stop and read the story as well as goofing around with the drawing in the sand mini-game. You could probably beat the game in less than 10 minutes or so if you skipped the optional mini-games.
Storm Boy is a short and, ultimately, lovely experience. It is the perfect game to chill out with on a Sunday afternoon or to introduce younger players to the world of gaming whilst providing a strong eco-friendly message.
Storm Boy: The Game attempts to adapt a book into a format where it doesn't really work. The story and visuals are nice enough, but it's told poorly and not much fun to play.
I liked playing through Storm Boy and reading the story and its beautiful environments, but be warned that this is a very short game that I Platinumed in around 25 minutes or so.
Storm Boy is an open book with interactivity. Short, clean, with some problems in the character's movement and in the mini-games, but it passes a delicate message. It lacks a subtitles with translation option, however.
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Colin Thiele’s Storm Boy on the Nintendo Switch is a refreshing take on a classic tale, backed by high production values and a keen eye for beauty. Its brief runtime and interactivity could make it a great resource in the classroom as a companion to a study of the book, while parents are also recommended to pick this one up to play alongside their children.
I can't imagine anyone playing Storm Boy and getting more enjoyment from it than they can from reading the book or watching one of its theatrical adaptations.
Ultimately the target audience for this may be people who know the story so they already have more of a connection with it perhaps. For me the issue is that it’s all over so quickly while I obviously understand the story and feel some of its gravity I also never had much of a fair chance to connect with the characters to have it be more gripping. Storm Boy is a lovely story with some great art and music to accompany everything. That said, if you’re looking for either a proper game or even an experience of more than an hour or so you’ll probably be better off finding something else.
While I cant claim to be the intended audience, at the price of $5.99/£4.99, it’s still a tricky one to recommend, mainly due to the largest issues that stem from the underdeveloped story and short overall length
This game is one that has a very touching story. One that most people with kids or when they were kids themselves can relate to. Being based on a children’s book you can expect that the game isn’t very long. They usually are short to keep the child’s attention for the duration of the book. I had my 22 month old sit in my lap the entire play through and it very well kept her attention. She was particularly fond of the mini games where you could feed the seagulls and where you played catch with Mr. Percival.