Wolcen: Lords of Mayhem
Rating Summary
Based on 17 critic reviews
OpenCritic Rating
Top Critic Average
Critics Recommend
For now Wolcen is a solid ARPG, but it can be even greater. The question is: will Wolcen Studio take that opportunity?
Review in Russian | Read full review
Wolcen: Lords of Mayhem nearly turned out as the game I expected. I love my freedom in developing and mastering my own character. Boss fights are epic and the world generally good. There are bugs, however, that shouldn't be in the game. Difficulty ranges from far too easy to too hard in comparison - the boss fights are good but you're not prepared after many too easy passages. I had a lot of fun with Wolcen and think it's a good game. When the developers hold their word, it could turn out great in the future.
Review in German | Read full review
After a somewhat bumpy start and some patches that were quickly pushed in, Wolcen finally seems to be running steadily. Our first impression of having a Diablo clone in front of us has hardened due to the background story with gods and demons, but visually as well as roleplaying technology, the title offers significantly more depth of detail. The free character development makes it easy to experiment with different classes, especially since no decision has to be final.
Review in German | Read full review
The ARPG genre is a crowded one, but when something as fun and entertaining as Wolcen wants in, I'd say we can afford to make room
Wolcen: Lords of Mayhem deserves your attention and patience. You can clearly see the passion, commitment and a fresh look on the hack’n’slash genre. Right now the game is a well-made evolution of old ideas but it has a chance to become one of the best if the developers deliver all the promised content. Despite many technical issues, Wolcen is worth your time. The game is simply too much fun!
Review in Polish | Read full review
Wolcen: Lords of Mayhem's lack of polish detracts from the great hack-and-slash ARPG found at its core.
Wolcen is a decent action RPG with a few issues that hold it back from greatness.
Wolcen could have been a contender in the ARPG arena, but it can't get out of it's own way for more than two seconds. Perhaps in time WOLCEN Studio will patch everything up and allow the game to shine as it deserves, but right now the game fights you at every turn. Wolcen is game that is as fun as it is frustrating. I like Wolcen; I simply wish I could love it.
Wolcen: Lords of Mayhem has all the tools thanks to ARPGs that came before it. Sadly, its online mode has had a litany of issues, the controls could use some tweaks, the loot pool isn't as deep as you could imagine, character skills need some rebalancing, and a slew of shortcomings lead to a questionable launch after four years of development. Wolcen: Lords of Mayhem can surely reach the cream of the crop among ARPGs with more improvements, but it's going to take time.
Wolcen can be as fun as it is visually stunning. It has some brilliant ideas in terms of character development and feels great once you in a fight. But it also has a lot of technical and balancing issues that may prove that it needed more time before release.
Review in French | Read full review



















